gdbstub: abstract target specific details from gdb_put_packet_binary
We unfortunately handle the checking of packet acknowledgement
differently for user and softmmu modes. Abstract the user mode stuff
behind gdb_got_immediate_ack with a stub for softmmu.
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Message-Id: <20230302190846.2593720-14-alex.bennee@linaro.org>
Message-Id: <20230303025805.625589-14-richard.henderson@linaro.org>
diff --git a/gdbstub/gdbstub.c b/gdbstub/gdbstub.c
index 6907bdc..0476ee7 100644
--- a/gdbstub/gdbstub.c
+++ b/gdbstub/gdbstub.c
@@ -239,15 +239,9 @@
gdb_put_buffer(gdbserver_state.last_packet->data,
gdbserver_state.last_packet->len);
-#ifdef CONFIG_USER_ONLY
- i = gdb_get_char();
- if (i < 0)
- return -1;
- if (i == '+')
+ if (gdb_got_immediate_ack()) {
break;
-#else
- break;
-#endif
+ }
}
return 0;
}
diff --git a/gdbstub/internals.h b/gdbstub/internals.h
index 6bd6a05..6534e37 100644
--- a/gdbstub/internals.h
+++ b/gdbstub/internals.h
@@ -110,6 +110,21 @@
void gdb_memtox(GString *buf, const char *mem, int len);
void gdb_read_byte(uint8_t ch);
+/*
+ * Packet acknowledgement - we handle this slightly differently
+ * between user and softmmu mode, mainly to deal with the differences
+ * between the flexible chardev and the direct fd approaches.
+ *
+ * We currently don't support a negotiated QStartNoAckMode
+ */
+
+/**
+ * gdb_got_immediate_ack() - check ok to continue
+ *
+ * Returns true to continue, false to re-transmit for user only, the
+ * softmmu stub always returns true.
+ */
+bool gdb_got_immediate_ack(void);
/* utility helpers */
CPUState *gdb_first_attached_cpu(void);
void gdb_append_thread_id(CPUState *cpu, GString *buf);
diff --git a/gdbstub/softmmu.c b/gdbstub/softmmu.c
index 6796761..04e7544 100644
--- a/gdbstub/softmmu.c
+++ b/gdbstub/softmmu.c
@@ -56,6 +56,14 @@
}
/*
+ * We check the status of the last message in the chardev receive code
+ */
+bool gdb_got_immediate_ack(void)
+{
+ return true;
+}
+
+/*
* GDB Connection management. For system emulation we do all of this
* via our existing Chardev infrastructure which allows us to support
* network and unix sockets.
diff --git a/gdbstub/user.c b/gdbstub/user.c
index 23b2e72..0c8cd02 100644
--- a/gdbstub/user.c
+++ b/gdbstub/user.c
@@ -54,6 +54,25 @@
return ch;
}
+bool gdb_got_immediate_ack(void)
+{
+ int i;
+
+ i = gdb_get_char();
+ if (i < 0) {
+ /* no response, continue anyway */
+ return true;
+ }
+
+ if (i == '+') {
+ /* received correctly, continue */
+ return true;
+ }
+
+ /* anything else, including '-' then try again */
+ return false;
+}
+
void gdb_put_buffer(const uint8_t *buf, int len)
{
int ret;