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qemu
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qemu
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a3637e8882f9dbb00036ff77a88b841bd2580900
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ui
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sdl2-gl.c
5e79d51
ui: split the GL context in a different object
by Marc-André Lureau
· 3 years, 4 months ago
f6413cb
ui: simplify gl unblock & flush
by Marc-André Lureau
· 3 years, 11 months ago
c821a58
ui/console: Pass placeholder surface to displays
by Akihiko Odaki
· 4 years ago
3cddb8b
display/ui: add a callback to indicate GL state is flushed
by Marc-André Lureau
· 4 years ago
c110d94
ui: remove gl_ctx_get_current
by Marc-André Lureau
· 4 years ago
d5938f2
Clean up inclusion of sysemu/sysemu.h
by Markus Armbruster
· 5 years ago
a8d2532
Include qemu-common.h exactly where needed
by Markus Armbruster
· 6 years ago
77f60fb
sdl2: redraw correctly when scanout_mode enabled.
by Tao Wu
· 7 years ago
4867e47
sdl: Allow OpenGL ES context creation
by Elie Tournier
· 7 years ago
991f366
sdl2: Remove unused epoxy include
by Elie Tournier
· 7 years ago
46e19e1
opengl: move shader init from console-gl.c to shader.c
by Gerd Hoffmann
· 7 years ago
74083f9
egl: misc framebuffer helper improvements.
by Gerd Hoffmann
· 7 years ago
371c4ef
sdl2: use framebuffer helper functions.
by Gerd Hoffmann
· 8 years ago
db6cdfb
sdl2: add scanout_disable support
by Gerd Hoffmann
· 8 years ago
f4c36bd
console: rename dpy_gl_scanout to dpy_gl_scanout_texture
by Gerd Hoffmann
· 8 years ago
9d8256e
virgl: pass whole GL scanout dimensions
by Marc-André Lureau
· 9 years ago
e16f4c8
ui: Clean up includes
by Peter Maydell
· 9 years ago
cb47dc9
sdl2/opengl: add opengl context and scanout support
by Gerd Hoffmann
· 10 years ago
0b71a5d
sdl2: add support for display rendering using opengl.
by Gerd Hoffmann
· 10 years ago