Slowdown SDL while minimized
When SDL is invisible/minimized, there is no need to keep calling the
VGA refresh 33 times per second. This patch reduces in that case the
rate to 2 times per second, which should be responsive enough for the
un-minimizing event.
(Samuel Thibault)
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4050 c046a42c-6fe2-441c-8c8c-71466251a162
diff --git a/vl.c b/vl.c
index 5b9e4ce..2019f9f 100644
--- a/vl.c
+++ b/vl.c
@@ -7208,7 +7208,11 @@
{
DisplayState *ds = opaque;
ds->dpy_refresh(ds);
- qemu_mod_timer(ds->gui_timer, GUI_REFRESH_INTERVAL + qemu_get_clock(rt_clock));
+ qemu_mod_timer(ds->gui_timer,
+ (ds->gui_timer_interval ?
+ ds->gui_timer_interval :
+ GUI_REFRESH_INTERVAL)
+ + qemu_get_clock(rt_clock));
}
struct vm_change_state_entry {