blob: ee832f0b2f577ddcbda98ac56f786b706fbf4a99 [file] [log] [blame]
/** @file
UEFI Decompress Library.
Copyright (c) 2006, Intel Corporation
All rights reserved. This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
Module Name: UefiDecompressLib.c
**/
//
// Decompression algorithm begins here
//
#define BITBUFSIZ 32
#define MAXMATCH 256
#define THRESHOLD 3
#define CODE_BIT 16
#define BAD_TABLE - 1
//
// C: Char&Len Set; P: Position Set; T: exTra Set
//
#define NC (0xff + MAXMATCH + 2 - THRESHOLD)
#define CBIT 9
#define MAXPBIT 5
#define TBIT 5
#define MAXNP ((1U << MAXPBIT) - 1)
#define NT (CODE_BIT + 3)
#if NT > MAXNP
#define NPT NT
#else
#define NPT MAXNP
#endif
typedef struct {
UINT8 *mSrcBase; ///< Starting address of compressed data
UINT8 *mDstBase; ///< Starting address of decompressed data
UINT32 mOutBuf;
UINT32 mInBuf;
UINT16 mBitCount;
UINT32 mBitBuf;
UINT32 mSubBitBuf;
UINT16 mBlockSize;
UINT32 mCompSize;
UINT32 mOrigSize;
UINT16 mBadTableFlag;
UINT16 mLeft[2 * NC - 1];
UINT16 mRight[2 * NC - 1];
UINT8 mCLen[NC];
UINT8 mPTLen[NPT];
UINT16 mCTable[4096];
UINT16 mPTTable[256];
///
/// The length of the field 'Position Set Code Length Array Size' in Block Header.
/// For EFI 1.1 de/compression algorithm, mPBit = 4
/// For Tiano de/compression algorithm, mPBit = 5
///
UINT8 mPBit;
} SCRATCH_DATA;
/**
Shift mBitBuf NumOfBits left. Read in NumOfBits of bits from source.
@param Sd The global scratch data
@param NumOfBits The number of bits to shift and read.
**/
VOID
FillBuf (
IN SCRATCH_DATA *Sd,
IN UINT16 NumOfBits
)
{
Sd->mBitBuf = (UINT32) (Sd->mBitBuf << NumOfBits);
while (NumOfBits > Sd->mBitCount) {
Sd->mBitBuf |= (UINT32) (Sd->mSubBitBuf << (NumOfBits = (UINT16) (NumOfBits - Sd->mBitCount)));
if (Sd->mCompSize > 0) {
//
// Get 1 byte into SubBitBuf
//
Sd->mCompSize--;
Sd->mSubBitBuf = 0;
Sd->mSubBitBuf = Sd->mSrcBase[Sd->mInBuf++];
Sd->mBitCount = 8;
} else {
//
// No more bits from the source, just pad zero bit.
//
Sd->mSubBitBuf = 0;
Sd->mBitCount = 8;
}
}
Sd->mBitCount = (UINT16) (Sd->mBitCount - NumOfBits);
Sd->mBitBuf |= Sd->mSubBitBuf >> Sd->mBitCount;
}
/**
Get NumOfBits of bits out from mBitBuf. Fill mBitBuf with subsequent
NumOfBits of bits from source. Returns NumOfBits of bits that are
popped out.
@param Sd The global scratch data.
@param NumOfBits The number of bits to pop and read.
@return The bits that are popped out.
**/
UINT32
GetBits (
IN SCRATCH_DATA *Sd,
IN UINT16 NumOfBits
)
{
UINT32 OutBits;
OutBits = (UINT32) (Sd->mBitBuf >> (BITBUFSIZ - NumOfBits));
FillBuf (Sd, NumOfBits);
return OutBits;
}
/**
Creates Huffman Code mapping table according to code length array.
@param Sd The global scratch data
@param NumOfChar Number of symbols in the symbol set
@param BitLen Code length array
@param TableBits The width of the mapping table
@param Table The table
@retval 0 OK.
@retval BAD_TABLE The table is corrupted.
