| /* $NetBSD: flt_rounds.c,v 1.3 2006/02/25 00:58:35 wiz Exp $ */ | |
| /* | |
| * Copyright (c) 1996 Mark Brinicombe | |
| * All rights reserved. | |
| * | |
| * Redistribution and use in source and binary forms, with or without | |
| * modification, are permitted provided that the following conditions | |
| * are met: | |
| * 1. Redistributions of source code must retain the above copyright | |
| * notice, this list of conditions and the following disclaimer. | |
| * 2. Redistributions in binary form must reproduce the above copyright | |
| * notice, this list of conditions and the following disclaimer in the | |
| * documentation and/or other materials provided with the distribution. | |
| * 3. All advertising materials mentioning features or use of this software | |
| * must display the following acknowledgement: | |
| * This product includes software developed by Mark Brinicombe | |
| * for the NetBSD Project. | |
| * 4. The name of the author may not be used to endorse or promote products | |
| * derived from this software without specific prior written permission | |
| * | |
| * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | |
| * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES | |
| * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. | |
| * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, | |
| * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT | |
| * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| */ | |
| #include <sys/EfiCdefs.h> | |
| #if defined(LIBC_SCCS) && !defined(lint) | |
| __RCSID("$NetBSD: flt_rounds.c,v 1.3 2006/02/25 00:58:35 wiz Exp $"); | |
| #endif /* LIBC_SCCS and not lint */ | |
| #include <sys/types.h> | |
| //#include <ieeefp.h> | |
| static const int map[] = { | |
| 1, /* round to nearest */ | |
| 2, /* round to positive infinity */ | |
| 3, /* round to negative infinity */ | |
| 0 /* round to zero */ | |
| }; | |
| /* | |
| * Return the current FP rounding mode | |
| * | |
| * Returns: | |
| * 0 - round to zero | |
| * 1 - round to nearest | |
| * 2 - round to postive infinity | |
| * 3 - round to negative infinity | |
| * | |
| * ok all we need to do is get the current FP rounding mode | |
| * index our map table and return the appropriate value. | |
| * | |
| * HOWEVER: | |
| * The ARM FPA codes the rounding mode into the actual FP instructions | |
| * so there is no such thing as a global rounding mode. | |
| * The default is round to nearest if rounding is not explicitly specified. | |
| * FP instructions generated by GCC will not explicitly specify a rounding | |
| * mode. | |
| * | |
| * So the best we can do it to return the rounding mode FP instructions | |
| * use if rounding is not specified which is round to nearest. | |
| * | |
| * This could change in the future with new floating point emulators or | |
| * soft float FP libraries. | |
| */ | |
| int __flt_rounds(void); | |
| int | |
| __flt_rounds() | |
| { | |
| //return(map[fpgetround()]); | |
| return 1; //TODO: FixMe | |
| } |