/** @file | |
Timer Library functions built upon local APIC on IA32/x64. | |
This library uses the local APIC library so that it supports x2APIC mode. | |
Copyright (c) 2010 - 2018, Intel Corporation. All rights reserved.<BR> | |
SPDX-License-Identifier: BSD-2-Clause-Patent | |
**/ | |
#include <Base.h> | |
#include <Library/TimerLib.h> | |
#include <Library/BaseLib.h> | |
#include <Library/PcdLib.h> | |
#include <Library/DebugLib.h> | |
#include <Library/LocalApicLib.h> | |
/** | |
Internal function to return the frequency of the local APIC timer. | |
@return The frequency of the timer in Hz. | |
**/ | |
UINT32 | |
EFIAPI | |
InternalX86GetTimerFrequency ( | |
VOID | |
) | |
{ | |
UINTN Divisor; | |
GetApicTimerState (&Divisor, NULL, NULL); | |
return PcdGet32 (PcdFSBClock) / (UINT32)Divisor; | |
} | |
/** | |
Stalls the CPU for at least the given number of ticks. | |
Stalls the CPU for at least the given number of ticks. It's invoked by | |
MicroSecondDelay() and NanoSecondDelay(). | |
This function will ASSERT if the APIC timer intial count returned from | |
GetApicTimerInitCount() is zero. | |
@param Delay A period of time to delay in ticks. | |
**/ | |
VOID | |
EFIAPI | |
InternalX86Delay ( | |
IN UINT32 Delay | |
) | |
{ | |
INT32 Ticks; | |
UINT32 Times; | |
UINT32 InitCount; | |
UINT32 StartTick; | |
// | |
// In case Delay is too larger, separate it into several small delay slot. | |
// Devided Delay by half value of Init Count is to avoid Delay close to | |
// the Init Count, timeout maybe missing if the time consuming between 2 | |
// GetApicTimerCurrentCount() invoking is larger than the time gap between | |
// Delay and the Init Count. | |
// | |
InitCount = GetApicTimerInitCount (); | |
ASSERT (InitCount != 0); | |
Times = Delay / (InitCount / 2); | |
Delay = Delay % (InitCount / 2); | |
// | |
// Get Start Tick and do delay | |
// | |
StartTick = GetApicTimerCurrentCount (); | |
do { | |
// | |
// Wait until time out by Delay value | |
// | |
do { | |
CpuPause (); | |
// | |
// Get Ticks from Start to Current. | |
// | |
Ticks = StartTick - GetApicTimerCurrentCount (); | |
// | |
// Ticks < 0 means Timer wrap-arounds happens. | |
// | |
if (Ticks < 0) { | |
Ticks += InitCount; | |
} | |
} while ((UINT32)Ticks < Delay); | |
// | |
// Update StartTick and Delay for next delay slot | |
// | |
StartTick -= (StartTick > Delay) ? Delay : (Delay - InitCount); | |
Delay = InitCount / 2; | |
} while (Times-- > 0); | |
} | |
/** | |
Stalls the CPU for at least the given number of microseconds. | |
Stalls the CPU for the number of microseconds specified by MicroSeconds. | |
@param MicroSeconds The minimum number of microseconds to delay. | |
@return The value of MicroSeconds inputted. | |
**/ | |
UINTN | |
EFIAPI | |
MicroSecondDelay ( | |
IN UINTN MicroSeconds | |
) | |
{ | |
InternalX86Delay ( | |
(UINT32)DivU64x32 ( | |
MultU64x64 ( | |
InternalX86GetTimerFrequency (), | |
MicroSeconds | |
), | |
1000000u | |
) | |
); | |
return MicroSeconds; | |
} | |
/** | |
Stalls the CPU for at least the given number of nanoseconds. | |
Stalls the CPU for the number of nanoseconds specified by NanoSeconds. | |
@param NanoSeconds The minimum number of nanoseconds to delay. | |
@return The value of NanoSeconds inputted. | |
**/ | |
UINTN | |
EFIAPI | |
NanoSecondDelay ( | |
IN UINTN NanoSeconds | |
) | |
{ | |
InternalX86Delay ( | |
(UINT32)DivU64x32 ( | |
