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/** @file
Implementation of translation upon VT-UTF8.
Copyright (c) 2006 - 2018, Intel Corporation. All rights reserved.<BR>
SPDX-License-Identifier: BSD-2-Clause-Patent
**/
#include "Terminal.h"
/**
Translate all VT-UTF8 characters in the Raw FIFI into unicode characters,
and insert them into Unicode FIFO.
@param TerminalDevice The terminal device.
**/
VOID
VTUTF8RawDataToUnicode (
IN TERMINAL_DEV *TerminalDevice
)
{
UTF8_CHAR Utf8Char;
UINT8 ValidBytes;
UINT16 UnicodeChar;
ValidBytes = 0;
//
// pop the raw data out from the raw fifo,
// and translate it into unicode, then push
// the unicode into unicode fifo, until the raw fifo is empty.
//
while (!IsRawFiFoEmpty (TerminalDevice) && !IsUnicodeFiFoFull (TerminalDevice)) {
GetOneValidUtf8Char (TerminalDevice, &Utf8Char, &ValidBytes);
if (ValidBytes < 1 || ValidBytes > 3) {
continue;
}
Utf8ToUnicode (Utf8Char, ValidBytes, (CHAR16 *) &UnicodeChar);
UnicodeFiFoInsertOneKey (TerminalDevice, UnicodeChar);
}
}
/**
Get one valid VT-UTF8 characters set from Raw Data FIFO.
@param Utf8Device The terminal device.
@param Utf8Char Returned valid VT-UTF8 characters set.
@param ValidBytes The count of returned VT-VTF8 characters.
If ValidBytes is zero, no valid VT-UTF8 returned.
**/
VOID
GetOneValidUtf8Char (
IN TERMINAL_DEV *Utf8Device,
OUT UTF8_CHAR *Utf8Char,
OUT UINT8 *ValidBytes
)
{
UINT8 Temp;
UINT8 Index;
BOOLEAN FetchFlag;
Temp = 0;
Index = 0;
FetchFlag = TRUE;
//
// if no valid Utf8 char is found in the RawFiFo,
// then *ValidBytes will be zero.
//
*ValidBytes = 0;
while (!IsRawFiFoEmpty (Utf8Device)) {
RawFiFoRemoveOneKey (Utf8Device, &Temp);
switch (*ValidBytes) {
case 0:
if ((Temp & 0x80) == 0) {
//
// one-byte utf8 char
//
*ValidBytes = 1;
Utf8Char->Utf8_1 = Temp;
FetchFlag = FALSE;
} else if ((Temp & 0xe0) == 0xc0) {
//
// two-byte utf8 char
//
*ValidBytes = 2;
Utf8Char->Utf8_2[1] = Temp;
} else if ((Temp & 0xf0) == 0xe0) {
//
// three-byte utf8 char
//
*ValidBytes = 3;
Utf8Char->Utf8_3[2] = Temp;
Index++;
} else {
//
// reset *ValidBytes to zero, let valid utf8 char search restart
//
*ValidBytes = 0;
}
break;
case 2:
//
// two-byte utf8 char go on
//
if ((Temp & 0xc0) == 0x80) {
Utf8Char->Utf8_2[0] = Temp;
FetchFlag = FALSE;
} else {
*ValidBytes = 0;
}
break;
case 3:
//
// three-byte utf8 char go on
//
if ((Temp & 0xc0) == 0x80) {
if (Index == 1) {
Utf8Char->Utf8_3[1] = Temp;
Index++;
} else {
Utf8Char->Utf8_3[0] = Temp;
FetchFlag = FALSE;
}
} else {
//
// reset *ValidBytes and Index to zero, let valid utf8 char search restart
//
*ValidBytes = 0;
Index = 0;
}
break;
default:
break;
}
if (!FetchFlag) {
break;
}
}
return ;
}
/**
Translate VT-UTF8 characters into one Unicode character.
UTF8 Encoding Table
Bits per Character | Unicode Character Range | Unicode Binary Encoding | UTF8 Binary Encoding
0-7 | 0x0000 - 0x007F | 00000000 0xxxxxxx | 0xxxxxxx
8-11 | 0x0080 - 0x07FF | 00000xxx xxxxxxxx | 110xxxxx 10xxxxxx
12-16 | 0x0800 - 0xFFFF | xxxxxxxx xxxxxxxx | 1110xxxx 10xxxxxx 10xxxxxx
@param Utf8Char VT-UTF8 character set needs translating.
@param ValidBytes The count of valid VT-UTF8 characters.
@param UnicodeChar Returned unicode character.
