memory: count number of active VGA logging clients

For a board that has multiple framebuffer devices, both of them
might want to use DIRTY_MEMORY_VGA on the same memory region.
The lack of reference counting in memory_region_set_log makes
this very awkward to implement.

Suggested-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
diff --git a/memory.c b/memory.c
index 0acebb1..5e5f325 100644
--- a/memory.c
+++ b/memory.c
@@ -1433,8 +1433,15 @@
 void memory_region_set_log(MemoryRegion *mr, bool log, unsigned client)
 {
     uint8_t mask = 1 << client;
+    uint8_t old_logging;
 
     assert(client == DIRTY_MEMORY_VGA);
+    old_logging = mr->vga_logging_count;
+    mr->vga_logging_count += log ? 1 : -1;
+    if (!!old_logging == !!mr->vga_logging_count) {
+        return;
+    }
+
     memory_region_transaction_begin();
     mr->dirty_log_mask = (mr->dirty_log_mask & ~mask) | (log * mask);
     memory_region_update_pending |= mr->enabled;