**/
UINT16
MakeTable (
IN SCRATCH_DATA *Sd,
IN UINT16 NumOfChar,
IN UINT8 *BitLen,
IN UINT16 TableBits,
OUT UINT16 *Table
)
{
UINT16 Count[17];
UINT16 Weight[17];
UINT16 Start[18];
UINT16 *Pointer;
UINT16 Index3;
volatile UINT16 Index;
UINT16 Len;
UINT16 Char;
UINT16 JuBits;
UINT16 Avail;
UINT16 NextCode;
UINT16 Mask;
for (Index = 1; Index <= 16; Index++) {
Count[Index] = 0;
}
for (Index = 0; Index < NumOfChar; Index++) {
Count[BitLen[Index]]++;
}
Start[1] = 0;
for (Index = 1; Index <= 16; Index++) {
Start[Index + 1] = (UINT16) (Start[Index] + (Count[Index] << (16 - Index)));
}
if (Start[17] != 0) {
/*(1U << 16)*/
return (UINT16) BAD_TABLE;
}
JuBits = (UINT16) (16 - TableBits);
for (Index = 1; Index <= TableBits; Index++) {
Start[Index] >>= JuBits;
Weight[Index] = (UINT16) (1U << (TableBits - Index));
}
while (Index <= 16) {
Weight[Index] = (UINT16) (1U << (16 - Index));
Index++;
}
Index = (UINT16) (Start[TableBits + 1] >> JuBits);
if (Index != 0) {
Index3 = (UINT16) (1U << TableBits);
while (Index != Index3) {
Table[Index++] = 0;
}
}
Avail = NumOfChar;
Mask = (UINT16) (1U << (15 - TableBits));
for (Char = 0; Char < NumOfChar; Char++) {
Len = BitLen[Char];
if (Len == 0) {
continue;
}
NextCode = (UINT16) (Start[Len] + Weight[Len]);
if (Len <= TableBits) {
for (Index = Start[Len]; Index < NextCode; Index++) {
Table[Index] = Char;
}
} else {
Index3 = Start[Len];
Pointer = &Table[Index3 >> JuBits];
Index = (UINT16) (Len - TableBits);
while (Index != 0) {
if (*Pointer == 0) {
Sd->mRight[Avail] = Sd->mLeft[Avail] = 0;
*Pointer = Avail++;
}
if (Index3 & Mask) {
Pointer = &Sd->mRight[*Pointer];
} else {
Pointer = &Sd->mLeft[*Pointer];
}
Index3 <<= 1;
Index--;
}
*Pointer = Char;
}
Start[Len] = NextCode;
}
//
// Succeeds
//
return 0;
}
/**
Decodes a position value.
@param Sd the global scratch data
@return The position value decoded.
**/
UINT32
DecodeP (
IN SCRATCH_DATA *Sd
)
{
UINT16 Val;
UINT32 Mask;
UINT32 Pos;
Val = Sd->mPTTable[Sd->mBitBuf >> (BITBUFSIZ - 8)];
if (Val >= MAXNP) {
Mask = 1U << (BITBUFSIZ - 1 - 8);
do {
if (Sd->mBitBuf & Mask) {
Val = Sd->mRight[Val];
} else {
Val = Sd->mLeft[Val];
}
Mask >>= 1;
} while (Val >= MAXNP);
}
//
// Advance what we have read
//
FillBuf (Sd, Sd->mPTLen[Val]);
Pos = Val;
if (Val > 1) {
Pos = (UINT32) ((1U << (Val - 1)) + GetBits (Sd, (UINT16) (Val - 1)));
}
return Pos;
}
/**
Reads code lengths for the Extra Set or the Position Set.
@param Sd The global scratch data.
@param nn Number of symbols.
@param nbit Number of bits needed to represent nn.
@param Special The special symbol that needs to be taken care of.
@retval 0 OK.
@retval BAD_TABLE Table is corrupted.
**/
UINT16
ReadPTLen (
IN SCRATCH_DATA *Sd,
IN UINT16 nn,
IN UINT16 nbit,
IN UINT16 Special
)
{
UINT16 Number;
UINT16 CharC;
volatile UINT16 Index;
UINT32 Mask;
Number = (UINT16) GetBits (Sd, nbit);
if (Number == 0) {
CharC = (UINT16) GetBits (Sd, nbit);
for (Index = 0; Index < 256; Index++) {
Sd->mPTTable[Index] = CharC;
}
for (Index = 0; Index < nn; Index++) {
Sd->mPTLen[Index] = 0;
}
return 0;
}
Index = 0;
while (Index < Number) {
CharC = (UINT16) (Sd->mBitBuf >> (BITBUFSIZ - 3));
if (CharC == 7) {
Mask = 1U << (BITBUFSIZ - 1 - 3);
while (Mask & Sd->mBitBuf) {
Mask >>= 1;
CharC += 1;
}
}
FillBuf (Sd, (UINT16) ((CharC < 7) ? 3 : CharC - 3));
Sd->mPTLen[Index++] = (UINT8) CharC;
if (Index == Special) {
CharC = (UINT16) GetBits (Sd, 2);
while ((INT16) (--CharC) >= 0) {
Sd->mPTLen[Index++] = 0;
}
}
}
while (Index < nn) {
Sd->mPTLen[Index++] = 0;
}
return MakeTable (Sd, nn, Sd->mPTLen, 8, Sd->mPTTable);
}
/**
Reads code lengths for Char&Len Set.
