| /** @file | |
| Random number generator services that uses RdRand instruction access | |
| to provide high-quality random numbers. | |
| Copyright (c) 2015, Intel Corporation. All rights reserved.<BR> | |
| This program and the accompanying materials | |
| are licensed and made available under the terms and conditions of the BSD License | |
| which accompanies this distribution. The full text of the license may be found at | |
| http://opensource.org/licenses/bsd-license.php | |
| THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, | |
| WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. | |
| **/ | |
| #include <Library/BaseLib.h> | |
| #include <Library/DebugLib.h> | |
| // | |
| // Bit mask used to determine if RdRand instruction is supported. | |
| // | |
| #define RDRAND_MASK BIT30 | |
| // | |
| // Limited retry number when valid random data is returned. | |
| // Uses the recommended value defined in Section 7.3.17 of "Intel 64 and IA-32 | |
| // Architectures Software Developer's Mannual". | |
| // | |
| #define RDRAND_RETRY_LIMIT 10 | |
| /** | |
| The constructor function checks whether or not RDRAND instruction is supported | |
| by the host hardware. | |
| The constructor function checks whether or not RDRAND instruction is supported. | |
| It will ASSERT() if RDRAND instruction is not supported. | |
| It will always return RETURN_SUCCESS. | |
| @retval RETURN_SUCCESS The constructor always returns EFI_SUCCESS. | |
| **/ | |
| RETURN_STATUS | |
| EFIAPI | |
| BaseRngLibConstructor ( | |
| VOID | |
| ) | |
| { | |
| UINT32 RegEcx; | |
| // | |
| // Determine RDRAND support by examining bit 30 of the ECX register returned by | |
| // CPUID. A value of 1 indicates that processor support RDRAND instruction. | |
| // | |
| AsmCpuid (1, 0, 0, &RegEcx, 0); | |
| ASSERT ((RegEcx & RDRAND_MASK) == RDRAND_MASK); | |
| return RETURN_SUCCESS; | |
| } | |
| /** | |
| Generates a 16-bit random number. | |
| if Rand is NULL, then ASSERT(). | |
| @param[out] Rand Buffer pointer to store the 16-bit random value. | |
| @retval TRUE Random number generated successfully. | |
| @retval FALSE Failed to generate the random number. | |
| **/ | |
| BOOLEAN | |
| EFIAPI | |
| GetRandomNumber16 ( | |
| OUT UINT16 *Rand | |
| ) | |
| { | |
| UINT32 Index; | |
| ASSERT (Rand != NULL); | |
| // | |
| // A loop to fetch a 16 bit random value with a retry count limit. | |
| // | |
| for (Index = 0; Index < RDRAND_RETRY_LIMIT; Index++) { | |
| if (AsmRdRand16 (Rand)) { | |
| return TRUE; | |
| } | |
| } | |
| return FALSE; | |
| } | |
| /** | |
| Generates a 32-bit random number. | |
| if Rand is NULL, then ASSERT(). | |
| @param[out] Rand Buffer pointer to store the 32-bit random value. | |
| @retval TRUE Random number generated successfully. | |
| @retval FALSE Failed to generate the random number. | |
| **/ | |
| BOOLEAN | |
| EFIAPI | |
| GetRandomNumber32 ( | |
| OUT UINT32 *Rand | |
| ) | |
| { | |
| UINT32 Index; | |
| ASSERT (Rand != NULL); | |
| // | |
| // A loop to fetch a 32 bit random value with a retry count limit. | |
| // | |
| for (Index = 0; Index < RDRAND_RETRY_LIMIT; Index++) { | |
| if (AsmRdRand32 (Rand)) { | |
| return TRUE; | |
| } | |
| } | |
| return FALSE; | |
| } | |
| /** | |
| Generates a 64-bit random number. | |
| if Rand is NULL, then ASSERT(). | |
| @param[out] Rand Buffer pointer to store the 64-bit random value. | |
| @retval TRUE Random number generated successfully. | |
| @retval FALSE Failed to generate the random number. | |
| **/ | |
| BOOLEAN | |
| EFIAPI | |
| GetRandomNumber64 ( | |
| OUT UINT64 *Rand | |
| ) | |
| { | |
| UINT32 Index; | |
| ASSERT (Rand != NULL); | |
| // | |
| // A loop to fetch a 64 bit random value with a retry count limit. | |
| // | |
| for (Index = 0; Index < RDRAND_RETRY_LIMIT; Index++) { | |
| if (AsmRdRand64 (Rand)) { | |
| return TRUE; | |
| } | |
| } | |
| return FALSE; | |
| } | |
| /** | |
| Generates a 128-bit random number. | |
| if Rand is NULL, then ASSERT(). | |
| @param[out] Rand Buffer pointer to store the 128-bit random value. | |
| @retval TRUE Random number generated successfully. | |
| @retval FALSE Failed to generate the random number. | |
| **/ | |
| BOOLEAN | |
| EFIAPI | |
| GetRandomNumber128 ( | |
| OUT UINT64 *Rand | |
| ) | |
| { | |
| ASSERT (Rand != NULL); | |
| // | |
| // Read first 64 bits | |
| // | |
| if (!GetRandomNumber64 (Rand)) { | |
| return FALSE; | |
| } | |
| // | |
| // Read second 64 bits | |
| // | |
| return GetRandomNumber64 (++Rand); | |
| } |