MultU64x64 ( | |
InternalX86GetTimerFrequency (), | |
NanoSeconds | |
), | |
1000000000u | |
) | |
); | |
return NanoSeconds; | |
} | |
/** | |
Retrieves the current value of a 64-bit free running performance counter. | |
The counter can either count up by 1 or count down by 1. If the physical | |
performance counter counts by a larger increment, then the counter values | |
must be translated. The properties of the counter can be retrieved from | |
GetPerformanceCounterProperties(). | |
@return The current value of the free running performance counter. | |
**/ | |
UINT64 | |
EFIAPI | |
GetPerformanceCounter ( | |
VOID | |
) | |
{ | |
return (UINT64)GetApicTimerCurrentCount (); | |
} | |
/** | |
Retrieves the 64-bit frequency in Hz and the range of performance counter | |
values. | |
If StartValue is not NULL, then the value that the performance counter starts | |
with immediately after is it rolls over is returned in StartValue. If | |
EndValue is not NULL, then the value that the performance counter end with | |
immediately before it rolls over is returned in EndValue. The 64-bit | |
frequency of the performance counter in Hz is always returned. If StartValue | |
is less than EndValue, then the performance counter counts up. If StartValue | |
is greater than EndValue, then the performance counter counts down. For | |
example, a 64-bit free running counter that counts up would have a StartValue | |
of 0 and an EndValue of 0xFFFFFFFFFFFFFFFF. A 24-bit free running counter | |
that counts down would have a StartValue of 0xFFFFFF and an EndValue of 0. | |
@param StartValue The value the performance counter starts with when it | |
rolls over. | |
@param EndValue The value that the performance counter ends with before | |
it rolls over. | |
@return The frequency in Hz. | |
**/ | |
UINT64 | |
EFIAPI | |
GetPerformanceCounterProperties ( | |
OUT UINT64 *StartValue OPTIONAL, | |
OUT UINT64 *EndValue OPTIONAL | |
) | |
{ | |
if (StartValue != NULL) { | |
*StartValue = (UINT64)GetApicTimerInitCount (); | |
} | |
if (EndValue != NULL) { | |
*EndValue = 0; | |
} | |
return (UINT64)InternalX86GetTimerFrequency (); | |
} | |
/** | |
Converts elapsed ticks of performance counter to time in nanoseconds. | |
This function converts the elapsed ticks of running performance counter to | |
time value in unit of nanoseconds. | |
@param Ticks The number of elapsed ticks of running performance counter. | |
@return The elapsed time in nanoseconds. | |
**/ | |
UINT64 | |
EFIAPI | |
GetTimeInNanoSecond ( | |
IN UINT64 Ticks | |
) | |
{ | |
UINT64 Frequency; | |
UINT64 NanoSeconds; | |
UINT64 Remainder; | |
INTN Shift; | |
Frequency = GetPerformanceCounterProperties (NULL, NULL); | |
// | |
// Ticks | |
// Time = --------- x 1,000,000,000 | |
// Frequency | |
// | |
NanoSeconds = MultU64x32 (DivU64x64Remainder (Ticks, Frequency, &Remainder), 1000000000u); | |
// | |
// Ensure (Remainder * 1,000,000,000) will not overflow 64-bit. | |
// Since 2^29 < 1,000,000,000 = 0x3B9ACA00 < 2^30, Remainder should < 2^(64-30) = 2^34, | |
// i.e. highest bit set in Remainder should <= 33. | |
// | |
Shift = MAX (0, HighBitSet64 (Remainder) - 33); | |
Remainder = RShiftU64 (Remainder, (UINTN)Shift); | |
Frequency = RShiftU64 (Frequency, (UINTN)Shift); | |
NanoSeconds += DivU64x64Remainder (MultU64x32 (Remainder, 1000000000u), Frequency, NULL); | |
return NanoSeconds; | |
} |