/** @file | |
Network library functions providing net buffer operation support. | |
Copyright (c) 2005 - 2018, Intel Corporation. All rights reserved.<BR> | |
SPDX-License-Identifier: BSD-2-Clause-Patent | |
**/ | |
#include <Uefi.h> | |
#include <Library/NetLib.h> | |
#include <Library/BaseLib.h> | |
#include <Library/DebugLib.h> | |
#include <Library/BaseMemoryLib.h> | |
#include <Library/UefiBootServicesTableLib.h> | |
#include <Library/MemoryAllocationLib.h> | |
/** | |
Allocate and build up the sketch for a NET_BUF. | |
The net buffer allocated has the BlockOpNum's NET_BLOCK_OP, and its associated | |
NET_VECTOR has the BlockNum's NET_BLOCK. But all the NET_BLOCK_OP and | |
NET_BLOCK remain un-initialized. | |
@param[in] BlockNum The number of NET_BLOCK in the vector of net buffer | |
@param[in] BlockOpNum The number of NET_BLOCK_OP in the net buffer | |
@return Pointer to the allocated NET_BUF, or NULL if the | |
allocation failed due to resource limit. | |
**/ | |
NET_BUF * | |
NetbufAllocStruct ( | |
IN UINT32 BlockNum, | |
IN UINT32 BlockOpNum | |
) | |
{ | |
NET_BUF *Nbuf; | |
NET_VECTOR *Vector; | |
ASSERT (BlockOpNum >= 1); | |
// | |
// Allocate three memory blocks. | |
// | |
Nbuf = AllocateZeroPool (NET_BUF_SIZE (BlockOpNum)); | |
if (Nbuf == NULL) { | |
return NULL; | |
} | |
Nbuf->Signature = NET_BUF_SIGNATURE; | |
Nbuf->RefCnt = 1; | |
Nbuf->BlockOpNum = BlockOpNum; | |
InitializeListHead (&Nbuf->List); | |
if (BlockNum != 0) { | |
Vector = AllocateZeroPool (NET_VECTOR_SIZE (BlockNum)); | |
if (Vector == NULL) { | |
goto FreeNbuf; | |
} | |
Vector->Signature = NET_VECTOR_SIGNATURE; | |
Vector->RefCnt = 1; | |
Vector->BlockNum = BlockNum; | |
Nbuf->Vector = Vector; | |
} | |
return Nbuf; | |
FreeNbuf: | |
FreePool (Nbuf); | |
return NULL; | |
} | |
/** | |
Allocate a single block NET_BUF. Upon allocation, all the | |
free space is in the tail room. | |
@param[in] Len The length of the block. | |
@return Pointer to the allocated NET_BUF, or NULL if the | |
allocation failed due to resource limit. | |
**/ | |
NET_BUF * | |
EFIAPI | |
NetbufAlloc ( | |
IN UINT32 Len | |
) | |
{ | |
NET_BUF *Nbuf; | |
NET_VECTOR *Vector; | |
UINT8 *Bulk; | |
ASSERT (Len > 0); | |
Nbuf = NetbufAllocStruct (1, 1); | |
if (Nbuf == NULL) { | |
return NULL; | |
} | |
Bulk = AllocatePool (Len); | |
if (Bulk == NULL) { | |
goto FreeNBuf; | |
} | |
Vector = Nbuf->Vector; | |
Vector->Len = Len; | |
Vector->Block[0].Bulk = Bulk; | |
Vector->Block[0].Len = Len; | |
Nbuf->BlockOp[0].BlockHead = Bulk; | |
Nbuf->BlockOp[0].BlockTail = Bulk + Len; | |
Nbuf->BlockOp[0].Head = Bulk; | |
Nbuf->BlockOp[0].Tail = Bulk; | |
Nbuf->BlockOp[0].Size = 0; | |
return Nbuf; | |
FreeNBuf: | |
FreePool (Nbuf); | |
return NULL; | |
} | |
/** | |
Free the net vector. | |
Decrease the reference count of the net vector by one. The real resource free | |
operation isn't performed until the reference count of the net vector is | |
decreased to 0. | |
@param[in] Vector Pointer to the NET_VECTOR to be freed. | |
**/ | |
VOID | |
NetbufFreeVector ( | |
IN NET_VECTOR *Vector | |
) | |
{ | |
UINT32 Index; | |
ASSERT (Vector != NULL); | |
NET_CHECK_SIGNATURE (Vector, NET_VECTOR_SIGNATURE); | |
ASSERT (Vector->RefCnt > 0); | |
Vector->RefCnt--; | |
if (Vector->RefCnt > 0) { | |
return; | |
} | |
if (Vector->Free != NULL) { | |
// | |
// Call external free function to free the vector if it | |
// isn't NULL. If NET_VECTOR_OWN_FIRST is set, release the | |
// first block since it is allocated by us | |
// | |
if ((Vector->Flag & NET_VECTOR_OWN_FIRST) != 0) { | |
gBS->FreePool (Vector->Block[0].Bulk); | |
} | |
Vector->Free (Vector->Arg); | |
} else { | |
// | |
// Free each memory block associated with the Vector | |
// | |
for (Index = 0; Index < Vector->BlockNum; Index++) { | |
gBS->FreePool (Vector->Block[Index].Bulk); | |
} | |
} | |
FreePool (Vector); | |
} | |
/** | |
Free the net buffer and its associated NET_VECTOR. | |
Decrease the reference count of the net buffer by one. Free the associated net | |
vector and itself if the reference count of the net buffer is decreased to 0. | |
The net vector free operation just decrease the reference count of the net | |
vector by one and do the real resource free operation when the reference count | |
of the net vector is 0. | |
@param[in] Nbuf Pointer to the NET_BUF to be freed. | |
**/ | |
VOID | |
EFIAPI | |
NetbufFree ( | |
IN NET_BUF *Nbuf | |
) | |
{ | |
ASSERT (Nbuf != NULL); | |
NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE); | |
ASSERT (Nbuf->RefCnt > 0); | |
Nbuf->RefCnt--; | |
if (Nbuf->RefCnt == 0) { | |
// | |
// Update Vector only when NBuf is to be released. That is, | |
// all the sharing of Nbuf increse Vector's RefCnt by one | |
// | |
NetbufFreeVector (Nbuf->Vector); | |
FreePool (Nbuf); | |
} | |
} | |
/** | |
Create a copy of the net buffer that shares the associated net vector. | |
The reference count of the newly created net buffer is set to 1. The reference | |
count of the associated net vector is increased by one. | |
@param[in] Nbuf Pointer to the net buffer to be cloned. | |
@return Pointer to the cloned net buffer, or NULL if the | |
allocation failed due to resource limit. | |
**/ | |
NET_BUF * | |
EFIAPI | |
NetbufClone ( | |
IN NET_BUF *Nbuf | |
) | |
{ | |
NET_BUF *Clone; | |
NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE); | |
Clone = AllocatePool (NET_BUF_SIZE (Nbuf->BlockOpNum)); | |
if (Clone == NULL) { | |
return NULL; | |
} | |
Clone->Signature = NET_BUF_SIGNATURE; | |
Clone->RefCnt = 1; | |
InitializeListHead (&Clone->List); | |
Clone->Ip = Nbuf->Ip; | |
Clone->Tcp = Nbuf->Tcp; | |
CopyMem (Clone->ProtoData, Nbuf->ProtoData, NET_PROTO_DATA); | |
NET_GET_REF (Nbuf->Vector); | |
Clone->Vector = Nbuf->Vector; | |
Clone->BlockOpNum = Nbuf->BlockOpNum; | |
Clone->TotalSize = Nbuf->TotalSize; | |
CopyMem (Clone->BlockOp, Nbuf->BlockOp, sizeof (NET_BLOCK_OP) * Nbuf->BlockOpNum); | |
return Clone; | |
} | |
/** | |
Create a duplicated copy of the net buffer with data copied and HeadSpace | |
bytes of head space reserved. | |
The duplicated net buffer will allocate its own memory to hold the data of the | |
source net buffer. | |
@param[in] Nbuf Pointer to the net buffer to be duplicated from. | |
@param[in, out] Duplicate Pointer to the net buffer to duplicate to, if | |
NULL a new net buffer is allocated. | |
@param[in] HeadSpace Length of the head space to reserve. | |
@return Pointer to the duplicated net buffer, or NULL if | |
the allocation failed due to resource limit. | |
**/ | |
NET_BUF * | |
EFIAPI | |
NetbufDuplicate ( | |
IN NET_BUF *Nbuf, | |
IN OUT NET_BUF *Duplicate OPTIONAL, | |
IN UINT32 HeadSpace | |
) | |
{ | |
UINT8 *Dst; | |
NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE); | |
if (Duplicate == NULL) { | |
Duplicate = NetbufAlloc (Nbuf->TotalSize + HeadSpace); | |
} | |
if (Duplicate == NULL) { | |
return NULL; | |
} | |
// | |
// Don't set the IP and TCP head point, since it is most | |
// like that they are pointing to the memory of Nbuf. | |
// | |
CopyMem (Duplicate->ProtoData, Nbuf->ProtoData, NET_PROTO_DATA); | |
NetbufReserve (Duplicate, HeadSpace); | |
Dst = NetbufAllocSpace (Duplicate, Nbuf->TotalSize, NET_BUF_TAIL); | |
NetbufCopy (Nbuf, 0, Nbuf->TotalSize, Dst); | |
return Duplicate; | |
} | |
/** | |
Free a list of net buffers. | |
@param[in, out] Head Pointer to the head of linked net buffers. | |
**/ | |
VOID | |
EFIAPI | |
NetbufFreeList ( | |
IN OUT LIST_ENTRY *Head | |
) | |
{ | |
LIST_ENTRY *Entry; | |
LIST_ENTRY *Next; | |
NET_BUF *Nbuf; | |
Entry = Head->ForwardLink; | |
NET_LIST_FOR_EACH_SAFE (Entry, Next, Head) { | |
Nbuf = NET_LIST_USER_STRUCT (Entry, NET_BUF, List); | |
NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE); | |
RemoveEntryList (Entry); | |
NetbufFree (Nbuf); | |
} | |
ASSERT (IsListEmpty (Head)); | |
} | |
/** | |
Get the index of NET_BLOCK_OP that contains the byte at Offset in the net | |
buffer. | |
This can be used to, for example, retrieve the IP header in the packet. It | |
also can be used to get the fragment that contains the byte which is used | |
mainly by the library implementation itself. | |
@param[in] Nbuf Pointer to the net buffer. | |
@param[in] Offset The offset of the byte. | |
@param[out] Index Index of the NET_BLOCK_OP that contains the byte at | |
Offset. | |
@return Pointer to the Offset'th byte of data in the net buffer, or NULL | |
if there is no such data in the net buffer. | |
**/ | |
UINT8 * | |
EFIAPI | |
NetbufGetByte ( | |
IN NET_BUF *Nbuf, | |
IN UINT32 Offset, | |
OUT UINT32 *Index OPTIONAL | |
) | |
{ | |
NET_BLOCK_OP *BlockOp; | |
UINT32 Loop; | |
UINT32 Len; | |
NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE); | |
if (Offset >= Nbuf->TotalSize) { | |
return NULL; | |
} | |
BlockOp = Nbuf->BlockOp; | |
Len = 0; | |
for (Loop = 0; Loop < Nbuf->BlockOpNum; Loop++) { | |
if (Len + BlockOp[Loop].Size <= Offset) { | |
Len += BlockOp[Loop].Size; | |
continue; | |
} | |
if (Index != NULL) { | |
*Index = Loop; | |
} | |
return BlockOp[Loop].Head + (Offset - Len); | |
} | |
return NULL; | |
} | |
/** | |
Set the NET_BLOCK and corresponding NET_BLOCK_OP in the net buffer and | |
corresponding net vector according to the bulk pointer and bulk length. | |
All the pointers in the Index'th NET_BLOCK and NET_BLOCK_OP are set to the | |
bulk's head and tail respectively. So, this function alone can't be used by | |
NetbufAlloc. | |
@param[in, out] Nbuf Pointer to the net buffer. | |
@param[in] Bulk Pointer to the data. | |
@param[in] Len Length of the bulk data. | |
@param[in] Index The data block index in the net buffer the bulk | |
data should belong to. | |
**/ | |
VOID | |
NetbufSetBlock ( | |
IN OUT NET_BUF *Nbuf, | |
IN UINT8 *Bulk, | |
IN UINT32 Len, | |
IN UINT32 Index | |
) | |
{ | |
NET_BLOCK_OP *BlockOp; | |
NET_BLOCK *Block; | |
NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE); | |
NET_CHECK_SIGNATURE (Nbuf->Vector, NET_VECTOR_SIGNATURE); | |
ASSERT (Index < Nbuf->BlockOpNum); | |
Block = &(Nbuf->Vector->Block[Index]); | |
BlockOp = &(Nbuf->BlockOp[Index]); | |
Block->Len = Len; | |
Block->Bulk = Bulk; | |
BlockOp->BlockHead = Bulk; | |
BlockOp->BlockTail = Bulk + Len; | |
BlockOp->Head = Bulk; | |
BlockOp->Tail = Bulk + Len; | |
BlockOp->Size = Len; | |
} | |
/** | |
Set the NET_BLOCK_OP in the net buffer. The corresponding NET_BLOCK | |
structure is left untouched. | |
Some times, there is no 1:1 relationship between NET_BLOCK and NET_BLOCK_OP. | |
For example, that in NetbufGetFragment. | |
@param[in, out] Nbuf Pointer to the net buffer. | |
@param[in] Bulk Pointer to the data. | |
