Include less of the generated modular QAPI headers

In my "build everything" tree, a change to the types in
qapi-schema.json triggers a recompile of about 4800 out of 5100
objects.

The previous commit split up qmp-commands.h, qmp-event.h, qmp-visit.h,
qapi-types.h.  Each of these headers still includes all its shards.
Reduce compile time by including just the shards we actually need.

To illustrate the benefits: adding a type to qapi/migration.json now
recompiles some 2300 instead of 4800 objects.  The next commit will
improve it further.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180211093607.27351-24-armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
[eblake: rebase to master]
Signed-off-by: Eric Blake <eblake@redhat.com>
diff --git a/include/ui/console.h b/include/ui/console.h
index f29bacd..e0d81f1 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -5,6 +5,7 @@
 #include "qom/object.h"
 #include "qemu/notify.h"
 #include "qemu/error-report.h"
+#include "qapi/qapi-types-ui.h"
 
 #ifdef CONFIG_OPENGL
 # include <epoxy/gl.h>
diff --git a/include/ui/input.h b/include/ui/input.h
index ceb22b8..16395ab 100644
--- a/include/ui/input.h
+++ b/include/ui/input.h
@@ -1,7 +1,7 @@
 #ifndef INPUT_H
 #define INPUT_H
 
-#include "qapi-types.h"
+#include "qapi/qapi-types-ui.h"
 
 #define INPUT_EVENT_MASK_KEY   (1<<INPUT_EVENT_KIND_KEY)
 #define INPUT_EVENT_MASK_BTN   (1<<INPUT_EVENT_KIND_BTN)