ui/sdl2: OpenGL window context

When OpenGL is enabled, create only the OpenGL context, ignoring the SDL
renderer as it is unused anyway.

Signed-off-by: Antonio Caggiano <quic_acaggian@quicinc.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230612091959.2983-1-quic_acaggian@quicinc.com>
1 file changed