@param[in] Len Length of the bulk data. | |
@param[in] Index The data block index in the net buffer the bulk | |
data should belong to. | |
**/ | |
VOID | |
NetbufSetBlockOp ( | |
IN OUT NET_BUF *Nbuf, | |
IN UINT8 *Bulk, | |
IN UINT32 Len, | |
IN UINT32 Index | |
) | |
{ | |
NET_BLOCK_OP *BlockOp; | |
NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE); | |
ASSERT (Index < Nbuf->BlockOpNum); | |
BlockOp = &(Nbuf->BlockOp[Index]); | |
BlockOp->BlockHead = Bulk; | |
BlockOp->BlockTail = Bulk + Len; | |
BlockOp->Head = Bulk; | |
BlockOp->Tail = Bulk + Len; | |
BlockOp->Size = Len; | |
} | |
/** | |
Helper function for NetbufGetFragment. NetbufGetFragment may allocate the | |
first block to reserve HeadSpace bytes header space. So it needs to create a | |
new net vector for the first block and can avoid copy for the remaining data | |
by sharing the old net vector. | |
@param[in] Arg Point to the old NET_VECTOR. | |
**/ | |
VOID | |
EFIAPI | |
NetbufGetFragmentFree ( | |
IN VOID *Arg | |
) | |
{ | |
NET_VECTOR *Vector; | |
Vector = (NET_VECTOR *)Arg; | |
NetbufFreeVector (Vector); | |
} | |
/** | |
Create a NET_BUF structure which contains Len byte data of Nbuf starting from | |
Offset. | |
A new NET_BUF structure will be created but the associated data in NET_VECTOR | |
is shared. This function exists to do IP packet fragmentation. | |
@param[in] Nbuf Pointer to the net buffer to be extracted. | |
@param[in] Offset Starting point of the data to be included in the new | |
net buffer. | |
@param[in] Len Bytes of data to be included in the new net buffer. | |
@param[in] HeadSpace Bytes of head space to reserve for protocol header. | |
@return Pointer to the cloned net buffer, or NULL if the | |
allocation failed due to resource limit. | |
**/ | |
NET_BUF * | |
EFIAPI | |
NetbufGetFragment ( | |
IN NET_BUF *Nbuf, | |
IN UINT32 Offset, | |
IN UINT32 Len, | |
IN UINT32 HeadSpace | |
) | |
{ | |
NET_BUF *Child; | |
NET_VECTOR *Vector; | |
NET_BLOCK_OP *BlockOp; | |
UINT32 CurBlockOp; | |
UINT32 BlockOpNum; | |
UINT8 *FirstBulk; | |
UINT32 Index; | |
UINT32 First; | |
UINT32 Last; | |
UINT32 FirstSkip; | |
UINT32 FirstLen; | |
UINT32 LastLen; | |
UINT32 Cur; | |
NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE); | |
if ((Len == 0) || (Offset + Len > Nbuf->TotalSize)) { | |
return NULL; | |
} | |
// | |
// First find the first and last BlockOp that contains | |
// the valid data, and compute the offset of the first | |
// BlockOp and length of the last BlockOp | |
// | |
BlockOp = Nbuf->BlockOp; | |
Cur = 0; | |
for (Index = 0; Index < Nbuf->BlockOpNum; Index++) { | |
if (Offset < Cur + BlockOp[Index].Size) { | |
break; | |
} | |
Cur += BlockOp[Index].Size; | |
} | |
// | |
// First is the index of the first BlockOp, FirstSkip is | |
// the offset of the first byte in the first BlockOp. | |
// | |
First = Index; | |
FirstSkip = Offset - Cur; | |
FirstLen = BlockOp[Index].Size - FirstSkip; | |
Last = 0; | |
LastLen = 0; | |
if (Len > FirstLen) { | |
Cur += BlockOp[Index].Size; | |
Index++; | |
for ( ; Index < Nbuf->BlockOpNum; Index++) { | |
if (Offset + Len <= Cur + BlockOp[Index].Size) { | |
Last = Index; | |
LastLen = Offset + Len - Cur; | |
break; | |
} | |
Cur += BlockOp[Index].Size; | |
} | |
} else { | |
Last = First; | |
LastLen = Len; | |
FirstLen = Len; | |
} | |
ASSERT (Last >= First); | |
BlockOpNum = Last - First + 1; | |
CurBlockOp = 0; | |
if (HeadSpace != 0) { | |
// | |
// Allocate an extra block to accommodate the head space. | |
// | |
BlockOpNum++; | |
Child = NetbufAllocStruct (1, BlockOpNum); | |
if (Child == NULL) { | |
return NULL; | |
} | |
FirstBulk = AllocatePool (HeadSpace); | |
if (FirstBulk == NULL) { | |
goto FreeChild; | |
} | |
Vector = Child->Vector; | |
Vector->Free = NetbufGetFragmentFree; | |
Vector->Arg = Nbuf->Vector; | |
Vector->Flag = NET_VECTOR_OWN_FIRST; | |
Vector->Len = HeadSpace; | |
// | |
// Reserve the head space in the first block | |
// | |
NetbufSetBlock (Child, FirstBulk, HeadSpace, 0); | |
Child->BlockOp[0].Head += HeadSpace; | |
Child->BlockOp[0].Size = 0; | |
CurBlockOp++; | |
} else { | |
Child = NetbufAllocStruct (0, BlockOpNum); | |
if (Child == NULL) { | |
return NULL; | |
} | |
Child->Vector = Nbuf->Vector; | |
} | |
NET_GET_REF (Nbuf->Vector); | |
Child->TotalSize = Len; | |
// | |
// Set all the BlockOp up, the first and last one are special | |
// and need special process. | |
// | |
NetbufSetBlockOp ( | |
Child, | |
Nbuf->BlockOp[First].Head + FirstSkip, | |
FirstLen, | |
CurBlockOp++ | |
); | |
for (Index = First + 1; Index < Last; Index++) { | |
NetbufSetBlockOp ( | |
Child, | |
BlockOp[Index].Head, | |
BlockOp[Index].Size, | |
CurBlockOp++ | |
); | |
} | |
if (First != Last) { | |
NetbufSetBlockOp ( | |
Child, | |
BlockOp[Last].Head, | |
LastLen, | |
CurBlockOp | |
); | |
} | |
CopyMem (Child->ProtoData, Nbuf->ProtoData, NET_PROTO_DATA); | |
return Child; | |
FreeChild: | |
FreePool (Child); | |
return NULL; | |
} | |
/** | |
Build a NET_BUF from external blocks. | |
A new NET_BUF structure will be created from external blocks. Additional block | |
of memory will be allocated to hold reserved HeadSpace bytes of header room | |
and existing HeadLen bytes of header but the external blocks are shared by the | |
net buffer to avoid data copying. | |
@param[in] ExtFragment Pointer to the data block. | |
