commit | afe8e0b6db2debeaf35f5bd43efa1ada90ba0847 | [log] [tgz] |
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author | Marc-André Lureau <marcandre.lureau@redhat.com> | Tue Jun 06 15:56:50 2023 +0400 |
committer | Marc-André Lureau <marcandre.lureau@redhat.com> | Tue Jun 27 17:08:56 2023 +0200 |
tree | 16ac90cdd9ea4cf29b46a0a676e103d9ee1307cf | |
parent | 39324b49669c72b00cf3adc93d9dc7cf702bf11f [diff] |
ui/egl: default to GLES on windows Windows GL drivers are notoriously not very good. Otoh, ANGLE provides rock solid GLES implementation on top of direct3d. We should recommend it and default to ES when using EGL (users can easily override this if necessary) Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230606115658.677673-14-marcandre.lureau@redhat.com>