Some fixes for TCG debugging
This fixes a few things after Paul's improvements for TCG debugging:
- change TCGv_i64 field name to something different from
TCGv_i32
- fix things in tcg that the above change made visible.
Signed-off-by: Laurent Desnogues <laurent.desnogues@gmail.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5919 c046a42c-6fe2-441c-8c8c-71466251a162
diff --git a/tcg/tcg.h b/tcg/tcg.h
index 0581020..8d0d691 100644
--- a/tcg/tcg.h
+++ b/tcg/tcg.h
@@ -126,20 +126,20 @@
typedef struct
{
- int n;
+ int i32;
} TCGv_i32;
typedef struct
{
- int n;
+ int i64;
} TCGv_i64;
#define MAKE_TCGV_I32(i) __extension__ \
({ TCGv_i32 make_tcgv_tmp = {i}; make_tcgv_tmp;})
#define MAKE_TCGV_I64(i) __extension__ \
({ TCGv_i64 make_tcgv_tmp = {i}; make_tcgv_tmp;})
-#define GET_TCGV_I32(t) ((t).n)
-#define GET_TCGV_I64(t) ((t).n)
+#define GET_TCGV_I32(t) ((t).i32)
+#define GET_TCGV_I64(t) ((t).i64)
#if TCG_TARGET_REG_BITS == 32
#define TCGV_LOW(t) MAKE_TCGV_I32(GET_TCGV_I64(t))
#define TCGV_HIGH(t) MAKE_TCGV_I32(GET_TCGV_I64(t) + 1)