contrib/elf2dmp: Use rol64() to decode
rol64() is roubust against too large shift values and fixes UBSan
warnings.
Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Tested-by: Viktor Prutyanov <viktor.prutyanov@phystech.edu>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-id: 20240307-elf2dmp-v4-14-4f324ad4d99d@daynix.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
diff --git a/contrib/elf2dmp/main.c b/contrib/elf2dmp/main.c
index 32dc8ba..d046a72 100644
--- a/contrib/elf2dmp/main.c
+++ b/contrib/elf2dmp/main.c
@@ -6,6 +6,7 @@
*/
#include "qemu/osdep.h"
+#include "qemu/bitops.h"
#include "err.h"
#include "addrspace.h"
@@ -47,11 +48,6 @@
s ? printf(#s" = 0x%016"PRIx64"\n", s) :\
eprintf("Failed to resolve "#s"\n"), s)
-static uint64_t rol(uint64_t x, uint64_t y)
-{
- return (x << y) | (x >> (64 - y));
-}
-
/*
* Decoding algorithm can be found in Volatility project
*/
@@ -64,7 +60,7 @@
uint64_t block;
block = src[i];
- block = rol(block ^ kwn, (uint8_t)kwn);
+ block = rol64(block ^ kwn, kwn);
block = __builtin_bswap64(block ^ kdbe) ^ kwa;
dst[i] = block;
}