| /// @file | |
| /// Contains an implementation of longjmp for the Itanium-based architecture. | |
| /// | |
| /// Copyright (c) 2006 - 2008, Intel Corporation. All rights reserved.<BR> | |
| /// This program and the accompanying materials | |
| /// are licensed and made available under the terms and conditions of the BSD License | |
| /// which accompanies this distribution. The full text of the license may be found at | |
| /// http://opensource.org/licenses/bsd-license.php. | |
| /// | |
| /// THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, | |
| /// WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. | |
| /// | |
| /// Module Name: longjmp.s | |
| /// | |
| /// | |
| .auto | |
| .text | |
| ASM_GLOBAL InternalAssertJumpBuffer | |
| .type InternalAssertJumpBuffer, @function | |
| .proc SetJump | |
| .type SetJump, @function | |
| SetJump:: | |
| alloc loc0 = ar.pfs, 1, 2, 1, 0 | |
| mov loc1 = b0 | |
| mov out0 = in0 | |
| brl.call.sptk.many b0 = InternalAssertJumpBuffer | |
| mov r14 = ar.unat | |
| mov r15 = ar.bsp | |
| add r10 = 0x10*20, in0 | |
| stf.spill.nta [in0] = f2, 0x10 | |
| st8.spill.nta [r10] = r4, 8 | |
| mov r21 = b1 | |
| stf.spill.nta [in0] = f3, 0x10 | |
| st8.spill.nta [r10] = r5, 8 | |
| mov r22 = b2 | |
| stf.spill.nta [in0] = f4, 0x10 | |
| st8.spill.nta [r10] = r6, 8 | |
| mov r23 = b3 | |
| stf.spill.nta [in0] = f5, 0x10 | |
| st8.spill.nta [r10] = r7, 8 | |
| mov r24 = b4 | |
| stf.spill.nta [in0] = f16, 0x10 | |
| st8.spill.nta [r10] = sp, 8 | |
| mov r25 = b5 | |
| stf.spill.nta [in0] = f17, 0x10 | |
| st8.nta [r10] = loc1, 8 | |
| mov r16 = pr | |
| stf.spill.nta [in0] = f18, 0x10 | |
| st8.nta [r10] = r21, 8 | |
| mov r17 = ar.lc | |
| stf.spill.nta [in0] = f19, 0x10 | |
| st8.nta [r10] = r22, 8 | |
| stf.spill.nta [in0] = f20, 0x10 | |
| st8.nta [r10] = r23, 8 | |
| stf.spill.nta [in0] = f21, 0x10 | |
| st8.nta [r10] = r24, 8 | |
| stf.spill.nta [in0] = f22, 0x10 | |
| st8.nta [r10] = r25, 8 | |
| stf.spill.nta [in0] = f23, 0x10 | |
| mov r18 = ar.unat | |
| stf.spill.nta [in0] = f24, 0x10 | |
| st8.nta [r10] = r14, 8 // UNAT | |
| stf.spill.nta [in0] = f25, 0x10 | |
| st8.nta [r10] = r18, 8 // UNAT after spill | |
| stf.spill.nta [in0] = f26, 0x10 | |
| st8.nta [r10] = loc0, 8 // PFS | |
| stf.spill.nta [in0] = f27, 0x10 | |
| st8.nta [r10] = r15, 8 // BSP | |
| mov r8 = 0 | |
| stf.spill.nta [in0] = f28, 0x10 | |
| mov r19 = ar.fpsr | |
| stf.spill.nta [in0] = f29, 0x10 | |
| st8.nta [r10] = r16, 8 // PR | |
| mov ar.pfs = loc0 | |
| stf.spill.nta [in0] = f30, 0x10 | |
| st8.nta [r10] = r17, 8 // LC | |
| mov b0 = loc1 | |
| stf.spill.nta [in0] = f31, 0x10 | |
| st8.nta [r10] = r19 // FPSR | |
| mov ar.unat = r14 | |
| br.ret.sptk b0 | |
| .endp SetJump |