| /** @file | |
| Timer Library functions built upon local APIC on IA32/x64. | |
| This library uses the local APIC library so that it supports x2APIC mode. | |
| Copyright (c) 2010 - 2018, Intel Corporation. All rights reserved.<BR> | |
| SPDX-License-Identifier: BSD-2-Clause-Patent | |
| **/ | |
| #include <Base.h> | |
| #include <Library/TimerLib.h> | |
| #include <Library/BaseLib.h> | |
| #include <Library/PcdLib.h> | |
| #include <Library/DebugLib.h> | |
| #include <Library/LocalApicLib.h> | |
| /** | |
| Internal function to return the frequency of the local APIC timer. | |
| @return The frequency of the timer in Hz. | |
| **/ | |
| UINT32 | |
| EFIAPI | |
| InternalX86GetTimerFrequency ( | |
| VOID | |
| ) | |
| { | |
| UINTN Divisor; | |
| GetApicTimerState (&Divisor, NULL, NULL); | |
| return PcdGet32 (PcdFSBClock) / (UINT32)Divisor; | |
| } | |
| /** | |
| Stalls the CPU for at least the given number of ticks. | |
| Stalls the CPU for at least the given number of ticks. It's invoked by | |
| MicroSecondDelay() and NanoSecondDelay(). | |
| This function will ASSERT if the APIC timer intial count returned from | |
| GetApicTimerInitCount() is zero. | |
| @param Delay A period of time to delay in ticks. | |
| **/ | |
| VOID | |
| EFIAPI | |
| InternalX86Delay ( | |
| IN UINT32 Delay | |
| ) | |
| { | |
| INT32 Ticks; | |
| UINT32 Times; | |
| UINT32 InitCount; | |
| UINT32 StartTick; | |
| // | |
| // In case Delay is too larger, separate it into several small delay slot. | |
| // Devided Delay by half value of Init Count is to avoid Delay close to | |
| // the Init Count, timeout maybe missing if the time consuming between 2 | |
| // GetApicTimerCurrentCount() invoking is larger than the time gap between | |
| // Delay and the Init Count. | |
| // | |
| InitCount = GetApicTimerInitCount (); | |
| ASSERT (InitCount != 0); | |
| Times = Delay / (InitCount / 2); | |
| Delay = Delay % (InitCount / 2); | |
| // | |
| // Get Start Tick and do delay | |
| // | |
| StartTick = GetApicTimerCurrentCount (); | |
| do { | |
| // | |
| // Wait until time out by Delay value | |
| // | |
| do { | |
| CpuPause (); | |
| // | |
| // Get Ticks from Start to Current. | |
| // | |
| Ticks = StartTick - GetApicTimerCurrentCount (); | |
| // | |
| // Ticks < 0 means Timer wrap-arounds happens. | |
| // | |
| if (Ticks < 0) { | |
| Ticks += InitCount; | |
| } | |
| } while ((UINT32)Ticks < Delay); | |
| // | |
| // Update StartTick and Delay for next delay slot | |
| // | |
| StartTick -= (StartTick > Delay) ? Delay : (Delay - InitCount); | |
| Delay = InitCount / 2; | |
| } while (Times-- > 0); | |
| } | |
| /** | |
| Stalls the CPU for at least the given number of microseconds. | |
| Stalls the CPU for the number of microseconds specified by MicroSeconds. | |
| @param MicroSeconds The minimum number of microseconds to delay. | |
| @return The value of MicroSeconds inputted. | |
| **/ | |
| UINTN | |
| EFIAPI | |
| MicroSecondDelay ( | |
| IN UINTN MicroSeconds | |
| ) | |
| { | |
| InternalX86Delay ( | |
| (UINT32)DivU64x32 ( | |
| MultU64x64 ( | |
| InternalX86GetTimerFrequency (), | |
| MicroSeconds | |
| ), | |
| 1000000u | |
| ) | |
| ); | |
| return MicroSeconds; | |
| } | |
| /** | |
| Stalls the CPU for at least the given number of nanoseconds. | |
| Stalls the CPU for the number of nanoseconds specified by NanoSeconds. | |
| @param NanoSeconds The minimum number of nanoseconds to delay. | |
| @return The value of NanoSeconds inputted. | |
| **/ | |
| UINTN | |
| EFIAPI | |
| NanoSecondDelay ( | |
| IN UINTN NanoSeconds | |
| ) | |
| { | |
| InternalX86Delay ( | |