@param Sd the global scratch data
**/
VOID
ReadCLen (
SCRATCH_DATA *Sd
)
{
UINT16 Number;
UINT16 CharC;
volatile UINT16 Index;
UINT32 Mask;
Number = (UINT16) GetBits (Sd, CBIT);
if (Number == 0) {
CharC = (UINT16) GetBits (Sd, CBIT);
for (Index = 0; Index < NC; Index++) {
Sd->mCLen[Index] = 0;
}
for (Index = 0; Index < 4096; Index++) {
Sd->mCTable[Index] = CharC;
}
return ;
}
Index = 0;
while (Index < Number) {
CharC = Sd->mPTTable[Sd->mBitBuf >> (BITBUFSIZ - 8)];
if (CharC >= NT) {
Mask = 1U << (BITBUFSIZ - 1 - 8);
do {
if (Mask & Sd->mBitBuf) {
CharC = Sd->mRight[CharC];
} else {
CharC = Sd->mLeft[CharC];
}
Mask >>= 1;
} while (CharC >= NT);
}
//
// Advance what we have read
//
FillBuf (Sd, Sd->mPTLen[CharC]);
if (CharC <= 2) {
if (CharC == 0) {
CharC = 1;
} else if (CharC == 1) {
CharC = (UINT16) (GetBits (Sd, 4) + 3);
} else if (CharC == 2) {
CharC = (UINT16) (GetBits (Sd, CBIT) + 20);
}
while ((INT16) (--CharC) >= 0) {
Sd->mCLen[Index++] = 0;
}
} else {
Sd->mCLen[Index++] = (UINT8) (CharC - 2);
}
}
while (Index < NC) {
Sd->mCLen[Index++] = 0;
}
MakeTable (Sd, NC, Sd->mCLen, 12, Sd->mCTable);
return ;
}
/**
Decode a character/length value.
@param Sd The global scratch data.
@return The value decoded.
**/
UINT16
DecodeC (
SCRATCH_DATA *Sd
)
{
UINT16 Index2;
UINT32 Mask;
if (Sd->mBlockSize == 0) {
//
// Starting a new block
//
Sd->mBlockSize = (UINT16) GetBits (Sd, 16);
Sd->mBadTableFlag = ReadPTLen (Sd, NT, TBIT, 3);
if (Sd->mBadTableFlag != 0) {
return 0;
}
ReadCLen (Sd);
Sd->mBadTableFlag = ReadPTLen (Sd, MAXNP, Sd->mPBit, (UINT16) (-1));
if (Sd->mBadTableFlag != 0) {
return 0;
}
}
Sd->mBlockSize--;
Index2 = Sd->mCTable[Sd->mBitBuf >> (BITBUFSIZ - 12)];
if (Index2 >= NC) {
Mask = 1U << (BITBUFSIZ - 1 - 12);
do {
if (Sd->mBitBuf & Mask) {
Index2 = Sd->mRight[Index2];
} else {
Index2 = Sd->mLeft[Index2];
}
Mask >>= 1;
} while (Index2 >= NC);
}
//
// Advance what we have read
//
FillBuf (Sd, Sd->mCLen[Index2]);
return Index2;
}
/**
Decode the source data and put the resulting data into the destination buffer.
