console: rename dpy_gl_scanout to dpy_gl_scanout_texture
We'll add a variant which accepts dmabufs soon. Change
the name so we can easily disturgish the two variants.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
diff --git a/ui/spice-display.c b/ui/spice-display.c
index 64e472e..b80a9f3 100644
--- a/ui/spice-display.c
+++ b/ui/spice-display.c
@@ -928,13 +928,13 @@
return qemu_egl_create_context(dcl, params);
}
-static void qemu_spice_gl_scanout(DisplayChangeListener *dcl,
- uint32_t tex_id,
- bool y_0_top,
- uint32_t backing_width,
- uint32_t backing_height,
- uint32_t x, uint32_t y,
- uint32_t w, uint32_t h)
+static void qemu_spice_gl_scanout_texture(DisplayChangeListener *dcl,
+ uint32_t tex_id,
+ bool y_0_top,
+ uint32_t backing_width,
+ uint32_t backing_height,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h)
{
SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
EGLint stride = 0, fourcc = 0;
@@ -993,7 +993,7 @@
.dpy_gl_ctx_make_current = qemu_egl_make_context_current,
.dpy_gl_ctx_get_current = qemu_egl_get_current_context,
- .dpy_gl_scanout = qemu_spice_gl_scanout,
+ .dpy_gl_scanout_texture = qemu_spice_gl_scanout_texture,
.dpy_gl_update = qemu_spice_gl_update,
};