ui: add an optional get_flags callback to GraphicHwOps
Those flags can be used to express different requirements for the
display or other needs.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210204105232.834642-12-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
diff --git a/include/ui/console.h b/include/ui/console.h
index ac989fd..0595aa9 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -368,7 +368,16 @@
*dest = ch;
}
+enum {
+ GRAPHIC_FLAGS_NONE = 0,
+ /* require a console/display with GL callbacks */
+ GRAPHIC_FLAGS_GL = 1 << 0,
+ /* require a console/display with DMABUF import */
+ GRAPHIC_FLAGS_DMABUF = 1 << 1,
+};
+
typedef struct GraphicHwOps {
+ int (*get_flags)(void *opaque); /* optional, default 0 */
void (*invalidate)(void *opaque);
void (*gfx_update)(void *opaque);
bool gfx_update_async; /* if true, calls graphic_hw_update_done() */