)]}'
{
  "commit": "b3a654d82ecf276b59a67b2fd688e11a0d8a0064",
  "tree": "12c7287226176e815ac2b79a8f47f2b33f4bea29",
  "parents": [
    "f8a951bb951140a585341c700ebeec58d83f7bbc"
  ],
  "author": {
    "name": "Marc-André Lureau",
    "email": "marcandre.lureau@redhat.com",
    "time": "Thu May 11 11:42:17 2023 +0400"
  },
  "committer": {
    "name": "Marc-André Lureau",
    "email": "marcandre.lureau@redhat.com",
    "time": "Sun May 28 13:08:25 2023 +0400"
  },
  "message": "ui/sdl2: fix surface_gl_update_texture: Assertion \u0027gls\u0027 failed\n\nBefore sdl2_gl_update() is called, sdl2_gl_switch() may decide to\ndestroy the console window and its associated shaders.\n\nResolves: https://gitlab.com/qemu-project/qemu/-/issues/1644\nFixes: c84ab0a500a8 (\"ui/console: optionally update after gfx switch\")\n\nSigned-off-by: Marc-André Lureau \u003cmarcandre.lureau@redhat.com\u003e\nTested-by: Bin Meng \u003cbin.meng@windriver.com\u003e\nMessage-Id: \u003c20230511074217.4171842-1-marcandre.lureau@redhat.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "39cab8cde7373f3c2bd8ecdfecb601de1580928a",
      "old_mode": 33188,
      "old_path": "ui/sdl2-gl.c",
      "new_id": "bbfa70eac30e36d9ef3bec32e44243fa05137c62",
      "new_mode": 33188,
      "new_path": "ui/sdl2-gl.c"
    }
  ]
}
