| /*============================================================================ | |
| This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic | |
| Package, Release 3e, by John R. Hauser. | |
| Copyright 2011, 2012, 2013, 2014 The Regents of the University of California. | |
| All rights reserved. | |
| Redistribution and use in source and binary forms, with or without | |
| modification, are permitted provided that the following conditions are met: | |
| 1. Redistributions of source code must retain the above copyright notice, | |
| this list of conditions, and the following disclaimer. | |
| 2. Redistributions in binary form must reproduce the above copyright notice, | |
| this list of conditions, and the following disclaimer in the documentation | |
| and/or other materials provided with the distribution. | |
| 3. Neither the name of the University nor the names of its contributors may | |
| be used to endorse or promote products derived from this software without | |
| specific prior written permission. | |
| THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY | |
| EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE | |
| DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY | |
| DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
| (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
| LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
| ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
| SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| =============================================================================*/ | |
| #include <stdint.h> | |
| #include "platform.h" | |
| #include "internals.h" | |
| #include "softfloat.h" | |
| bfloat16_t bf16_mulAdd( bfloat16_t a, bfloat16_t b, bfloat16_t c ) | |
| { | |
| float64_t f64A = bf16_to_f64( a ); | |
| float64_t f64B = bf16_to_f64( b ); | |
| float64_t f64C = bf16_to_f64( c ); | |
| float64_t prod = f64_mul( f64A, f64B ); | |
| uint_fast8_t roundingMode = softfloat_roundingMode; | |
| /* Add rounding to odd to prevent double rounding, unless the product | |
| * is zero, in which case we know the sum will be exact, and we need | |
| * rounding-mode-specific minus-zero handling. */ | |
| if ( (prod.v << 1) != 0 ) | |
| softfloat_roundingMode = softfloat_round_odd; | |
| float64_t sum = f64_add( prod, f64C ); | |
| softfloat_roundingMode = roundingMode; | |
| return f64_to_bf16( sum ); | |
| } | |