Sign in
qemu
/
qemu
/
efcd0ec14b0fe9ee0ee70277763b2d538d19238d
/
.
/
ui
/
shader
/
texture-blit.frag
blob: 8ed95a46b66e146390220278719894f52a1db472 [
file
] [
log
] [
blame
]
#version 300 es
uniform sampler2D image
;
in
mediump vec2 ex_tex_coord
;
out
mediump vec4 out_frag_color
;
void
main
(
void
)
{
out_frag_color
=
texture
(
image
,
ex_tex_coord
);
}