vmware_vga: Allow simple drivers to work without using the fifo
Postpone stopping the dirty log to the point where the command fifo is
configured to allow drivers which don't use the fifo to work too.
(Without this the picture rendered into the vram never got to the
screen and the DIRECT_VRAM option meant to support this case was
removed a year ago.)
Signed-off-by: BALATON Zoltan <balaton@eik.bme.hu>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
diff --git a/hw/vga.c b/hw/vga.c
index 023134e..81aa76b 100644
--- a/hw/vga.c
+++ b/hw/vga.c
@@ -1616,7 +1616,7 @@
}
}
-static void vga_sync_dirty_bitmap(VGACommonState *s)
+void vga_sync_dirty_bitmap(VGACommonState *s)
{
memory_region_sync_dirty_bitmap(&s->vram);
}
diff --git a/hw/vga_int.h b/hw/vga_int.h
index d4da777..bcb738d 100644
--- a/hw/vga_int.h
+++ b/hw/vga_int.h
@@ -186,6 +186,7 @@
const MemoryRegionPortio **vbe_ports);
void vga_common_reset(VGACommonState *s);
+void vga_sync_dirty_bitmap(VGACommonState *s);
void vga_dirty_log_start(VGACommonState *s);
void vga_dirty_log_stop(VGACommonState *s);
diff --git a/hw/vmware_vga.c b/hw/vmware_vga.c
index 038994e..7c766fb 100644
--- a/hw/vmware_vga.c
+++ b/hw/vmware_vga.c
@@ -317,14 +317,6 @@
dpy_gfx_update(s->vga.ds, x, y, w, h);
}
-static inline void vmsvga_update_screen(struct vmsvga_state_s *s)
-{
- memcpy(ds_get_data(s->vga.ds), s->vga.vram_ptr,
- ds_get_linesize(s->vga.ds) * ds_get_height(s->vga.ds));
- dpy_gfx_update(s->vga.ds, 0, 0,
- ds_get_width(s->vga.ds), ds_get_height(s->vga.ds));
-}
-
static inline void vmsvga_update_rect_delayed(struct vmsvga_state_s *s,
int x, int y, int w, int h)
{
@@ -843,11 +835,10 @@
break;
case SVGA_REG_ENABLE:
- s->enable = value;
- s->config &= !!value;
+ s->enable = !!value;
s->invalidated = 1;
s->vga.invalidate(&s->vga);
- if (s->enable) {
+ if (s->enable && s->config) {
vga_dirty_log_stop(&s->vga);
} else {
vga_dirty_log_start(&s->vga);
@@ -895,6 +886,7 @@
if (CMD(max) < CMD(min) + 10 * 1024) {
break;
}
+ vga_dirty_log_stop(&s->vga);
}
s->config = !!value;
break;
@@ -977,6 +969,8 @@
static void vmsvga_update_display(void *opaque)
{
struct vmsvga_state_s *s = opaque;
+ bool dirty = false;
+
if (!s->enable) {
s->vga.update(&s->vga);
return;
@@ -991,9 +985,23 @@
* Is it more efficient to look at vram VGA-dirty bits or wait
* for the driver to issue SVGA_CMD_UPDATE?
*/
- if (s->invalidated) {
+ if (memory_region_is_logging(&s->vga.vram)) {
+ vga_sync_dirty_bitmap(&s->vga);
+ dirty = memory_region_get_dirty(&s->vga.vram, 0,
+ ds_get_linesize(s->vga.ds) * ds_get_height(s->vga.ds),
+ DIRTY_MEMORY_VGA);
+ }
+ if (s->invalidated || dirty) {
s->invalidated = 0;
- vmsvga_update_screen(s);
+ memcpy(ds_get_data(s->vga.ds), s->vga.vram_ptr,
+ ds_get_linesize(s->vga.ds) * ds_get_height(s->vga.ds));
+ dpy_gfx_update(s->vga.ds, 0, 0,
+ ds_get_width(s->vga.ds), ds_get_height(s->vga.ds));
+ }
+ if (dirty) {
+ memory_region_reset_dirty(&s->vga.vram, 0,
+ ds_get_linesize(s->vga.ds) * ds_get_height(s->vga.ds),
+ DIRTY_MEMORY_VGA);
}
}