keymap: consider modifier state when picking a mapping
Pass the modifier state to the keymap lookup function. In case multiple
keysym -> keycode mappings exist look at the modifier state and prefer
the mapping where the modifier state matches.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20180222070513.8740-6-kraxel@redhat.com
diff --git a/ui/keymaps.c b/ui/keymaps.c
index 1eba6d7..43fe604 100644
--- a/ui/keymaps.c
+++ b/ui/keymaps.c
@@ -176,8 +176,12 @@
}
-int keysym2scancode(kbd_layout_t *k, int keysym)
+int keysym2scancode(kbd_layout_t *k, int keysym,
+ bool shift, bool altgr, bool ctrl)
{
+ static const uint32_t mask =
+ SCANCODE_SHIFT | SCANCODE_ALTGR | SCANCODE_CTRL;
+ uint32_t mods, i;
struct keysym2code *keysym2code;
#ifdef XK_ISO_Left_Tab
@@ -193,6 +197,33 @@
return 0;
}
+ if (keysym2code->count == 1) {
+ return keysym2code->keycodes[0];
+ }
+
+ /*
+ * We have multiple keysym -> keycode mappings.
+ *
+ * Check whenever we find one mapping where the modifier state of
+ * the mapping matches the current user interface modifier state.
+ * If so, prefer that one.
+ */
+ mods = 0;
+ if (shift) {
+ mods |= SCANCODE_SHIFT;
+ }
+ if (altgr) {
+ mods |= SCANCODE_ALTGR;
+ }
+ if (ctrl) {
+ mods |= SCANCODE_CTRL;
+ }
+
+ for (i = 0; i < keysym2code->count; i++) {
+ if ((keysym2code->keycodes[i] & mask) == mods) {
+ return keysym2code->keycodes[i];
+ }
+ }
return keysym2code->keycodes[0];
}