osdep: remove use of socket_error() from all code
Now that QEMU wraps the Win32 sockets methods to automatically
set errno upon failure, there is no reason for callers to use
the socket_error() method. They can rely on accessing errno
even on Win32. Remove all use of socket_error() from general
code, leaving it as a static method in oslib-win32.c only.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
diff --git a/net/socket.c b/net/socket.c
index e32e3cb..73dc49a 100644
--- a/net/socket.c
+++ b/net/socket.c
@@ -145,15 +145,14 @@
static void net_socket_send(void *opaque)
{
NetSocketState *s = opaque;
- int size, err;
+ int size;
unsigned l;
uint8_t buf1[NET_BUFSIZE];
const uint8_t *buf;
size = qemu_recv(s->fd, buf1, sizeof(buf1), 0);
if (size < 0) {
- err = socket_error();
- if (err != EWOULDBLOCK)
+ if (errno != EWOULDBLOCK)
goto eoc;
} else if (size == 0) {
/* end of connection */
@@ -566,7 +565,7 @@
const char *host_str)
{
NetSocketState *s;
- int fd, connected, ret, err;
+ int fd, connected, ret;
struct sockaddr_in saddr;
if (parse_host_port(&saddr, host_str) < 0)
@@ -583,14 +582,12 @@
for(;;) {
ret = connect(fd, (struct sockaddr *)&saddr, sizeof(saddr));
if (ret < 0) {
- err = socket_error();
- if (err == EINTR || err == EWOULDBLOCK) {
- } else if (err == EINPROGRESS) {
+ if (errno == EINTR || errno == EWOULDBLOCK) {
+ /* continue */
+ } else if (errno == EINPROGRESS ||
+ errno == EALREADY ||
+ errno == EINVAL) {
break;
-#ifdef _WIN32
- } else if (err == WSAEALREADY || err == WSAEINVAL) {
- break;
-#endif
} else {
perror("connect");
closesocket(fd);