| /* |
| * Hierarchical Bitmap Data Type |
| * |
| * Copyright Red Hat, Inc., 2012 |
| * |
| * Author: Paolo Bonzini <pbonzini@redhat.com> |
| * |
| * This work is licensed under the terms of the GNU GPL, version 2 or |
| * later. See the COPYING file in the top-level directory. |
| */ |
| |
| #ifndef HBITMAP_H |
| #define HBITMAP_H |
| |
| #include "bitops.h" |
| #include "host-utils.h" |
| |
| typedef struct HBitmap HBitmap; |
| typedef struct HBitmapIter HBitmapIter; |
| |
| #define BITS_PER_LEVEL (BITS_PER_LONG == 32 ? 5 : 6) |
| |
| /* For 32-bit, the largest that fits in a 4 GiB address space. |
| * For 64-bit, the number of sectors in 1 PiB. Good luck, in |
| * either case... :) |
| */ |
| #define HBITMAP_LOG_MAX_SIZE (BITS_PER_LONG == 32 ? 34 : 41) |
| |
| /* We need to place a sentinel in level 0 to speed up iteration. Thus, |
| * we do this instead of HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL. The |
| * difference is that it allocates an extra level when HBITMAP_LOG_MAX_SIZE |
| * is an exact multiple of BITS_PER_LEVEL. |
| */ |
| #define HBITMAP_LEVELS ((HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL) + 1) |
| |
| struct HBitmapIter { |
| const HBitmap *hb; |
| |
| /* Copied from hb for access in the inline functions (hb is opaque). */ |
| int granularity; |
| |
| /* Entry offset into the last-level array of longs. */ |
| size_t pos; |
| |
| /* The currently-active path in the tree. Each item of cur[i] stores |
| * the bits (i.e. the subtrees) yet to be processed under that node. |
| */ |
| unsigned long cur[HBITMAP_LEVELS]; |
| }; |
| |
| /** |
| * hbitmap_alloc: |
| * @size: Number of bits in the bitmap. |
| * @granularity: Granularity of the bitmap. Aligned groups of 2^@granularity |
| * bits will be represented by a single bit. Each operation on a |
| * range of bits first rounds the bits to determine which group they land |
| * in, and then affect the entire set; iteration will only visit the first |
| * bit of each group. |
| * |
| * Allocate a new HBitmap. |
| */ |
| HBitmap *hbitmap_alloc(uint64_t size, int granularity); |
| |
| /** |
| * hbitmap_truncate: |
| * @hb: The bitmap to change the size of. |
| * @size: The number of elements to change the bitmap to accommodate. |
| * |
| * truncate or grow an existing bitmap to accommodate a new number of elements. |
| * This may invalidate existing HBitmapIterators. |
| */ |
| void hbitmap_truncate(HBitmap *hb, uint64_t size); |
| |
| /** |
| * hbitmap_merge: |
| * |
| * Store result of merging @a and @b into @result. |
| * @result is allowed to be equal to @a or @b. |
| * All bitmaps must have same size. |
| */ |
| void hbitmap_merge(const HBitmap *a, const HBitmap *b, HBitmap *result); |
| |
| /** |
| * hbitmap_empty: |
| * @hb: HBitmap to operate on. |
| * |
| * Return whether the bitmap is empty. |
| */ |
| bool hbitmap_empty(const HBitmap *hb); |
| |
| /** |
| * hbitmap_granularity: |
| * @hb: HBitmap to operate on. |
| * |
| * Return the granularity of the HBitmap. |
| */ |
| int hbitmap_granularity(const HBitmap *hb); |
| |
| /** |
| * hbitmap_count: |
| * @hb: HBitmap to operate on. |
| * |
| * Return the number of bits set in the HBitmap. |
| */ |
| uint64_t hbitmap_count(const HBitmap *hb); |
| |
| /** |
| * hbitmap_set: |
| * @hb: HBitmap to operate on. |
| * @start: First bit to set (0-based). |
| * @count: Number of bits to set. |
| * |
| * Set a consecutive range of bits in an HBitmap. |
| */ |
| void hbitmap_set(HBitmap *hb, uint64_t start, uint64_t count); |
| |
| /** |
| * hbitmap_reset: |
| * @hb: HBitmap to operate on. |
| * @start: First bit to reset (0-based). |
| * @count: Number of bits to reset. |
| * |
| * Reset a consecutive range of bits in an HBitmap. |
| * @start and @count must be aligned to bitmap granularity. The only exception |
