tcg: Change TCGType to an enumeration.
The TCGType name was already used consistently. Changing it
to an enumeration instead of a set of defines aids debugging.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
diff --git a/tcg/tcg-op.h b/tcg/tcg-op.h
index 350a096..e2873ff 100644
--- a/tcg/tcg-op.h
+++ b/tcg/tcg-op.h
@@ -2175,7 +2175,6 @@
#endif /* TCG_TARGET_REG_BITS != 32 */
#if TARGET_LONG_BITS == 64
-#define TCG_TYPE_TL TCG_TYPE_I64
#define tcg_gen_movi_tl tcg_gen_movi_i64
#define tcg_gen_mov_tl tcg_gen_mov_i64
#define tcg_gen_ld8u_tl tcg_gen_ld8u_i64
@@ -2247,7 +2246,6 @@
#define tcg_const_tl tcg_const_i64
#define tcg_const_local_tl tcg_const_local_i64
#else
-#define TCG_TYPE_TL TCG_TYPE_I32
#define tcg_gen_movi_tl tcg_gen_movi_i32
#define tcg_gen_mov_tl tcg_gen_mov_i32
#define tcg_gen_ld8u_tl tcg_gen_ld8u_i32
diff --git a/tcg/tcg.h b/tcg/tcg.h
index dd02a47..166c889 100644
--- a/tcg/tcg.h
+++ b/tcg/tcg.h
@@ -96,17 +96,22 @@
this value, they are statically allocated in the TB stack frame */
#define TCG_STATIC_CALL_ARGS_SIZE 128
-typedef int TCGType;
-
-#define TCG_TYPE_I32 0
-#define TCG_TYPE_I64 1
-#define TCG_TYPE_COUNT 2 /* number of different types */
+typedef enum TCGType {
+ TCG_TYPE_I32,
+ TCG_TYPE_I64,
+ TCG_TYPE_COUNT, /* number of different types */
#if TCG_TARGET_REG_BITS == 32
-#define TCG_TYPE_PTR TCG_TYPE_I32
+ TCG_TYPE_PTR = TCG_TYPE_I32,
#else
-#define TCG_TYPE_PTR TCG_TYPE_I64
+ TCG_TYPE_PTR = TCG_TYPE_I64,
#endif
+#if TARGET_LONG_BITS == 64
+ TCG_TYPE_TL = TCG_TYPE_I64,
+#else
+ TCG_TYPE_TL = TCG_TYPE_I32,
+#endif
+} TCGType;
typedef tcg_target_ulong TCGArg;