@param[in] ExtNum The number of the data blocks. | |
@param[in] HeadSpace The head space to be reserved. | |
@param[in] HeadLen The length of the protocol header, This function | |
will pull that number of data into a linear block. | |
@param[in] ExtFree Pointer to the caller provided free function. | |
@param[in] Arg The argument passed to ExtFree when ExtFree is | |
called. | |
@return Pointer to the net buffer built from the data blocks, | |
or NULL if the allocation failed due to resource | |
limit. | |
**/ | |
NET_BUF * | |
EFIAPI | |
NetbufFromExt ( | |
IN NET_FRAGMENT *ExtFragment, | |
IN UINT32 ExtNum, | |
IN UINT32 HeadSpace, | |
IN UINT32 HeadLen, | |
IN NET_VECTOR_EXT_FREE ExtFree, | |
IN VOID *Arg OPTIONAL | |
) | |
{ | |
NET_BUF *Nbuf; | |
NET_VECTOR *Vector; | |
NET_FRAGMENT SavedFragment; | |
UINT32 SavedIndex; | |
UINT32 TotalLen; | |
UINT32 BlockNum; | |
UINT8 *FirstBlock; | |
UINT32 FirstBlockLen; | |
UINT8 *Header; | |
UINT32 CurBlock; | |
UINT32 Index; | |
UINT32 Len; | |
UINT32 Copied; | |
ASSERT ((ExtFragment != NULL) && (ExtNum > 0) && (ExtFree != NULL)); | |
SavedFragment.Bulk = NULL; | |
SavedFragment.Len = 0; | |
FirstBlockLen = 0; | |
FirstBlock = NULL; | |
BlockNum = ExtNum; | |
Index = 0; | |
TotalLen = 0; | |
SavedIndex = 0; | |
Len = 0; | |
Copied = 0; | |
// | |
// No need to consolidate the header if the first block is | |
// longer than the header length or there is only one block. | |
// | |
if ((ExtFragment[0].Len >= HeadLen) || (ExtNum == 1)) { | |
HeadLen = 0; | |
} | |
// | |
// Allocate an extra block if we need to: | |
// 1. Allocate some header space | |
// 2. aggreate the packet header | |
// | |
if ((HeadSpace != 0) || (HeadLen != 0)) { | |
FirstBlockLen = HeadLen + HeadSpace; | |
FirstBlock = AllocatePool (FirstBlockLen); | |
if (FirstBlock == NULL) { | |
return NULL; | |
} | |
BlockNum++; | |
} | |
// | |
// Copy the header to the first block, reduce the NET_BLOCK | |
// to allocate by one for each block that is completely covered | |
// by the first bulk. | |
// | |
if (HeadLen != 0) { | |
Len = HeadLen; | |
Header = FirstBlock + HeadSpace; | |
for (Index = 0; Index < ExtNum; Index++) { | |
if (Len >= ExtFragment[Index].Len) { | |
CopyMem (Header, ExtFragment[Index].Bulk, ExtFragment[Index].Len); | |
Copied += ExtFragment[Index].Len; | |
Len -= ExtFragment[Index].Len; | |
Header += ExtFragment[Index].Len; | |
TotalLen += ExtFragment[Index].Len; | |
BlockNum--; | |
if (Len == 0) { | |
// | |
// Increment the index number to point to the next | |
// non-empty fragment. | |
// | |
Index++; | |
break; | |
} | |
} else { | |
CopyMem (Header, ExtFragment[Index].Bulk, Len); | |
Copied += Len; | |
TotalLen += Len; | |
// | |
// Adjust the block structure to exclude the data copied, | |
// So, the left-over block can be processed as other blocks. | |
// But it must be recovered later. (SavedIndex > 0) always | |
// holds since we don't aggreate the header if the first block | |
// is bigger enough that the header is continuous | |
// | |
SavedIndex = Index; | |
SavedFragment = ExtFragment[Index]; | |
ExtFragment[Index].Bulk += Len; | |
ExtFragment[Index].Len -= Len; | |
break; | |
} | |
} | |
} | |
Nbuf = NetbufAllocStruct (BlockNum, BlockNum); | |
if (Nbuf == NULL) { | |
goto FreeFirstBlock; | |
} | |
Vector = Nbuf->Vector; | |
Vector->Free = ExtFree; | |
Vector->Arg = Arg; | |
Vector->Flag = ((FirstBlockLen != 0) ? NET_VECTOR_OWN_FIRST : 0); | |
// | |
// Set the first block up which may contain | |
// some head space and aggregated header | |
// | |
CurBlock = 0; | |
if (FirstBlockLen != 0) { | |
NetbufSetBlock (Nbuf, FirstBlock, HeadSpace + Copied, 0); | |
Nbuf->BlockOp[0].Head += HeadSpace; | |
Nbuf->BlockOp[0].Size = Copied; | |
CurBlock++; | |
} | |
for ( ; Index < ExtNum; Index++) { | |
NetbufSetBlock (Nbuf, ExtFragment[Index].Bulk, ExtFragment[Index].Len, CurBlock); | |
TotalLen += ExtFragment[Index].Len; | |
CurBlock++; | |
} | |
Vector->Len = TotalLen + HeadSpace; | |
Nbuf->TotalSize = TotalLen; | |
if (SavedIndex != 0) { | |
ExtFragment[SavedIndex] = SavedFragment; | |
} | |
return Nbuf; | |
FreeFirstBlock: | |
if (FirstBlock != NULL) { | |
FreePool (FirstBlock); | |
} | |
return NULL; | |
} | |
/** | |
Build a fragment table to contain the fragments in the net buffer. This is the | |
opposite operation of the NetbufFromExt. | |
@param[in] Nbuf Point to the net buffer. | |
@param[in, out] ExtFragment Pointer to the data block. | |
@param[in, out] ExtNum The number of the data blocks. | |
@retval EFI_BUFFER_TOO_SMALL The number of non-empty block is bigger than | |
ExtNum. | |
@retval EFI_SUCCESS Fragment table is built successfully. | |
**/ | |
EFI_STATUS | |
EFIAPI | |
NetbufBuildExt ( | |
IN NET_BUF *Nbuf, | |
IN OUT NET_FRAGMENT *ExtFragment, | |
IN OUT UINT32 *ExtNum | |
) | |
{ | |
UINT32 Index; | |
UINT32 Current; | |
Current = 0; | |
for (Index = 0; (Index < Nbuf->BlockOpNum); Index++) { | |
if (Nbuf->BlockOp[Index].Size == 0) { | |
continue; | |
} | |
if (Current < *ExtNum) { | |
ExtFragment[Current].Bulk = Nbuf->BlockOp[Index].Head; | |
ExtFragment[Current].Len = Nbuf->BlockOp[Index].Size; | |
Current++; | |
} else { | |
return EFI_BUFFER_TOO_SMALL; | |
} | |
} | |
*ExtNum = Current; | |
return EFI_SUCCESS; | |
} | |
/** | |
Build a net buffer from a list of net buffers. | |
