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/** @file
Random number generator service that uses the RNDR instruction
to provide pseudorandom numbers.
Copyright (c) 2023, Arm Limited. All rights reserved.<BR>
Copyright (c) 2021, NUVIA Inc. All rights reserved.<BR>
Copyright (c) 2015, Intel Corporation. All rights reserved.<BR>
SPDX-License-Identifier: BSD-2-Clause-Patent
**/
#include <Uefi.h>
#include <Library/BaseLib.h>
#include <Library/BaseMemoryLib.h>
#include <Library/DebugLib.h>
#include <Library/RngLib.h>
#include "ArmRng.h"
#include "BaseRngLibInternals.h"
STATIC BOOLEAN mRndrSupported;
//
// Bit mask used to determine if RNDR instruction is supported.
//
#define RNDR_MASK ((UINT64)MAX_UINT16 << 60U)
/**
The constructor function checks whether or not RNDR instruction is supported
by the host hardware.
The constructor function checks whether or not RNDR instruction is supported.
It will ASSERT() if RNDR instruction is not supported.
It will always return EFI_SUCCESS.
@retval EFI_SUCCESS The constructor always returns EFI_SUCCESS.
**/
EFI_STATUS
EFIAPI
BaseRngLibConstructor (
VOID
)
{
UINT64 Isar0;
//
// Determine RNDR support by examining bits 63:60 of the ISAR0 register returned by
// MSR. A non-zero value indicates that the processor supports the RNDR instruction.
//
Isar0 = ArmReadIdIsar0 ();
mRndrSupported = ((Isar0 & RNDR_MASK) != 0);
return EFI_SUCCESS;
}
/**
Generates a 16-bit random number.
@param[out] Rand Buffer pointer to store the 16-bit random value.
@retval TRUE Random number generated successfully.
@retval FALSE Failed to generate the random number.
**/
BOOLEAN
EFIAPI
ArchGetRandomNumber16 (
OUT UINT16 *Rand
)
{
UINT64 Rand64;
if (ArchGetRandomNumber64 (&Rand64)) {
*Rand = Rand64 & MAX_UINT16;
return TRUE;
}
return FALSE;
}
/**
Generates a 32-bit random number.
@param[out] Rand Buffer pointer to store the 32-bit random value.
@retval TRUE Random number generated successfully.
@retval FALSE Failed to generate the random number.
**/
BOOLEAN
EFIAPI
ArchGetRandomNumber32 (
OUT UINT32 *Rand
)
{
UINT64 Rand64;
if (ArchGetRandomNumber64 (&Rand64)) {
*Rand = Rand64 & MAX_UINT32;
return TRUE;
}
return FALSE;
}
/**
Generates a 64-bit random number.
@param[out] Rand Buffer pointer to store the 64-bit random value.
@retval TRUE Random number generated successfully.
@retval FALSE Failed to generate the random number.
**/
BOOLEAN
EFIAPI
ArchGetRandomNumber64 (
OUT UINT64 *Rand
)
{
return ArmRndr (Rand);
}
/**
Checks whether RNDR is supported.
@retval TRUE RNDR is supported.
@retval FALSE RNDR is not supported.
**/
BOOLEAN
EFIAPI
ArchIsRngSupported (
VOID
)
{
return mRndrSupported;
}
/**
Get a GUID identifying the RNG algorithm implementation.
@param [out] RngGuid If success, contains the GUID identifying
the RNG algorithm implementation.
@retval EFI_SUCCESS Success.
@retval EFI_UNSUPPORTED Not supported.
@retval EFI_INVALID_PARAMETER Invalid parameter.
**/
EFI_STATUS
EFIAPI
GetRngGuid (
GUID *RngGuid
)
{
GUID *RngLibGuid;
if (RngGuid == NULL) {
return EFI_INVALID_PARAMETER;
}
if (!mRndrSupported) {
return EFI_UNSUPPORTED;
}
//
// If the platform advertises the algorithm behind RNDR instruction,
// use it. Otherwise use gEfiRngAlgorithmArmRndr.
//
RngLibGuid = PcdGetPtr (PcdCpuRngSupportedAlgorithm);
if (!IsZeroGuid (RngLibGuid)) {
CopyMem (RngGuid, RngLibGuid, sizeof (*RngGuid));
} else {
CopyMem (RngGuid, &gEfiRngAlgorithmArmRndr, sizeof (*RngGuid));
}
return EFI_SUCCESS;
}