Avoid buffer overflow when sending slirp packets.
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@1744 c046a42c-6fe2-441c-8c8c-71466251a162
diff --git a/vl.h b/vl.h
index 004498f..5986d50 100644
--- a/vl.h
+++ b/vl.h
@@ -279,6 +279,9 @@
struct VLANClientState {
IOReadHandler *fd_read;
+ /* Packets may still be sent if this returns zero. It's used to
+ rate-limit the slirp code. */
+ IOCanRWHandler *fd_can_read;
void *opaque;
struct VLANClientState *next;
struct VLANState *vlan;
@@ -293,8 +296,12 @@
VLANState *qemu_find_vlan(int id);
VLANClientState *qemu_new_vlan_client(VLANState *vlan,
- IOReadHandler *fd_read, void *opaque);
+ IOReadHandler *fd_read,
+ IOCanRWHandler *fd_can_read,
+ void *opaque);
+int qemu_can_send_packet(VLANClientState *vc);
void qemu_send_packet(VLANClientState *vc, const uint8_t *buf, int size);
+void qemu_handler_true(void *opaque);
void do_info_network(void);