All the fragments will be collected from the list of NEW_BUF and then a new | |
net buffer will be created through NetbufFromExt. | |
@param[in] BufList A List of the net buffer. | |
@param[in] HeadSpace The head space to be reserved. | |
@param[in] HeaderLen The length of the protocol header, This function | |
will pull that number of data into a linear block. | |
@param[in] ExtFree Pointer to the caller provided free function. | |
@param[in] Arg The argument passed to ExtFree when ExtFree is called. | |
@return Pointer to the net buffer built from the list of net | |
buffers. | |
**/ | |
NET_BUF * | |
EFIAPI | |
NetbufFromBufList ( | |
IN LIST_ENTRY *BufList, | |
IN UINT32 HeadSpace, | |
IN UINT32 HeaderLen, | |
IN NET_VECTOR_EXT_FREE ExtFree, | |
IN VOID *Arg OPTIONAL | |
) | |
{ | |
NET_FRAGMENT *Fragment; | |
UINT32 FragmentNum; | |
LIST_ENTRY *Entry; | |
NET_BUF *Nbuf; | |
UINT32 Index; | |
UINT32 Current; | |
// | |
// Compute how many blocks are there | |
// | |
FragmentNum = 0; | |
NET_LIST_FOR_EACH (Entry, BufList) { | |
Nbuf = NET_LIST_USER_STRUCT (Entry, NET_BUF, List); | |
NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE); | |
FragmentNum += Nbuf->BlockOpNum; | |
} | |
// | |
// Allocate and copy block points | |
// | |
Fragment = AllocatePool (sizeof (NET_FRAGMENT) * FragmentNum); | |
if (Fragment == NULL) { | |
return NULL; | |
} | |
Current = 0; | |
NET_LIST_FOR_EACH (Entry, BufList) { | |
Nbuf = NET_LIST_USER_STRUCT (Entry, NET_BUF, List); | |
NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE); | |
for (Index = 0; Index < Nbuf->BlockOpNum; Index++) { | |
if (Nbuf->BlockOp[Index].Size != 0) { | |
Fragment[Current].Bulk = Nbuf->BlockOp[Index].Head; | |
Fragment[Current].Len = Nbuf->BlockOp[Index].Size; | |
Current++; | |
} | |
} | |
} | |
Nbuf = NetbufFromExt (Fragment, Current, HeadSpace, HeaderLen, ExtFree, Arg); | |
FreePool (Fragment); | |
return Nbuf; | |
} | |
/** | |
Reserve some space in the header room of the net buffer. | |
Upon allocation, all the space are in the tail room of the buffer. Call this | |
function to move some space to the header room. This function is quite limited | |
in that it can only reserve space from the first block of an empty NET_BUF not | |
built from the external. But it should be enough for the network stack. | |
@param[in, out] Nbuf Pointer to the net buffer. | |
@param[in] Len The length of buffer to be reserved from the header. | |
**/ | |
VOID | |
EFIAPI | |
NetbufReserve ( | |
IN OUT NET_BUF *Nbuf, | |
IN UINT32 Len | |
) | |
{ | |
NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE); | |
NET_CHECK_SIGNATURE (Nbuf->Vector, NET_VECTOR_SIGNATURE); | |
ASSERT ((Nbuf->BlockOpNum == 1) && (Nbuf->TotalSize == 0)); | |
ASSERT ((Nbuf->Vector->Free == NULL) && (Nbuf->Vector->Len >= Len)); | |
Nbuf->BlockOp[0].Head += Len; | |
Nbuf->BlockOp[0].Tail += Len; | |
ASSERT (Nbuf->BlockOp[0].Tail <= Nbuf->BlockOp[0].BlockTail); | |
} | |
/** | |
Allocate Len bytes of space from the header or tail of the buffer. | |
@param[in, out] Nbuf Pointer to the net buffer. | |
@param[in] Len The length of the buffer to be allocated. | |
@param[in] FromHead The flag to indicate whether reserve the data | |
from head (TRUE) or tail (FALSE). | |
@return Pointer to the first byte of the allocated buffer, | |
or NULL if there is no sufficient space. | |
**/ | |
UINT8 * | |
EFIAPI | |
NetbufAllocSpace ( | |
IN OUT NET_BUF *Nbuf, | |
IN UINT32 Len, | |
IN BOOLEAN FromHead | |
) | |
{ | |
NET_BLOCK_OP *BlockOp; | |
UINT32 Index; | |
UINT8 *SavedTail; | |
Index = 0; | |
NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE); | |
NET_CHECK_SIGNATURE (Nbuf->Vector, NET_VECTOR_SIGNATURE); | |
ASSERT (Len > 0); | |
if (FromHead) { | |
// | |
// Allocate some space from head. If the buffer is empty, | |
// allocate from the first block. If it isn't, allocate | |
// from the first non-empty block, or the block before that. | |
// | |
if (Nbuf->TotalSize == 0) { | |
Index = 0; | |
} else { | |
NetbufGetByte (Nbuf, 0, &Index); | |
if ((Index != 0) && (NET_HEADSPACE (&(Nbuf->BlockOp[Index])) < Len)) { | |
Index--; | |
} | |
} | |
BlockOp = &(Nbuf->BlockOp[Index]); | |
if (NET_HEADSPACE (BlockOp) < Len) { | |
return NULL; | |
} | |
BlockOp->Head -= Len; | |
BlockOp->Size += Len; | |
Nbuf->TotalSize += Len; | |
return BlockOp->Head; | |
} else { | |
// | |
// Allocate some space from the tail. If the buffer is empty, | |
// allocate from the first block. If it isn't, allocate | |
// from the last non-empty block, or the block after that. | |
// | |
if (Nbuf->TotalSize == 0) { | |
Index = 0; | |
} else { | |
NetbufGetByte (Nbuf, Nbuf->TotalSize - 1, &Index); | |
if ((NET_TAILSPACE (&(Nbuf->BlockOp[Index])) < Len) && | |
(Index < Nbuf->BlockOpNum - 1)) | |
{ | |
Index++; | |
} | |
} | |
BlockOp = &(Nbuf->BlockOp[Index]); | |
if (NET_TAILSPACE (BlockOp) < Len) { | |
return NULL; | |
} | |
SavedTail = BlockOp->Tail; | |
BlockOp->Tail += Len; | |
BlockOp->Size += Len; | |
Nbuf->TotalSize += Len; | |
return SavedTail; | |
} | |
} | |
/** | |
Trim a single NET_BLOCK by Len bytes from the header or tail. | |
@param[in, out] BlockOp Pointer to the NET_BLOCK. | |
@param[in] Len The length of the data to be trimmed. | |
@param[in] FromHead The flag to indicate whether trim data from head | |