| * is resetting the tail of the bitmap: @count may be equal to hb->orig_size - |
| * @start, in this case @count may be not aligned. The sum of @start + @count is |
| * allowed to be greater than hb->orig_size, but only if @start < hb->orig_size |
| * and @start + @count = ALIGN_UP(hb->orig_size, granularity). |
| */ |
| void hbitmap_reset(HBitmap *hb, uint64_t start, uint64_t count); |
| |
| /** |
| * hbitmap_reset_all: |
| * @hb: HBitmap to operate on. |
| * |
| * Reset all bits in an HBitmap. |
| */ |
| void hbitmap_reset_all(HBitmap *hb); |
| |
| /** |
| * hbitmap_get: |
| * @hb: HBitmap to operate on. |
| * @item: Bit to query (0-based). |
| * |
| * Return whether the @item-th bit in an HBitmap is set. |
| */ |
| bool hbitmap_get(const HBitmap *hb, uint64_t item); |
| |
| /** |
| * hbitmap_is_serializable: |
| * @hb: HBitmap which should be (de-)serialized. |
| * |
| * Returns whether the bitmap can actually be (de-)serialized. Other |
| * (de-)serialization functions may only be invoked if this function returns |
| * true. |
| * |
| * Calling (de-)serialization functions does not affect a bitmap's |
| * (de-)serializability. |
| */ |
| bool hbitmap_is_serializable(const HBitmap *hb); |
| |
| /** |
| * hbitmap_serialization_align: |
| * @hb: HBitmap to operate on. |
| * |
| * Required alignment of serialization chunks, used by other serialization |
| * functions. For every chunk: |
| * 1. Chunk start should be aligned to this granularity. |
| * 2. Chunk size should be aligned too, except for last chunk (for which |
| * start + count == hb->size) |
| */ |
| uint64_t hbitmap_serialization_align(const HBitmap *hb); |
| |
| /** |
| * hbitmap_serialization_size: |
| * @hb: HBitmap to operate on. |
| * @start: Starting bit |
| * @count: Number of bits |
| * |
| * Return number of bytes hbitmap_(de)serialize_part needs |
| */ |
| uint64_t hbitmap_serialization_size(const HBitmap *hb, |
| uint64_t start, uint64_t count); |
| |
| /** |
| * hbitmap_serialize_part |
| * @hb: HBitmap to operate on. |
| * @buf: Buffer to store serialized bitmap. |
| * @start: First bit to store. |
| * @count: Number of bits to store. |
| * |
| * Stores HBitmap data corresponding to given region. The format of saved data |
| * is linear sequence of bits, so it can be used by hbitmap_deserialize_part |
| * independently of endianness and size of HBitmap level array elements |
| */ |
| void hbitmap_serialize_part(const HBitmap *hb, uint8_t *buf, |
| uint64_t start, uint64_t count); |
| |
| /** |
| * hbitmap_deserialize_part |
| * @hb: HBitmap to operate on. |
| * @buf: Buffer to restore bitmap data from. |
| * @start: First bit to restore. |
| * @count: Number of bits to restore. |
| * @finish: Whether to call hbitmap_deserialize_finish automatically. |
| * |
| * Restores HBitmap data corresponding to given region. The format is the same |
| * as for hbitmap_serialize_part. |
| * |
| * If @finish is false, caller must call hbitmap_serialize_finish before using |
| * the bitmap. |
| */ |
| void hbitmap_deserialize_part(HBitmap *hb, uint8_t *buf, |
| uint64_t start, uint64_t count, |
| bool finish); |
| |
| /** |
| * hbitmap_deserialize_zeroes |
| * @hb: HBitmap to operate on. |
| * @start: First bit to restore. |
| * @count: Number of bits to restore. |
| * @finish: Whether to call hbitmap_deserialize_finish automatically. |
| * |
| * Fills the bitmap with zeroes. |
| * |
| * If @finish is false, caller must call hbitmap_serialize_finish before using |
| * the bitmap. |
| */ |
| void hbitmap_deserialize_zeroes(HBitmap *hb, uint64_t start, uint64_t count, |
| bool finish); |
| |
| /** |
| * hbitmap_deserialize_ones |
| * @hb: HBitmap to operate on. |
| * @start: First bit to restore. |
| * @count: Number of bits to restore. |
| * @finish: Whether to call hbitmap_deserialize_finish automatically. |
| * |
