| QEMU Coding Style |
| ================= |
| |
| Please use the script checkpatch.pl in the scripts directory to check |
| patches before submitting. |
| |
| 1. Whitespace |
| |
| Of course, the most important aspect in any coding style is whitespace. |
| Crusty old coders who have trouble spotting the glasses on their noses |
| can tell the difference between a tab and eight spaces from a distance |
| of approximately fifteen parsecs. Many a flamewar has been fought and |
| lost on this issue. |
| |
| QEMU indents are four spaces. Tabs are never used, except in Makefiles |
| where they have been irreversibly coded into the syntax. |
| Spaces of course are superior to tabs because: |
| |
| - You have just one way to specify whitespace, not two. Ambiguity breeds |
| mistakes. |
| - The confusion surrounding 'use tabs to indent, spaces to justify' is gone. |
| - Tab indents push your code to the right, making your screen seriously |
| unbalanced. |
| - Tabs will be rendered incorrectly on editors who are misconfigured not |
| to use tab stops of eight positions. |
| - Tabs are rendered badly in patches, causing off-by-one errors in almost |
| every line. |
| - It is the QEMU coding style. |
| |
| Do not leave whitespace dangling off the ends of lines. |
| |
| 1.1 Multiline Indent |
| |
| There are several places where indent is necessary: |
| |
| - if/else |
| - while/for |
| - function definition & call |
| |
| When breaking up a long line to fit within line width, we need a proper indent |
| for the following lines. |
| |
| In case of if/else, while/for, align the secondary lines just after the |
| opening parenthesis of the first. |
| |
| For example: |
| |
| if (a == 1 && |
| b == 2) { |
| |
| while (a == 1 && |
| b == 2) { |
| |
| In case of function, there are several variants: |
| |
| * 4 spaces indent from the beginning |
| * align the secondary lines just after the opening parenthesis of the |
| first |
| |
| For example: |
| |
| do_something(x, y, |
| z); |
| |
| do_something(x, y, |
| z); |
| |
| do_something(x, do_another(y, |
| z)); |
| |
| 2. Line width |
| |
| Lines should be 80 characters; try not to make them longer. |
| |
| Sometimes it is hard to do, especially when dealing with QEMU subsystems |
| that use long function or symbol names. Even in that case, do not make |
| lines much longer than 80 characters. |
| |
| Rationale: |
| - Some people like to tile their 24" screens with a 6x4 matrix of 80x24 |
| xterms and use vi in all of them. The best way to punish them is to |
| let them keep doing it. |
| - Code and especially patches is much more readable if limited to a sane |
| line length. Eighty is traditional. |
| - The four-space indentation makes the most common excuse ("But look |
| at all that white space on the left!") moot. |
| - It is the QEMU coding style. |
| |
| 3. Naming |
| |
| Variables are lower_case_with_underscores; easy to type and read. Structured |
| type names are in CamelCase; harder to type but standing out. Enum type |
| names and function type names should also be in CamelCase. Scalar type |
| names are lower_case_with_underscores_ending_with_a_t, like the POSIX |
| uint64_t and family. Note that this last convention contradicts POSIX |
| and is therefore likely to be changed. |
| |
| When wrapping standard library functions, use the prefix qemu_ to alert |
| readers that they are seeing a wrapped version; otherwise avoid this prefix. |
| |
| 4. Block structure |
| |
| Every indented statement is braced; even if the block contains just one |
| statement. The opening brace is on the line that contains the control |
| flow statement that introduces the new block; the closing brace is on the |
| same line as the else keyword, or on a line by itself if there is no else |
| keyword. Example: |
| |
| if (a == 5) { |
| printf("a was 5.\n"); |
| } else if (a == 6) { |
| printf("a was 6.\n"); |
| } else { |
| printf("a was something else entirely.\n"); |
| } |
| |
| Note that 'else if' is considered a single statement; otherwise a long if/ |
| else if/else if/.../else sequence would need an indent for every else |
| statement. |
| |
| An exception is the opening brace for a function; for reasons of tradition |
| and clarity it comes on a line by itself: |
| |
| void a_function(void) |
| { |
| do_something(); |
| } |
| |
| Rationale: a consistent (except for functions...) bracing style reduces |
| ambiguity and avoids needless churn when lines are added or removed. |
| Furthermore, it is the QEMU coding style. |
| |
| 5. Declarations |
| |
| Mixed declarations (interleaving statements and declarations within |
| blocks) are generally not allowed; declarations should be at the beginning |
| of blocks. |
| |
| Every now and then, an exception is made for declarations inside a |
| #ifdef or #ifndef block: if the code looks nicer, such declarations can |
| be placed at the top of the block even if there are statements above. |
| On the other hand, however, it's often best to move that #ifdef/#ifndef |
| block to a separate function altogether. |
| |
| 6. Conditional statements |
| |
| When comparing a variable for (in)equality with a constant, list the |
| constant on the right, as in: |
| |
| if (a == 1) { |
| /* Reads like: "If a equals 1" */ |
| do_something(); |
| } |
| |
| Rationale: Yoda conditions (as in 'if (1 == a)') are awkward to read. |
| Besides, good compilers already warn users when '==' is mis-typed as '=', |
| even when the constant is on the right. |
| |
| 7. Comment style |
| |
| We use traditional C-style /* */ comments and avoid // comments. |
| |
| Rationale: The // form is valid in C99, so this is purely a matter of |
| consistency of style. The checkpatch script will warn you about this. |
| |
| Multiline comment blocks should have a row of stars on the left, |
| and the initial /* and terminating */ both on their own lines: |
| /* |
| * like |
| * this |
| */ |
| This is the same format required by the Linux kernel coding style. |
| |
| (Some of the existing comments in the codebase use the GNU Coding |
| Standards form which does not have stars on the left, or other |
| variations; avoid these when writing new comments, but don't worry |
| about converting to the preferred form unless you're editing that |
| comment anyway.) |
| |
| Rationale: Consistency, and ease of visually picking out a multiline |
| comment from the surrounding code. |
| |
| 8. trace-events style |
| |
| 8.1 0x prefix |
| |
| In trace-events files, use a '0x' prefix to specify hex numbers, as in: |
| |
| some_trace(unsigned x, uint64_t y) "x 0x%x y 0x" PRIx64 |
| |
| An exception is made for groups of numbers that are hexadecimal by |
| convention and separated by the symbols '.', '/', ':', or ' ' (such as |
| PCI bus id): |
| |
| another_trace(int cssid, int ssid, int dev_num) "bus id: %x.%x.%04x" |
| |
| However, you can use '0x' for such groups if you want. Anyway, be sure that |
| it is obvious that numbers are in hex, ex.: |
| |
| data_dump(uint8_t c1, uint8_t c2, uint8_t c3) "bytes (in hex): %02x %02x %02x" |
| |
| Rationale: hex numbers are hard to read in logs when there is no 0x prefix, |
| especially when (occasionally) the representation doesn't contain any letters |
| and especially in one line with other decimal numbers. Number groups are allowed |
| to not use '0x' because for some things notations like %x.%x.%x are used not |
| only in Qemu. Also dumping raw data bytes with '0x' is less readable. |
| |
| 8.2 '#' printf flag |
| |
| Do not use printf flag '#', like '%#x'. |
| |
| Rationale: there are two ways to add a '0x' prefix to printed number: '0x%...' |
| and '%#...'. For consistency the only one way should be used. Arguments for |
| '0x%' are: |
| - it is more popular |
| - '%#' omits the 0x for the value 0 which makes output inconsistent |