| (UINT32)DivU64x32 ( | |
| MultU64x64 ( | |
| InternalX86GetTimerFrequency (), | |
| NanoSeconds | |
| ), | |
| 1000000000u | |
| ) | |
| ); | |
| return NanoSeconds; | |
| } | |
| /** | |
| Retrieves the current value of a 64-bit free running performance counter. | |
| The counter can either count up by 1 or count down by 1. If the physical | |
| performance counter counts by a larger increment, then the counter values | |
| must be translated. The properties of the counter can be retrieved from | |
| GetPerformanceCounterProperties(). | |
| @return The current value of the free running performance counter. | |
| **/ | |
| UINT64 | |
| EFIAPI | |
| GetPerformanceCounter ( | |
| VOID | |
| ) | |
| { | |
| return (UINT64)GetApicTimerCurrentCount (); | |
| } | |
| /** | |
| Retrieves the 64-bit frequency in Hz and the range of performance counter | |
| values. | |
| If StartValue is not NULL, then the value that the performance counter starts | |
| with immediately after is it rolls over is returned in StartValue. If | |
| EndValue is not NULL, then the value that the performance counter end with | |
| immediately before it rolls over is returned in EndValue. The 64-bit | |
| frequency of the performance counter in Hz is always returned. If StartValue | |
| is less than EndValue, then the performance counter counts up. If StartValue | |
| is greater than EndValue, then the performance counter counts down. For | |
| example, a 64-bit free running counter that counts up would have a StartValue | |
| of 0 and an EndValue of 0xFFFFFFFFFFFFFFFF. A 24-bit free running counter | |
| that counts down would have a StartValue of 0xFFFFFF and an EndValue of 0. | |
| @param StartValue The value the performance counter starts with when it | |
| rolls over. | |
| @param EndValue The value that the performance counter ends with before | |
| it rolls over. | |
| @return The frequency in Hz. | |
| **/ | |
| UINT64 | |
| EFIAPI | |
| GetPerformanceCounterProperties ( | |
| OUT UINT64 *StartValue OPTIONAL, | |
| OUT UINT64 *EndValue OPTIONAL | |
| ) | |
| { | |
| if (StartValue != NULL) { | |
| *StartValue = (UINT64)GetApicTimerInitCount (); | |
| } | |
| if (EndValue != NULL) { | |
| *EndValue = 0; | |
| } | |
| return (UINT64)InternalX86GetTimerFrequency (); | |
| } | |
| /** | |
| Converts elapsed ticks of performance counter to time in nanoseconds. | |
| This function converts the elapsed ticks of running performance counter to | |
| time value in unit of nanoseconds. | |
| @param Ticks The number of elapsed ticks of running performance counter. | |
| @return The elapsed time in nanoseconds. | |
| **/ | |
| UINT64 | |
| EFIAPI | |
| GetTimeInNanoSecond ( | |
| IN UINT64 Ticks | |
| ) | |
| { | |
| UINT64 Frequency; | |
| UINT64 NanoSeconds; | |
| UINT64 Remainder; | |
| INTN Shift; | |
| Frequency = GetPerformanceCounterProperties (NULL, NULL); | |
| // | |
| // Ticks | |
| // Time = --------- x 1,000,000,000 | |
| // Frequency | |
| // | |
| NanoSeconds = MultU64x32 (DivU64x64Remainder (Ticks, Frequency, &Remainder), 1000000000u); | |
| // | |
| // Ensure (Remainder * 1,000,000,000) will not overflow 64-bit. | |
| // Since 2^29 < 1,000,000,000 = 0x3B9ACA00 < 2^30, Remainder should < 2^(64-30) = 2^34, | |
| // i.e. highest bit set in Remainder should <= 33. | |
| // | |
| Shift = MAX (0, HighBitSet64 (Remainder) - 33); | |
| Remainder = RShiftU64 (Remainder, (UINTN)Shift); | |
| Frequency = RShiftU64 (Frequency, (UINTN)Shift); | |
| NanoSeconds += DivU64x64Remainder (MultU64x32 (Remainder, 1000000000u), Frequency, NULL); | |
| return NanoSeconds; | |
| } |