blob: 27aec1fbf39710edc1e86b7c0fab1cc2d85ca369 [file] [log] [blame]
/** @file
Copyright (c) 2015 - 2017, Intel Corporation. All rights reserved.<BR>
SPDX-License-Identifier: BSD-2-Clause-Patent
**/
#include "SdBlockIoPei.h"
/**
Allocate a block of memory to be used by the buffer pool.
@param Pages How many pages to allocate.
@return The allocated memory block or NULL if failed.
**/
SD_PEIM_MEM_BLOCK *
SdPeimAllocMemBlock (
IN UINTN Pages
)
{
SD_PEIM_MEM_BLOCK *Block;
VOID *BufHost;
VOID *Mapping;
EFI_PHYSICAL_ADDRESS MappedAddr;
EFI_STATUS Status;
VOID *TempPtr;
TempPtr = NULL;
Block = NULL;
Status = PeiServicesAllocatePool (sizeof (SD_PEIM_MEM_BLOCK), &TempPtr);
if (EFI_ERROR (Status)) {
return NULL;
}
ZeroMem ((VOID *)(UINTN)TempPtr, sizeof (SD_PEIM_MEM_BLOCK));
//
// each bit in the bit array represents SD_PEIM_MEM_UNIT
// bytes of memory in the memory block.
//
ASSERT (SD_PEIM_MEM_UNIT * 8 <= EFI_PAGE_SIZE);
Block = (SD_PEIM_MEM_BLOCK *)(UINTN)TempPtr;
Block->BufLen = EFI_PAGES_TO_SIZE (Pages);
Block->BitsLen = Block->BufLen / (SD_PEIM_MEM_UNIT * 8);
Status = PeiServicesAllocatePool (Block->BitsLen, &TempPtr);
if (EFI_ERROR (Status)) {
return NULL;
}
ZeroMem ((VOID *)(UINTN)TempPtr, Block->BitsLen);
Block->Bits = (UINT8 *)(UINTN)TempPtr;
Status = IoMmuAllocateBuffer (
Pages,
&BufHost,
&MappedAddr,
&Mapping
);
if (EFI_ERROR (Status)) {
return NULL;
}
ZeroMem ((VOID *)(UINTN)BufHost, EFI_PAGES_TO_SIZE (Pages));
Block->BufHost = (UINT8 *)(UINTN)BufHost;
Block->Buf = (UINT8 *)(UINTN)MappedAddr;
Block->Mapping = Mapping;
Block->Next = NULL;
return Block;
}
/**
Free the memory block from the memory pool.
@param Pool The memory pool to free the block from.
@param Block The memory block to free.
**/
VOID
SdPeimFreeMemBlock (
IN SD_PEIM_MEM_POOL *Pool,
IN SD_PEIM_MEM_BLOCK *Block
)
{
ASSERT ((Pool != NULL) && (Block != NULL));
IoMmuFreeBuffer (EFI_SIZE_TO_PAGES (Block->BufLen), Block->BufHost, Block->Mapping);
}
/**
Alloc some memory from the block.
@param Block The memory block to allocate memory from.
@param Units Number of memory units to allocate.
@return The pointer to the allocated memory. If couldn't allocate the needed memory,
the return value is NULL.
**/
VOID *
SdPeimAllocMemFromBlock (
IN SD_PEIM_MEM_BLOCK *Block,
IN UINTN Units
)
{
UINTN Byte;
UINT8 Bit;
UINTN StartByte;
UINT8 StartBit;
UINTN Available;
UINTN Count;
ASSERT ((Block != 0) && (Units != 0));
StartByte = 0;
StartBit = 0;
Available = 0;
for (Byte = 0, Bit = 0; Byte < Block->BitsLen;) {
//
// If current bit is zero, the corresponding memory unit is
// available, otherwise we need to restart our searching.
// Available counts the consecutive number of zero bit.
