target-arm: implement vsli.64, vsri.64
Signed-off-by: Christophe Lyon <christophe.lyon@st.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
diff --git a/target-arm/translate.c b/target-arm/translate.c
index ef3f369..3087a5d 100644
--- a/target-arm/translate.c
+++ b/target-arm/translate.c
@@ -4698,7 +4698,19 @@
tcg_gen_add_i64(cpu_V0, cpu_V0, cpu_V1);
} else if (op == 4 || (op == 5 && u)) {
/* Insert */
- cpu_abort(env, "VS[LR]I.64 not implemented");
+ neon_load_reg64(cpu_V1, rd + pass);
+ uint64_t mask;
+ if (shift < -63 || shift > 63) {
+ mask = 0;
+ } else {
+ if (op == 4) {
+ mask = 0xffffffffffffffffull >> -shift;
+ } else {
+ mask = 0xffffffffffffffffull << shift;
+ }
+ }
+ tcg_gen_andi_i64(cpu_V1, cpu_V1, ~mask);
+ tcg_gen_or_i64(cpu_V0, cpu_V0, cpu_V1);
}
neon_store_reg64(cpu_V0, rd + pass);
} else { /* size < 3 */