@param Sd The global scratch data
**/
VOID
Decode (
SCRATCH_DATA *Sd
)
{
UINT16 BytesRemain;
UINT32 DataIdx;
UINT16 CharC;
BytesRemain = (UINT16) (-1);
DataIdx = 0;
for (;;) {
CharC = DecodeC (Sd);
if (Sd->mBadTableFlag != 0) {
return ;
}
if (CharC < 256) {
//
// Process an Original character
//
if (Sd->mOutBuf >= Sd->mOrigSize) {
return ;
} else {
Sd->mDstBase[Sd->mOutBuf++] = (UINT8) CharC;
}
} else {
//
// Process a Pointer
//
CharC = (UINT16) (CharC - (UINT8_MAX + 1 - THRESHOLD));
BytesRemain = CharC;
DataIdx = Sd->mOutBuf - DecodeP (Sd) - 1;
BytesRemain--;
while ((INT16) (BytesRemain) >= 0) {
Sd->mDstBase[Sd->mOutBuf++] = Sd->mDstBase[DataIdx++];
if (Sd->mOutBuf >= Sd->mOrigSize) {
return ;
}
BytesRemain--;
}
}
}
return ;
}
/**
The internal implementation of *_DECOMPRESS_PROTOCOL.GetInfo().
@param Source The source buffer containing the compressed data.
@param SourceSize The size of source buffer
@param DestinationSize The size of destination buffer.
@param ScratchSize The size of scratch buffer.
@retval RETURN_SUCCESS The size of destination buffer and the size of scratch buffer are successull retrieved.
@retval RETURN_INVALID_PARAMETER The source data is corrupted
**/
RETURN_STATUS
EFIAPI
UefiDecompressGetInfo (
IN CONST VOID *Source,
IN UINT32 SourceSize,
OUT UINT32 *DestinationSize,
OUT UINT32 *ScratchSize
)
{
UINT32 CompressedSize;
ASSERT (Source != NULL);
ASSERT (DestinationSize != NULL);
ASSERT (ScratchSize != NULL);
*ScratchSize = sizeof (SCRATCH_DATA);
if (SourceSize < 8) {
return RETURN_INVALID_PARAMETER;
}
CopyMem (&CompressedSize, Source, sizeof (UINT32));
CopyMem (DestinationSize, (VOID *)((UINT8 *)Source + 4), sizeof (UINT32));
if (SourceSize < (CompressedSize + 8)) {
return RETURN_INVALID_PARAMETER;
}
return RETURN_SUCCESS;
}
/**
The internal implementation of *_DECOMPRESS_PROTOCOL.Decompress().
@param Source The source buffer containing the compressed data.
@param Destination The destination buffer to store the decompressed data
@param Scratch The buffer used internally by the decompress routine. This buffer is needed to store intermediate data.
@retval RETURN_SUCCESS Decompression is successfull
@retval RETURN_INVALID_PARAMETER The source data is corrupted
**/
RETURN_STATUS
EFIAPI
UefiDecompress (
IN CONST VOID *Source,
IN OUT VOID *Destination,
IN OUT VOID *Scratch
)
{
volatile UINT32 Index;
UINT32 CompSize;
UINT32 OrigSize;
SCRATCH_DATA *Sd;
CONST UINT8 *Src;
UINT8 *Dst;
ASSERT (Source != NULL);
ASSERT (Destination != NULL);
ASSERT (Scratch != NULL);
Src = Source;
Dst = Destination;
Sd = (SCRATCH_DATA *) Scratch;
CompSize = Src[0] + (Src[1] << 8) + (Src[2] << 16) + (Src[3] << 24);
OrigSize = Src[4] + (Src[5] << 8) + (Src[6] << 16) + (Src[7] << 24);
//
// If compressed file size is 0, return
//
if (OrigSize == 0) {
return RETURN_SUCCESS;
}
Src = Src + 8;
for (Index = 0; Index < sizeof (SCRATCH_DATA); Index++) {
((UINT8 *) Sd)[Index] = 0;
}
//
// The length of the field 'Position Set Code Length Array Size' in Block Header.
// For EFI 1.1 de/compression algorithm(Version 1), mPBit = 4
// For Tiano de/compression algorithm(Version 2), mPBit = 5
//
Sd->mPBit = 4;
Sd->mSrcBase = (UINT8 *)Src;
Sd->mDstBase = Dst;
Sd->mCompSize = CompSize;
Sd->mOrigSize = OrigSize;
//
// Fill the first BITBUFSIZ bits
//
FillBuf (Sd, BITBUFSIZ);
//
// Decompress it
//
Decode (Sd);
if (Sd->mBadTableFlag != 0) {
//
// Something wrong with the source
//
return RETURN_INVALID_PARAMETER;
}
return RETURN_SUCCESS;
}