(TRUE) or tail (FALSE). | |
**/ | |
VOID | |
NetblockTrim ( | |
IN OUT NET_BLOCK_OP *BlockOp, | |
IN UINT32 Len, | |
IN BOOLEAN FromHead | |
) | |
{ | |
ASSERT ((BlockOp != NULL) && (BlockOp->Size >= Len)); | |
BlockOp->Size -= Len; | |
if (FromHead) { | |
BlockOp->Head += Len; | |
} else { | |
BlockOp->Tail -= Len; | |
} | |
} | |
/** | |
Trim Len bytes from the header or tail of the net buffer. | |
@param[in, out] Nbuf Pointer to the net buffer. | |
@param[in] Len The length of the data to be trimmed. | |
@param[in] FromHead The flag to indicate whether trim data from head | |
(TRUE) or tail (FALSE). | |
@return Length of the actually trimmed data, which is possible to be less | |
than Len because the TotalSize of Nbuf is less than Len. | |
**/ | |
UINT32 | |
EFIAPI | |
NetbufTrim ( | |
IN OUT NET_BUF *Nbuf, | |
IN UINT32 Len, | |
IN BOOLEAN FromHead | |
) | |
{ | |
NET_BLOCK_OP *BlockOp; | |
UINT32 Index; | |
UINT32 Trimmed; | |
NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE); | |
if ((Len == 0) || (Nbuf->TotalSize == 0)) { | |
return 0; | |
} | |
if (Len > Nbuf->TotalSize) { | |
Len = Nbuf->TotalSize; | |
} | |
// | |
// If FromTail is true, iterate backward. That | |
// is, init Index to NBuf->BlockNum - 1, and | |
// decrease it by 1 during each loop. Otherwise, | |
// iterate forward. That is, init Index to 0, and | |
// increase it by 1 during each loop. | |
// | |
Trimmed = 0; | |
Nbuf->TotalSize -= Len; | |
Index = (FromHead ? 0 : Nbuf->BlockOpNum - 1); | |
BlockOp = Nbuf->BlockOp; | |
for ( ; ;) { | |
if (BlockOp[Index].Size == 0) { | |
Index += (FromHead ? 1 : -1); | |
continue; | |
} | |
if (Len > BlockOp[Index].Size) { | |
Len -= BlockOp[Index].Size; | |
Trimmed += BlockOp[Index].Size; | |
NetblockTrim (&BlockOp[Index], BlockOp[Index].Size, FromHead); | |
} else { | |
Trimmed += Len; | |
NetblockTrim (&BlockOp[Index], Len, FromHead); | |
break; | |
} | |
Index += (FromHead ? 1 : -1); | |
} | |
return Trimmed; | |
} | |
/** | |
Copy Len bytes of data from the specific offset of the net buffer to the | |
destination memory. | |
The Len bytes of data may cross the several fragments of the net buffer. | |
@param[in] Nbuf Pointer to the net buffer. | |
@param[in] Offset The sequence number of the first byte to copy. | |
@param[in] Len Length of the data to copy. | |
@param[in] Dest The destination of the data to copy to. | |
@return The length of the actual copied data, or 0 if the offset | |
specified exceeds the total size of net buffer. | |
**/ | |
UINT32 | |
EFIAPI | |
NetbufCopy ( | |
IN NET_BUF *Nbuf, | |
IN UINT32 Offset, | |
IN UINT32 Len, | |
IN UINT8 *Dest | |
) | |
{ | |
NET_BLOCK_OP *BlockOp; | |
UINT32 Skip; | |
UINT32 Left; | |
UINT32 Copied; | |
UINT32 Index; | |
UINT32 Cur; | |
NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE); | |
ASSERT (Dest); | |
if ((Len == 0) || (Nbuf->TotalSize <= Offset)) { | |
return 0; | |
} | |
if (Nbuf->TotalSize - Offset < Len) { | |
Len = Nbuf->TotalSize - Offset; | |
} | |
BlockOp = Nbuf->BlockOp; | |
// | |
// Skip to the offset. Don't make "Offset-By-One" error here. | |
// Cur + BLOCK.SIZE is the first sequence number of next block. | |
// So, (Offset < Cur + BLOCK.SIZE) means that the first byte | |
// is in the current block. if (Offset == Cur + BLOCK.SIZE), the | |
// first byte is the next block's first byte. | |
// | |
Cur = 0; | |
for (Index = 0; Index < Nbuf->BlockOpNum; Index++) { | |
if (BlockOp[Index].Size == 0) { | |
continue; | |
} | |
if (Offset < Cur + BlockOp[Index].Size) { | |
break; | |
} | |
Cur += BlockOp[Index].Size; | |
} | |
// | |
// Cur is the sequence number of the first byte in the block | |
// Offset - Cur is the number of bytes before first byte to | |
// to copy in the current block. | |
// | |
Skip = Offset - Cur; | |
Left = BlockOp[Index].Size - Skip; | |
if (Len <= Left) { | |
CopyMem (Dest, BlockOp[Index].Head + Skip, Len); | |
return Len; | |
} | |
CopyMem (Dest, BlockOp[Index].Head + Skip, Left); | |
Dest += Left; | |
Len -= Left; | |
Copied = Left; | |
Index++; | |
for ( ; Index < Nbuf->BlockOpNum; Index++) { | |
if (Len > BlockOp[Index].Size) { | |
Len -= BlockOp[Index].Size; | |
Copied += BlockOp[Index].Size; | |
CopyMem (Dest, BlockOp[Index].Head, BlockOp[Index].Size); | |
Dest += BlockOp[Index].Size; | |
} else { | |
Copied += Len; | |
CopyMem (Dest, BlockOp[Index].Head, Len); | |
break; | |
} | |
} | |
return Copied; | |
} | |
/** | |
Initiate the net buffer queue. | |
@param[in, out] NbufQue Pointer to the net buffer queue to be initialized. | |
**/ | |
VOID | |
EFIAPI | |
NetbufQueInit ( | |
IN OUT NET_BUF_QUEUE *NbufQue | |
) | |
{ | |
NbufQue->Signature = NET_QUE_SIGNATURE; | |
NbufQue->RefCnt = 1; | |
InitializeListHead (&NbufQue->List); | |
InitializeListHead (&NbufQue->BufList); | |
NbufQue->BufSize = 0; | |
NbufQue->BufNum = 0; | |
} | |
/** | |
Allocate and initialize a net buffer queue. | |
@return Pointer to the allocated net buffer queue, or NULL if the | |
allocation failed due to resource limit. | |
**/ | |
NET_BUF_QUEUE * | |
EFIAPI | |
NetbufQueAlloc ( | |
VOID | |
) | |
{ | |
NET_BUF_QUEUE *NbufQue; | |
NbufQue = AllocatePool (sizeof (NET_BUF_QUEUE)); | |
if (NbufQue == NULL) { | |
return NULL; | |
} | |
NetbufQueInit (NbufQue); | |
return NbufQue; | |
} | |
/** | |
Free a net buffer queue. | |
