| /*============================================================================ | |
| This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic | |
| Package, Release 3e, by John R. Hauser. | |
| Copyright 2011, 2012, 2013, 2014, 2017 The Regents of the University of | |
| California. All rights reserved. | |
| Redistribution and use in source and binary forms, with or without | |
| modification, are permitted provided that the following conditions are met: | |
| 1. Redistributions of source code must retain the above copyright notice, | |
| this list of conditions, and the following disclaimer. | |
| 2. Redistributions in binary form must reproduce the above copyright notice, | |
| this list of conditions, and the following disclaimer in the documentation | |
| and/or other materials provided with the distribution. | |
| 3. Neither the name of the University nor the names of its contributors may | |
| be used to endorse or promote products derived from this software without | |
| specific prior written permission. | |
| THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY | |
| EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE | |
| DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY | |
| DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
| (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
| LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
| ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
| SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| =============================================================================*/ | |
| #include <stdbool.h> | |
| #include <stdint.h> | |
| #include "platform.h" | |
| #include "internals.h" | |
| #include "specialize.h" | |
| #include "softfloat.h" | |
| float64_t f64_roundToInt( float64_t a, uint_fast8_t roundingMode, bool exact ) | |
| { | |
| union ui64_f64 uA; | |
| uint_fast64_t uiA; | |
| int_fast16_t exp; | |
| uint_fast64_t uiZ, lastBitMask, roundBitsMask; | |
| union ui64_f64 uZ; | |
| /*------------------------------------------------------------------------ | |
| *------------------------------------------------------------------------*/ | |
| uA.f = a; | |
| uiA = uA.ui; | |
| exp = expF64UI( uiA ); | |
| /*------------------------------------------------------------------------ | |
| *------------------------------------------------------------------------*/ | |
| if ( exp <= 0x3FE ) { | |
| if ( !(uiA & UINT64_C( 0x7FFFFFFFFFFFFFFF )) ) return a; | |
| if ( exact ) softfloat_exceptionFlags |= softfloat_flag_inexact; | |
| uiZ = uiA & packToF64UI( 1, 0, 0 ); | |
| switch ( roundingMode ) { | |
| case softfloat_round_near_even: | |
| if ( !fracF64UI( uiA ) ) break; | |
| case softfloat_round_near_maxMag: | |
| if ( exp == 0x3FE ) uiZ |= packToF64UI( 0, 0x3FF, 0 ); | |
| break; | |
| case softfloat_round_min: | |
| if ( uiZ ) uiZ = packToF64UI( 1, 0x3FF, 0 ); | |
| break; | |
| case softfloat_round_max: | |
| if ( !uiZ ) uiZ = packToF64UI( 0, 0x3FF, 0 ); | |
| break; | |
| #ifdef SOFTFLOAT_ROUND_ODD | |
| case softfloat_round_odd: | |
| uiZ |= packToF64UI( 0, 0x3FF, 0 ); | |
| break; | |
| #endif | |
| } | |
| goto uiZ; | |
| } | |
| /*------------------------------------------------------------------------ | |
| *------------------------------------------------------------------------*/ | |
| if ( 0x433 <= exp ) { | |
| if ( (exp == 0x7FF) && fracF64UI( uiA ) ) { | |
| uiZ = softfloat_propagateNaNF64UI( uiA, 0 ); | |
| goto uiZ; | |
| } | |
| return a; | |
| } | |
| /*------------------------------------------------------------------------ | |
| *------------------------------------------------------------------------*/ | |
| uiZ = uiA; | |
| lastBitMask = (uint_fast64_t) 1<<(0x433 - exp); | |
| roundBitsMask = lastBitMask - 1; | |
| if ( roundingMode == softfloat_round_near_maxMag ) { | |
| uiZ += lastBitMask>>1; | |
| } else if ( roundingMode == softfloat_round_near_even ) { | |
| uiZ += lastBitMask>>1; | |
| if ( !(uiZ & roundBitsMask) ) uiZ &= ~lastBitMask; | |
| } else if ( | |
| roundingMode | |
| == (signF64UI( uiZ ) ? softfloat_round_min : softfloat_round_max) | |
| ) { | |
| uiZ += roundBitsMask; | |
| } | |
| uiZ &= ~roundBitsMask; | |
| if ( uiZ != uiA ) { | |
| #ifdef SOFTFLOAT_ROUND_ODD | |
| if ( roundingMode == softfloat_round_odd ) uiZ |= lastBitMask; | |
| #endif | |
| if ( exact ) softfloat_exceptionFlags |= softfloat_flag_inexact; | |
| } | |
| uiZ: | |
| uZ.ui = uiZ; | |
| return uZ.f; | |
| } | |