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Build And Integration Instructions | |
2014 June 24th | |
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DISCLAIMER | |
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This release note as well as the software described in it is furnished under license | |
and may only be used or copied in accordance with the terms of the license. The | |
information in this manual is furnished for informational use only, is subject to | |
change without notice, and should not be construed as a commitment by Intel Corporation. | |
Intel Corporation assumes no responsibility or liability for any errors or inaccuracies | |
that may appear in this document or any software that may be provided in association | |
with this document. | |
Except as permitted by such license, no part of this document may be reproduced, | |
stored in a retrieval system, or transmitted in any form or by any means without | |
the express written consent of Intel Corporation. | |
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INDEX | |
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A. INTRODUCTION | |
B. HOW TO BUILD | |
C. HOW TO INTEGRATE | |
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A. INTRODUCTION | |
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This document provides instructions on how to build Coreboot Uefi Payload and | |
how to integrate it into coreboot firmware. | |
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B. HOW TO BUILD | |
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1. Run the below two commands in windows command prompt window: | |
edksetup.bat | |
For debug ia32 build: | |
build -a IA32 -p CorebootPayloadPkg\CorebootPayloadPkgIa32.dsc -b DEBUG -t <ToolChain> | |
For release ia32 build: | |
build -a IA32 -p CorebootPayloadPkg\CorebootPayloadPkgIa32.dsc -b RELEASE -t <ToolChain> | |
For debug X64 build: | |
build -a IA32 -a X64 -p CorebootPayloadPkg\CorebootPayloadPkgIa32X64.dsc -b DEBUG -t <ToolChain> | |
For release X64 build: | |
build -a IA32 -a X64 -p CorebootPayloadPkg\CorebootPayloadPkgIa32X64.dsc -b RELEASE -t <ToolChain> | |
<ToolChain> is the EDK II build environment on your host. Currently it was tested with VS2008x64 toolchain. | |
For details about EDK II build steps, refer to http://svn.code.sf.net/p/edk2/code/branches/UDK2014/BuildNotes2.txt | |
2. If build is successfully, the payload image (UEFIPAYLOAD.fd) will be generated inside the folder of Build\CorebootPayloadPkg. | |
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C. HOW TO INTEGRATE | |
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1. Copy the payload image (UEFIPAYLOAD.fd) into the top-level directory of Coreboot source tree. | |
2. Run "make menuconfig" in linux console to start Coreboot configuration surface. | |
3. In the Payload section, | |
1) Choose "An ELF executable payload" for the option of "Add a payload". | |
2) Type the path of payload image for the option of "Payload path and filename". | |
3) Select the option of "Use LZMA compression for payloads". | |
4. If the graphics console is required in Coreboot UEFI payload, running VGA option rom should be enabled. | |
For details: | |
1) In the Device section, select the option of "Run VGA Option ROMs". | |
2) In the VGA BIOS section, select the option of "Add a VGA BIOS Image", Input the path of vga bios image | |
for the option of VGA BIOS path and filename, give the values of vendor id and device id for the option | |
of "VGA device PCI IDs". | |
3) In the Display section, | |
Select the option of "Set framebuffer graphics resolution" | |
Choose a right display mode for the option of "framebuffer graphics resolution". | |
Note: If the boot OS is windows, please choose the display mode supporting 32 bit color. | |
Select the option of "Keep VESA framebuffer" | |
5. Press ESC key to exit the Coreboot configuration surface. If there is a question prompted like "Do you wish to save your new configuration?", | |
choose Yes. | |
6. Run "make" to build the coreboot firmware image. |