| /** @file | |
| Math worker functions. | |
| Copyright (c) 2021, Intel Corporation. All rights reserved.<BR> | |
| SPDX-License-Identifier: BSD-2-Clause-Patent | |
| **/ | |
| #include "BaseLibInternals.h" | |
| /** | |
| This function is identical to perform QuickSort, | |
| except that is uses the pre-allocated buffer so the in place sorting does not need to | |
| allocate and free buffers constantly. | |
| Each element must be equal sized. | |
| if BufferToSort is NULL, then ASSERT. | |
| if CompareFunction is NULL, then ASSERT. | |
| if BufferOneElement is NULL, then ASSERT. | |
| if ElementSize is < 1, then ASSERT. | |
| if Count is < 2 then perform no action. | |
| @param[in, out] BufferToSort on call a Buffer of (possibly sorted) elements | |
| on return a buffer of sorted elements | |
| @param[in] Count the number of elements in the buffer to sort | |
| @param[in] ElementSize Size of an element in bytes | |
| @param[in] CompareFunction The function to call to perform the comparison | |
| of any 2 elements | |
| @param[out] BufferOneElement Caller provided buffer whose size equals to ElementSize. | |
| It's used by QuickSort() for swapping in sorting. | |
| **/ | |
| VOID | |
| EFIAPI | |
| QuickSort ( | |
| IN OUT VOID *BufferToSort, | |
| IN CONST UINTN Count, | |
| IN CONST UINTN ElementSize, | |
| IN BASE_SORT_COMPARE CompareFunction, | |
| OUT VOID *BufferOneElement | |
| ) | |
| { | |
| VOID *Pivot; | |
| UINTN LoopCount; | |
| UINTN NextSwapLocation; | |
| ASSERT (BufferToSort != NULL); | |
| ASSERT (CompareFunction != NULL); | |
| ASSERT (BufferOneElement != NULL); | |
| ASSERT (ElementSize >= 1); | |
| if (Count < 2) { | |
| return; | |
| } | |
| NextSwapLocation = 0; | |
| // | |
| // pick a pivot (we choose last element) | |
| // | |
| Pivot = ((UINT8 *)BufferToSort + ((Count - 1) * ElementSize)); | |
| // | |
| // Now get the pivot such that all on "left" are below it | |
| // and everything "right" are above it | |
| // | |
| for (LoopCount = 0; LoopCount < Count -1; LoopCount++) { | |
| // | |
| // if the element is less than or equal to the pivot | |
| // | |
| if (CompareFunction ((VOID *)((UINT8 *)BufferToSort + ((LoopCount) * ElementSize)), Pivot) <= 0) { | |
| // | |
| // swap | |
| // | |
| CopyMem (BufferOneElement, (UINT8 *)BufferToSort + (NextSwapLocation * ElementSize), ElementSize); | |
| CopyMem ((UINT8 *)BufferToSort + (NextSwapLocation * ElementSize), (UINT8 *)BufferToSort + ((LoopCount) * ElementSize), ElementSize); | |
| CopyMem ((UINT8 *)BufferToSort + ((LoopCount)*ElementSize), BufferOneElement, ElementSize); | |
| // | |
| // increment NextSwapLocation | |
| // | |
| NextSwapLocation++; | |
| } | |
| } | |
| // | |
| // swap pivot to it's final position (NextSwapLocation) | |
| // | |
| CopyMem (BufferOneElement, Pivot, ElementSize); | |
| CopyMem (Pivot, (UINT8 *)BufferToSort + (NextSwapLocation * ElementSize), ElementSize); | |
| CopyMem ((UINT8 *)BufferToSort + (NextSwapLocation * ElementSize), BufferOneElement, ElementSize); | |
| // | |
| // Now recurse on 2 partial lists. neither of these will have the 'pivot' element | |
| // IE list is sorted left half, pivot element, sorted right half... | |
| // | |
| if (NextSwapLocation >= 2) { | |
| QuickSort ( | |
| BufferToSort, | |
| NextSwapLocation, | |
| ElementSize, | |
| CompareFunction, | |
| BufferOneElement | |
| ); | |
| } | |
| if ((Count - NextSwapLocation - 1) >= 2) { | |
| QuickSort ( | |
| (UINT8 *)BufferToSort + (NextSwapLocation + 1) * ElementSize, | |
| Count - NextSwapLocation - 1, | |
| ElementSize, | |
| CompareFunction, | |
| BufferOneElement | |
| ); | |
| } | |
| } |