**/
VOID
Utf8ToUnicode (
IN UTF8_CHAR Utf8Char,
IN UINT8 ValidBytes,
OUT CHAR16 *UnicodeChar
)
{
UINT8 UnicodeByte0;
UINT8 UnicodeByte1;
UINT8 Byte0;
UINT8 Byte1;
UINT8 Byte2;
*UnicodeChar = 0;
//
// translate utf8 code to unicode, in terminal standard,
// up to 3 bytes utf8 code is supported.
//
switch (ValidBytes) {
case 1:
//
// one-byte utf8 code
//
*UnicodeChar = (UINT16) Utf8Char.Utf8_1;
break;
case 2:
//
// two-byte utf8 code
//
Byte0 = Utf8Char.Utf8_2[0];
Byte1 = Utf8Char.Utf8_2[1];
UnicodeByte0 = (UINT8) ((Byte1 << 6) | (Byte0 & 0x3f));
UnicodeByte1 = (UINT8) ((Byte1 >> 2) & 0x07);
*UnicodeChar = (UINT16) (UnicodeByte0 | (UnicodeByte1 << 8));
break;
case 3:
//
// three-byte utf8 code
//
Byte0 = Utf8Char.Utf8_3[0];
Byte1 = Utf8Char.Utf8_3[1];
Byte2 = Utf8Char.Utf8_3[2];
UnicodeByte0 = (UINT8) ((Byte1 << 6) | (Byte0 & 0x3f));
UnicodeByte1 = (UINT8) ((Byte2 << 4) | ((Byte1 >> 2) & 0x0f));
*UnicodeChar = (UINT16) (UnicodeByte0 | (UnicodeByte1 << 8));
default:
break;
}
return ;
}
/**
Translate one Unicode character into VT-UTF8 characters.
UTF8 Encoding Table
Bits per Character | Unicode Character Range | Unicode Binary Encoding | UTF8 Binary Encoding
0-7 | 0x0000 - 0x007F | 00000000 0xxxxxxx | 0xxxxxxx
8-11 | 0x0080 - 0x07FF | 00000xxx xxxxxxxx | 110xxxxx 10xxxxxx
12-16 | 0x0800 - 0xFFFF | xxxxxxxx xxxxxxxx | 1110xxxx 10xxxxxx 10xxxxxx
@param Unicode Unicode character need translating.
@param Utf8Char Return VT-UTF8 character set.
@param ValidBytes The count of valid VT-UTF8 characters. If
ValidBytes is zero, no valid VT-UTF8 returned.
**/
VOID
UnicodeToUtf8 (
IN CHAR16 Unicode,
OUT UTF8_CHAR *Utf8Char,
OUT UINT8 *ValidBytes
)
{
UINT8 UnicodeByte0;
UINT8 UnicodeByte1;
//
// translate unicode to utf8 code
//
UnicodeByte0 = (UINT8) Unicode;
UnicodeByte1 = (UINT8) (Unicode >> 8);
if (Unicode < 0x0080) {
Utf8Char->Utf8_1 = (UINT8) (UnicodeByte0 & 0x7f);
*ValidBytes = 1;
} else if (Unicode < 0x0800) {
//
// byte sequence: high -> low
// Utf8_2[0], Utf8_2[1]
//
Utf8Char->Utf8_2[1] = (UINT8) ((UnicodeByte0 & 0x3f) + 0x80);
Utf8Char->Utf8_2[0] = (UINT8) ((((UnicodeByte1 << 2) + (UnicodeByte0 >> 6)) & 0x1f) + 0xc0);
*ValidBytes = 2;
} else {
//
// byte sequence: high -> low
// Utf8_3[0], Utf8_3[1], Utf8_3[2]
//
Utf8Char->Utf8_3[2] = (UINT8) ((UnicodeByte0 & 0x3f) + 0x80);
Utf8Char->Utf8_3[1] = (UINT8) ((((UnicodeByte1 << 2) + (UnicodeByte0 >> 6)) & 0x3f) + 0x80);
Utf8Char->Utf8_3[0] = (UINT8) (((UnicodeByte1 >> 4) & 0x0f) + 0xe0);
*ValidBytes = 3;
}
}
/**
Check if input string is valid VT-UTF8 string.
@param TerminalDevice The terminal device.
@param WString The input string.
@retval EFI_SUCCESS If all input characters are valid.
**/
EFI_STATUS
VTUTF8TestString (
IN TERMINAL_DEV *TerminalDevice,
IN CHAR16 *WString
)
{
//
// to utf8, all kind of characters are supported.
//
return EFI_SUCCESS;
}