tcg/i386: Add support for fence
Generate a 'lock orl $0,0(%esp)' instruction for ordering instead of
mfence which has similar ordering semantics.
Signed-off-by: Pranith Kumar <bobby.prani@gmail.com>
Message-Id: <20160714202026.9727-3-bobby.prani@gmail.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
diff --git a/tcg/i386/tcg-target.inc.c b/tcg/i386/tcg-target.inc.c
index e30a122..cf7536b 100644
--- a/tcg/i386/tcg-target.inc.c
+++ b/tcg/i386/tcg-target.inc.c
@@ -686,6 +686,18 @@
}
}
+static inline void tcg_out_mb(TCGContext *s, TCGArg a0)
+{
+ /* Given the strength of x86 memory ordering, we only need care for
+ store-load ordering. Experimentally, "lock orl $0,0(%esp)" is
+ faster than "mfence", so don't bother with the sse insn. */
+ if (a0 & TCG_MO_ST_LD) {
+ tcg_out8(s, 0xf0);
+ tcg_out_modrm_offset(s, OPC_ARITH_EvIb, ARITH_OR, TCG_REG_ESP, 0);
+ tcg_out8(s, 0);
+ }
+}
+
static inline void tcg_out_push(TCGContext *s, int reg)
{
tcg_out_opc(s, OPC_PUSH_r32 + LOWREGMASK(reg), 0, reg, 0);
@@ -2131,6 +2143,9 @@
}
break;
+ case INDEX_op_mb:
+ tcg_out_mb(s, args[0]);
+ break;
case INDEX_op_mov_i32: /* Always emitted via tcg_out_mov. */
case INDEX_op_mov_i64:
case INDEX_op_movi_i32: /* Always emitted via tcg_out_movi. */
@@ -2196,6 +2211,8 @@
{ INDEX_op_add2_i32, { "r", "r", "0", "1", "ri", "ri" } },
{ INDEX_op_sub2_i32, { "r", "r", "0", "1", "ri", "ri" } },
+ { INDEX_op_mb, { } },
+
#if TCG_TARGET_REG_BITS == 32
{ INDEX_op_brcond2_i32, { "r", "r", "ri", "ri" } },
{ INDEX_op_setcond2_i32, { "r", "r", "r", "ri", "ri" } },