ui: add an optional get_flags callback to GraphicHwOps

Those flags can be used to express different requirements for the
display or other needs.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210204105232.834642-12-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
diff --git a/include/ui/console.h b/include/ui/console.h
index ac989fd..0595aa9 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -368,7 +368,16 @@
     *dest = ch;
 }
 
+enum {
+    GRAPHIC_FLAGS_NONE     = 0,
+    /* require a console/display with GL callbacks */
+    GRAPHIC_FLAGS_GL       = 1 << 0,
+    /* require a console/display with DMABUF import */
+    GRAPHIC_FLAGS_DMABUF   = 1 << 1,
+};
+
 typedef struct GraphicHwOps {
+    int (*get_flags)(void *opaque); /* optional, default 0 */
     void (*invalidate)(void *opaque);
     void (*gfx_update)(void *opaque);
     bool gfx_update_async; /* if true, calls graphic_hw_update_done() */