//
if (!SD_PEIM_MEM_BIT_IS_SET (Block->Bits[Byte], Bit)) {
Available++;
if (Available >= Units) {
break;
}
SD_PEIM_NEXT_BIT (Byte, Bit);
} else {
SD_PEIM_NEXT_BIT (Byte, Bit);
Available = 0;
StartByte = Byte;
StartBit = Bit;
}
}
if (Available < Units) {
return NULL;
}
//
// Mark the memory as allocated
//
Byte = StartByte;
Bit = StartBit;
for (Count = 0; Count < Units; Count++) {
ASSERT (!SD_PEIM_MEM_BIT_IS_SET (Block->Bits[Byte], Bit));
Block->Bits[Byte] = (UINT8)(Block->Bits[Byte] | (UINT8)SD_PEIM_MEM_BIT (Bit));
SD_PEIM_NEXT_BIT (Byte, Bit);
}
return Block->Buf + (StartByte * 8 + StartBit) * SD_PEIM_MEM_UNIT;
}
/**
Insert the memory block to the pool's list of the blocks.
@param Head The head of the memory pool's block list.
@param Block The memory block to insert.
**/
VOID
SdPeimInsertMemBlockToPool (
IN SD_PEIM_MEM_BLOCK *Head,
IN SD_PEIM_MEM_BLOCK *Block
)
{
ASSERT ((Head != NULL) && (Block != NULL));
Block->Next = Head->Next;
Head->Next = Block;
}
/**
Is the memory block empty?
@param Block The memory block to check.
@retval TRUE The memory block is empty.
@retval FALSE The memory block isn't empty.
**/
BOOLEAN
SdPeimIsMemBlockEmpty (
IN SD_PEIM_MEM_BLOCK *Block
)
{
UINTN Index;
for (Index = 0; Index < Block->BitsLen; Index++) {
if (Block->Bits[Index] != 0) {
return FALSE;
}
}
return TRUE;
}
/**
Initialize the memory management pool for the host controller.
@param Private The Sd Peim driver private data.
@retval EFI_SUCCESS The memory pool is initialized.
@retval Others Fail to init the memory pool.
**/
EFI_STATUS
SdPeimInitMemPool (
IN SD_PEIM_HC_PRIVATE_DATA *Private
)
{
SD_PEIM_MEM_POOL *Pool;
EFI_STATUS Status;
VOID *TempPtr;
TempPtr = NULL;
Pool = NULL;
Status = PeiServicesAllocatePool (sizeof (SD_PEIM_MEM_POOL), &TempPtr);
if (EFI_ERROR (Status)) {
return EFI_OUT_OF_RESOURCES;
}
ZeroMem ((VOID *)(UINTN)TempPtr, sizeof (SD_PEIM_MEM_POOL));
Pool = (SD_PEIM_MEM_POOL *)((UINTN)TempPtr);
Pool->Head = SdPeimAllocMemBlock (SD_PEIM_MEM_DEFAULT_PAGES);
if (Pool->Head == NULL) {
return EFI_OUT_OF_RESOURCES;
}
Private->Pool = Pool;
return EFI_SUCCESS;
}
/**
Release the memory management pool.
@param Pool The memory pool to free.
@retval EFI_DEVICE_ERROR Fail to free the memory pool.
@retval EFI_SUCCESS The memory pool is freed.
**/
EFI_STATUS
SdPeimFreeMemPool (
IN SD_PEIM_MEM_POOL *Pool
)
{
SD_PEIM_MEM_BLOCK *Block;
ASSERT (Pool->Head != NULL);
//
// Unlink all the memory blocks from the pool, then free them.
//
for (Block = Pool->Head->Next; Block != NULL; Block = Pool->Head->Next) {
SdPeimFreeMemBlock (Pool, Block);
}
SdPeimFreeMemBlock (Pool, Pool->Head);
return EFI_SUCCESS;
}
/**
Allocate some memory from the host controller's memory pool
which can be used to communicate with host controller.
@param Pool The host controller's memory pool.
@param Size Size of the memory to allocate.
@return The allocated memory or NULL.