Decrease the reference count of the net buffer queue by one. The real resource | |
free operation isn't performed until the reference count of the net buffer | |
queue is decreased to 0. | |
@param[in] NbufQue Pointer to the net buffer queue to be freed. | |
**/ | |
VOID | |
EFIAPI | |
NetbufQueFree ( | |
IN NET_BUF_QUEUE *NbufQue | |
) | |
{ | |
ASSERT (NbufQue != NULL); | |
NET_CHECK_SIGNATURE (NbufQue, NET_QUE_SIGNATURE); | |
NbufQue->RefCnt--; | |
if (NbufQue->RefCnt == 0) { | |
NetbufQueFlush (NbufQue); | |
FreePool (NbufQue); | |
} | |
} | |
/** | |
Append a net buffer to the net buffer queue. | |
@param[in, out] NbufQue Pointer to the net buffer queue. | |
@param[in, out] Nbuf Pointer to the net buffer to be appended. | |
**/ | |
VOID | |
EFIAPI | |
NetbufQueAppend ( | |
IN OUT NET_BUF_QUEUE *NbufQue, | |
IN OUT NET_BUF *Nbuf | |
) | |
{ | |
NET_CHECK_SIGNATURE (NbufQue, NET_QUE_SIGNATURE); | |
NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE); | |
InsertTailList (&NbufQue->BufList, &Nbuf->List); | |
NbufQue->BufSize += Nbuf->TotalSize; | |
NbufQue->BufNum++; | |
} | |
/** | |
Remove a net buffer from the head in the specific queue and return it. | |
@param[in, out] NbufQue Pointer to the net buffer queue. | |
@return Pointer to the net buffer removed from the specific queue, | |
or NULL if there is no net buffer in the specific queue. | |
**/ | |
NET_BUF * | |
EFIAPI | |
NetbufQueRemove ( | |
IN OUT NET_BUF_QUEUE *NbufQue | |
) | |
{ | |
NET_BUF *First; | |
NET_CHECK_SIGNATURE (NbufQue, NET_QUE_SIGNATURE); | |
if (NbufQue->BufNum == 0) { | |
return NULL; | |
} | |
First = NET_LIST_USER_STRUCT (NbufQue->BufList.ForwardLink, NET_BUF, List); | |
NetListRemoveHead (&NbufQue->BufList); | |
NbufQue->BufSize -= First->TotalSize; | |
NbufQue->BufNum--; | |
return First; | |
} | |
/** | |
Copy Len bytes of data from the net buffer queue at the specific offset to the | |
destination memory. | |
The copying operation is the same as NetbufCopy but applies to the net buffer | |
queue instead of the net buffer. | |
@param[in] NbufQue Pointer to the net buffer queue. | |
@param[in] Offset The sequence number of the first byte to copy. | |
@param[in] Len Length of the data to copy. | |
@param[out] Dest The destination of the data to copy to. | |
@return The length of the actual copied data, or 0 if the offset | |
specified exceeds the total size of net buffer queue. | |
**/ | |
UINT32 | |
EFIAPI | |
NetbufQueCopy ( | |
IN NET_BUF_QUEUE *NbufQue, | |
IN UINT32 Offset, | |
IN UINT32 Len, | |
OUT UINT8 *Dest | |
) | |
{ | |
LIST_ENTRY *Entry; | |
NET_BUF *Nbuf; | |
UINT32 Skip; | |
UINT32 Left; | |
UINT32 Cur; | |
UINT32 Copied; | |
NET_CHECK_SIGNATURE (NbufQue, NET_QUE_SIGNATURE); | |
ASSERT (Dest != NULL); | |
if ((Len == 0) || (NbufQue->BufSize <= Offset)) { | |
return 0; | |
} | |
if (NbufQue->BufSize - Offset < Len) { | |
Len = NbufQue->BufSize - Offset; | |
} | |
// | |
// skip to the Offset | |
// | |
Cur = 0; | |
Nbuf = NULL; | |
NET_LIST_FOR_EACH (Entry, &NbufQue->BufList) { | |
Nbuf = NET_LIST_USER_STRUCT (Entry, NET_BUF, List); | |
if (Offset < Cur + Nbuf->TotalSize) { | |
break; | |
} | |
Cur += Nbuf->TotalSize; | |
} | |
ASSERT (Nbuf != NULL); | |
// | |
// Copy the data in the first buffer. | |
// | |
Skip = Offset - Cur; | |
Left = Nbuf->TotalSize - Skip; | |
if (Len < Left) { | |
return NetbufCopy (Nbuf, Skip, Len, Dest); | |
} | |
NetbufCopy (Nbuf, Skip, Left, Dest); | |
Dest += Left; | |
Len -= Left; | |
Copied = Left; | |
// | |
// Iterate over the others | |
// | |
Entry = Entry->ForwardLink; | |
while ((Len > 0) && (Entry != &NbufQue->BufList)) { | |
Nbuf = NET_LIST_USER_STRUCT (Entry, NET_BUF, List); | |
if (Len > Nbuf->TotalSize) { | |
Len -= Nbuf->TotalSize; | |
Copied += Nbuf->TotalSize; | |
NetbufCopy (Nbuf, 0, Nbuf->TotalSize, Dest); | |
Dest += Nbuf->TotalSize; | |
} else { | |
NetbufCopy (Nbuf, 0, Len, Dest); | |
Copied += Len; | |
break; | |
} | |
Entry = Entry->ForwardLink; | |
} | |
return Copied; | |
} | |
/** | |
Trim Len bytes of data from the buffer queue and free any net buffer | |
that is completely trimmed. | |
The trimming operation is the same as NetbufTrim but applies to the net buffer | |
queue instead of the net buffer. | |
@param[in, out] NbufQue Pointer to the net buffer queue. | |
@param[in] Len Length of the data to trim. | |
@return The actual length of the data trimmed. | |
**/ | |
UINT32 | |
EFIAPI | |
NetbufQueTrim ( | |
IN OUT NET_BUF_QUEUE *NbufQue, | |
IN UINT32 Len | |
) | |
{ | |
LIST_ENTRY *Entry; | |
LIST_ENTRY *Next; | |
NET_BUF *Nbuf; | |
UINT32 Trimmed; | |
NET_CHECK_SIGNATURE (NbufQue, NET_QUE_SIGNATURE); | |
if (Len == 0) { | |
return 0; | |
} | |
if (Len > NbufQue->BufSize) { | |
Len = NbufQue->BufSize; | |
} | |
NbufQue->BufSize -= Len; | |
Trimmed = 0; | |
NET_LIST_FOR_EACH_SAFE (Entry, Next, &NbufQue->BufList) { | |
Nbuf = NET_LIST_USER_STRUCT (Entry, NET_BUF, List); | |
if (Len >= Nbuf->TotalSize) { | |
Trimmed += Nbuf->TotalSize; | |
Len -= Nbuf->TotalSize; | |
RemoveEntryList (Entry); | |
NetbufFree (Nbuf); | |
NbufQue->BufNum--; | |
if (Len == 0) { | |
break; | |
} | |
} else { | |
Trimmed += NetbufTrim (Nbuf, Len, NET_BUF_HEAD); | |
break; | |
} | |
} | |
return Trimmed; | |
} | |
/** | |
Flush the net buffer queue. | |
@param[in, out] NbufQue Pointer to the queue to be flushed. | |
