ui/cocoa: Override windowDidResignKey
This fixes pressed keys being stuck when the deck is clicked and the
window loses focus.
In the past, Gustavo Noronha Silva also had a patch to fix this issue
though it only ungrabs mouse and does not release keys, and depends on
another out-of-tree patch:
https://github.com/akihikodaki/qemu/pull/3/commits/e906a80147b1dc6d4f31b6a08064ef9871a2b76c
Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Message-Id: <20230228070946.12370-1-akihiko.odaki@daynix.com>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
diff --git a/ui/cocoa.m b/ui/cocoa.m
index 289a2b1..985a0f5 100644
--- a/ui/cocoa.m
+++ b/ui/cocoa.m
@@ -1330,10 +1330,15 @@
return NO;
}
-/* Called when QEMU goes into the background */
-- (void) applicationWillResignActive: (NSNotification *)aNotification
+/*
+ * Called when QEMU goes into the background. Note that
+ * [-NSWindowDelegate windowDidResignKey:] is used here instead of
+ * [-NSApplicationDelegate applicationWillResignActive:] because it cannot
+ * detect that the window loses focus when the deck is clicked on macOS 13.2.1.
+ */
+- (void) windowDidResignKey: (NSNotification *)aNotification
{
- COCOA_DEBUG("QemuCocoaAppController: applicationWillResignActive\n");
+ COCOA_DEBUG("%s\n", __func__);
[cocoaView ungrabMouse];
[cocoaView raiseAllKeys];
}