**/
VOID *
SdPeimAllocateMem (
IN SD_PEIM_MEM_POOL *Pool,
IN UINTN Size
)
{
SD_PEIM_MEM_BLOCK *Head;
SD_PEIM_MEM_BLOCK *Block;
SD_PEIM_MEM_BLOCK *NewBlock;
VOID *Mem;
UINTN AllocSize;
UINTN Pages;
Mem = NULL;
AllocSize = SD_PEIM_MEM_ROUND (Size);
Head = Pool->Head;
ASSERT (Head != NULL);
//
// First check whether current memory blocks can satisfy the allocation.
//
for (Block = Head; Block != NULL; Block = Block->Next) {
Mem = SdPeimAllocMemFromBlock (Block, AllocSize / SD_PEIM_MEM_UNIT);
if (Mem != NULL) {
ZeroMem (Mem, Size);
break;
}
}
if (Mem != NULL) {
return Mem;
}
//
// Create a new memory block if there is not enough memory
// in the pool. If the allocation size is larger than the
// default page number, just allocate a large enough memory
// block. Otherwise allocate default pages.
//
if (AllocSize > EFI_PAGES_TO_SIZE (SD_PEIM_MEM_DEFAULT_PAGES)) {
Pages = EFI_SIZE_TO_PAGES (AllocSize) + 1;
} else {
Pages = SD_PEIM_MEM_DEFAULT_PAGES;
}
NewBlock = SdPeimAllocMemBlock (Pages);
if (NewBlock == NULL) {
return NULL;
}
//
// Add the new memory block to the pool, then allocate memory from it
//
SdPeimInsertMemBlockToPool (Head, NewBlock);
Mem = SdPeimAllocMemFromBlock (NewBlock, AllocSize / SD_PEIM_MEM_UNIT);
if (Mem != NULL) {
ZeroMem (Mem, Size);
}
return Mem;
}
/**
Free the allocated memory back to the memory pool.
@param Pool The memory pool of the host controller.
@param Mem The memory to free.
@param Size The size of the memory to free.
**/
VOID
SdPeimFreeMem (
IN SD_PEIM_MEM_POOL *Pool,
IN VOID *Mem,
IN UINTN Size
)
{
SD_PEIM_MEM_BLOCK *Head;
SD_PEIM_MEM_BLOCK *Block;
UINT8 *ToFree;
UINTN AllocSize;
UINTN Byte;
UINTN Bit;
UINTN Count;
Head = Pool->Head;
AllocSize = SD_PEIM_MEM_ROUND (Size);
ToFree = (UINT8 *)Mem;
for (Block = Head; Block != NULL; Block = Block->Next) {
//
// scan the memory block list for the memory block that
// completely contains the memory to free.
//
if ((Block->Buf <= ToFree) && ((ToFree + AllocSize) <= (Block->Buf + Block->BufLen))) {
//
// compute the start byte and bit in the bit array
//
Byte = ((ToFree - Block->Buf) / SD_PEIM_MEM_UNIT) / 8;
Bit = ((ToFree - Block->Buf) / SD_PEIM_MEM_UNIT) % 8;
//
// reset associated bits in bit array
//
for (Count = 0; Count < (AllocSize / SD_PEIM_MEM_UNIT); Count++) {
ASSERT (SD_PEIM_MEM_BIT_IS_SET (Block->Bits[Byte], Bit));
Block->Bits[Byte] = (UINT8)(Block->Bits[Byte] ^ SD_PEIM_MEM_BIT (Bit));
SD_PEIM_NEXT_BIT (Byte, Bit);
}
break;
}
}
//
// If Block == NULL, it means that the current memory isn't
// in the host controller's pool. This is critical because
// the caller has passed in a wrong memory point
//
ASSERT (Block != NULL);
//
// Release the current memory block if it is empty and not the head
//
if ((Block != Head) && SdPeimIsMemBlockEmpty (Block)) {
SdPeimFreeMemBlock (Pool, Block);
}
return;
}