**/ | |
VOID | |
EFIAPI | |
NetbufQueFlush ( | |
IN OUT NET_BUF_QUEUE *NbufQue | |
) | |
{ | |
NET_CHECK_SIGNATURE (NbufQue, NET_QUE_SIGNATURE); | |
NetbufFreeList (&NbufQue->BufList); | |
NbufQue->BufNum = 0; | |
NbufQue->BufSize = 0; | |
} | |
/** | |
Compute the checksum for a bulk of data. | |
@param[in] Bulk Pointer to the data. | |
@param[in] Len Length of the data, in bytes. | |
@return The computed checksum. | |
**/ | |
UINT16 | |
EFIAPI | |
NetblockChecksum ( | |
IN UINT8 *Bulk, | |
IN UINT32 Len | |
) | |
{ | |
register UINT32 Sum; | |
Sum = 0; | |
// | |
// Add left-over byte, if any | |
// | |
if (Len % 2 != 0) { | |
Sum += *(Bulk + Len - 1); | |
} | |
while (Len > 1) { | |
Sum += *(UINT16 *)Bulk; | |
Bulk += 2; | |
Len -= 2; | |
} | |
// | |
// Fold 32-bit sum to 16 bits | |
// | |
while ((Sum >> 16) != 0) { | |
Sum = (Sum & 0xffff) + (Sum >> 16); | |
} | |
return (UINT16)Sum; | |
} | |
/** | |
Add two checksums. | |
@param[in] Checksum1 The first checksum to be added. | |
@param[in] Checksum2 The second checksum to be added. | |
@return The new checksum. | |
**/ | |
UINT16 | |
EFIAPI | |
NetAddChecksum ( | |
IN UINT16 Checksum1, | |
IN UINT16 Checksum2 | |
) | |
{ | |
UINT32 Sum; | |
Sum = Checksum1 + Checksum2; | |
// | |
// two UINT16 can only add up to a carry of 1. | |
// | |
if ((Sum >> 16) != 0) { | |
Sum = (Sum & 0xffff) + 1; | |
} | |
return (UINT16)Sum; | |
} | |
/** | |
Compute the checksum for a NET_BUF. | |
@param[in] Nbuf Pointer to the net buffer. | |
@return The computed checksum. | |
**/ | |
UINT16 | |
EFIAPI | |
NetbufChecksum ( | |
IN NET_BUF *Nbuf | |
) | |
{ | |
NET_BLOCK_OP *BlockOp; | |
UINT32 Offset; | |
UINT16 TotalSum; | |
UINT16 BlockSum; | |
UINT32 Index; | |
NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE); | |
TotalSum = 0; | |
Offset = 0; | |
BlockOp = Nbuf->BlockOp; | |
for (Index = 0; Index < Nbuf->BlockOpNum; Index++) { | |
if (BlockOp[Index].Size == 0) { | |
continue; | |
} | |
BlockSum = NetblockChecksum (BlockOp[Index].Head, BlockOp[Index].Size); | |
if ((Offset & 0x01) != 0) { | |
// | |
// The checksum starts with an odd byte, swap | |
// the checksum before added to total checksum | |
// | |
BlockSum = SwapBytes16 (BlockSum); | |
} | |
TotalSum = NetAddChecksum (BlockSum, TotalSum); | |
Offset += BlockOp[Index].Size; | |
} | |
return TotalSum; | |
} | |
/** | |
Compute the checksum for TCP/UDP pseudo header. | |
Src and Dst are in network byte order, and Len is in host byte order. | |
@param[in] Src The source address of the packet. | |
@param[in] Dst The destination address of the packet. | |
@param[in] Proto The protocol type of the packet. | |
@param[in] Len The length of the packet. | |
@return The computed checksum. | |
**/ | |
UINT16 | |
EFIAPI | |
NetPseudoHeadChecksum ( | |
IN IP4_ADDR Src, | |
IN IP4_ADDR Dst, | |
IN UINT8 Proto, | |
IN UINT16 Len | |
) | |
{ | |
NET_PSEUDO_HDR Hdr; | |
// | |
// Zero the memory to relieve align problems | |
// | |
ZeroMem (&Hdr, sizeof (Hdr)); | |
Hdr.SrcIp = Src; | |
Hdr.DstIp = Dst; | |
Hdr.Protocol = Proto; | |
Hdr.Len = HTONS (Len); | |
return NetblockChecksum ((UINT8 *)&Hdr, sizeof (Hdr)); | |
} | |
/** | |
Compute the checksum for TCP6/UDP6 pseudo header. | |
Src and Dst are in network byte order, and Len is in host byte order. | |
@param[in] Src The source address of the packet. | |
@param[in] Dst The destination address of the packet. | |
@param[in] NextHeader The protocol type of the packet. | |
@param[in] Len The length of the packet. | |
@return The computed checksum. | |
**/ | |
UINT16 | |
EFIAPI | |
NetIp6PseudoHeadChecksum ( | |
IN EFI_IPv6_ADDRESS *Src, | |
IN EFI_IPv6_ADDRESS *Dst, | |
IN UINT8 NextHeader, | |
IN UINT32 Len | |
) | |
{ | |
NET_IP6_PSEUDO_HDR Hdr; | |
// | |
// Zero the memory to relieve align problems | |
// | |
ZeroMem (&Hdr, sizeof (Hdr)); | |
IP6_COPY_ADDRESS (&Hdr.SrcIp, Src); | |
IP6_COPY_ADDRESS (&Hdr.DstIp, Dst); | |
Hdr.NextHeader = NextHeader; | |
Hdr.Len = HTONL (Len); | |
return NetblockChecksum ((UINT8 *)&Hdr, sizeof (Hdr)); | |
} | |
/** | |
The function frees the net buffer which allocated by the IP protocol. It releases | |
only the net buffer and doesn't call the external free function. | |
This function should be called after finishing the process of mIpSec->ProcessExt() | |
for outbound traffic. The (EFI_IPSEC2_PROTOCOL)->ProcessExt() allocates a new | |
buffer for the ESP, so there needs a function to free the old net buffer. | |
@param[in] Nbuf The network buffer to be freed. | |
**/ | |
VOID | |
NetIpSecNetbufFree ( | |
NET_BUF *Nbuf | |
) | |
{ | |
NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE); | |
ASSERT (Nbuf->RefCnt > 0); | |
Nbuf->RefCnt--; | |
if (Nbuf->RefCnt == 0) { | |
// | |
// Update Vector only when NBuf is to be released. That is, | |
// all the sharing of Nbuf increse Vector's RefCnt by one | |
// | |
NET_CHECK_SIGNATURE (Nbuf->Vector, NET_VECTOR_SIGNATURE); | |
ASSERT (Nbuf->Vector->RefCnt > 0); | |
Nbuf->Vector->RefCnt--; | |
if (Nbuf->Vector->RefCnt > 0) { | |
return; | |
} | |
// | |
// If NET_VECTOR_OWN_FIRST is set, release the first block since it is | |
// allocated by us | |
// | |
if ((Nbuf->Vector->Flag & NET_VECTOR_OWN_FIRST) != 0) { | |
FreePool (Nbuf->Vector->Block[0].Bulk); | |
} | |
FreePool (Nbuf->Vector); | |
FreePool (Nbuf); | |
} | |
} |