/** @file | |
IA-32/x64 AsmFxSave() | |
Copyright (c) 2006 - 2012, Intel Corporation. All rights reserved.<BR> | |
This program and the accompanying materials | |
are licensed and made available under the terms and conditions of the BSD License | |
which accompanies this distribution. The full text of the license may be found at | |
http://opensource.org/licenses/bsd-license.php. | |
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, | |
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. | |
**/ | |
#include "BaseLibInternals.h" | |
/** | |
Save the current floating point/SSE/SSE2 context to a buffer. | |
Saves the current floating point/SSE/SSE2 state to the buffer specified by | |
Buffer. Buffer must be aligned on a 16-byte boundary. This function is only | |
available on IA-32 and x64. | |
If Buffer is NULL, then ASSERT(). | |
If Buffer is not aligned on a 16-byte boundary, then ASSERT(). | |
@param Buffer A pointer to a buffer to save the floating point/SSE/SSE2 context. | |
**/ | |
VOID | |
EFIAPI | |
AsmFxSave ( | |
OUT IA32_FX_BUFFER *Buffer | |
) | |
{ | |
ASSERT (Buffer != NULL); | |
ASSERT (0 == ((UINTN)Buffer & 0xf)); | |
InternalX86FxSave (Buffer); | |
// | |
// Mark one flag at end of Buffer, it will be check by AsmFxRestor() | |
// | |
*(UINT32 *) (&Buffer->Buffer[sizeof (Buffer->Buffer) - 4]) = 0xAA5555AA; | |
} |