| * Fills the bitmap with ones. |
| * |
| * If @finish is false, caller must call hbitmap_serialize_finish before using |
| * the bitmap. |
| */ |
| void hbitmap_deserialize_ones(HBitmap *hb, uint64_t start, uint64_t count, |
| bool finish); |
| |
| /** |
| * hbitmap_deserialize_finish |
| * @hb: HBitmap to operate on. |
| * |
| * Repair HBitmap after calling hbitmap_deserialize_data. Actually, all HBitmap |
| * layers are restored here. |
| */ |
| void hbitmap_deserialize_finish(HBitmap *hb); |
| |
| /** |
| * hbitmap_sha256: |
| * @bitmap: HBitmap to operate on. |
| * |
| * Returns SHA256 hash of the last level. |
| */ |
| char *hbitmap_sha256(const HBitmap *bitmap, Error **errp); |
| |
| /** |
| * hbitmap_free: |
| * @hb: HBitmap to operate on. |
| * |
| * Free an HBitmap and all of its associated memory. |
| */ |
| void hbitmap_free(HBitmap *hb); |
| |
| /** |
| * hbitmap_iter_init: |
| * @hbi: HBitmapIter to initialize. |
| * @hb: HBitmap to iterate on. |
| * @first: First bit to visit (0-based, must be strictly less than the |
| * size of the bitmap). |
| * |
| * Set up @hbi to iterate on the HBitmap @hb. hbitmap_iter_next will return |
| * the lowest-numbered bit that is set in @hb, starting at @first. |
| * |
| * Concurrent setting of bits is acceptable, and will at worst cause the |
| * iteration to miss some of those bits. |
| * |
| * The concurrent resetting of bits is OK. |
| */ |
| void hbitmap_iter_init(HBitmapIter *hbi, const HBitmap *hb, uint64_t first); |
| |
| /* |
| * hbitmap_next_dirty: |
| * |
| * Find next dirty bit within selected range. If not found, return -1. |
| * |
| * @hb: The HBitmap to operate on |
| * @start: The bit to start from. |
| * @count: Number of bits to proceed. If @start+@count > bitmap size, the whole |
| * bitmap is looked through. You can use INT64_MAX as @count to search up to |
| * the bitmap end. |
| */ |
| int64_t hbitmap_next_dirty(const HBitmap *hb, int64_t start, int64_t count); |
| |
| /* hbitmap_next_zero: |
| * |
| * Find next not dirty bit within selected range. If not found, return -1. |
| * |
| * @hb: The HBitmap to operate on |
| * @start: The bit to start from. |
| * @count: Number of bits to proceed. If @start+@count > bitmap size, the whole |
| * bitmap is looked through. You can use INT64_MAX as @count to search up to |
| * the bitmap end. |
| */ |
| int64_t hbitmap_next_zero(const HBitmap *hb, int64_t start, int64_t count); |
| |
| /* hbitmap_next_dirty_area: |
| * @hb: The HBitmap to operate on |
| * @start: the offset to start from |
| * @end: end of requested area |
| * @max_dirty_count: limit for out parameter dirty_count |
| * @dirty_start: on success: start of found area |
| * @dirty_count: on success: length of found area |
| * |
| * If dirty area found within [@start, @end), returns true and sets |
| * @dirty_start and @dirty_count appropriately. @dirty_count will not exceed |
| * @max_dirty_count. |
| * If dirty area was not found, returns false and leaves @dirty_start and |
| * @dirty_count unchanged. |
| */ |
| bool hbitmap_next_dirty_area(const HBitmap *hb, int64_t start, int64_t end, |
| int64_t max_dirty_count, |
| int64_t *dirty_start, int64_t *dirty_count); |
| |
| /* |
| * hbitmap_status: |
| * @hb: The HBitmap to operate on |
| * @start: The bit to start from |
| * @count: Number of bits to proceed |
| * @pnum: Out-parameter. How many bits has same value starting from @start |
| * |
| * Returns true if bitmap is dirty at @start, false otherwise. |
| */ |
| bool hbitmap_status(const HBitmap *hb, int64_t start, int64_t count, |
| int64_t *pnum); |
| |
| /** |
| * hbitmap_iter_next: |
| * @hbi: HBitmapIter to operate on. |
| * |
| * Return the next bit that is set in @hbi's associated HBitmap, |
| * or -1 if all remaining bits are zero. |
| */ |
| int64_t hbitmap_iter_next(HBitmapIter *hbi); |
| |
| #endif |