ui/console: declare console types in console.h

We are going to split the console.c unit next, and implement
separately. But we need to check the underlying type in various places.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-36-marcandre.lureau@redhat.com>
diff --git a/include/ui/console.h b/include/ui/console.h
index 465f0f9..0f7f50d 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -12,6 +12,27 @@
 # include "ui/shader.h"
 #endif
 
+#define TYPE_QEMU_CONSOLE "qemu-console"
+OBJECT_DECLARE_TYPE(QemuConsole, QemuConsoleClass, QEMU_CONSOLE)
+
+#define TYPE_QEMU_GRAPHIC_CONSOLE "qemu-graphic-console"
+OBJECT_DECLARE_SIMPLE_TYPE(QemuGraphicConsole, QEMU_GRAPHIC_CONSOLE)
+
+#define TYPE_QEMU_TEXT_CONSOLE "qemu-text-console"
+OBJECT_DECLARE_SIMPLE_TYPE(QemuTextConsole, QEMU_TEXT_CONSOLE)
+
+#define TYPE_QEMU_FIXED_TEXT_CONSOLE "qemu-fixed-text-console"
+OBJECT_DECLARE_SIMPLE_TYPE(QemuFixedTextConsole, QEMU_FIXED_TEXT_CONSOLE)
+
+#define QEMU_IS_GRAPHIC_CONSOLE(c) \
+    object_dynamic_cast(OBJECT(c), TYPE_QEMU_GRAPHIC_CONSOLE)
+
+#define QEMU_IS_TEXT_CONSOLE(c) \
+    object_dynamic_cast(OBJECT(c), TYPE_QEMU_TEXT_CONSOLE)
+
+#define QEMU_IS_FIXED_TEXT_CONSOLE(c) \
+    object_dynamic_cast(OBJECT(c), TYPE_QEMU_FIXED_TEXT_CONSOLE)
+
 /* keyboard/mouse support */
 
 #define MOUSE_EVENT_LBUTTON 0x01
@@ -112,10 +133,6 @@
                                 Error **errp);
 /* consoles */
 
-#define TYPE_QEMU_CONSOLE "qemu-console"
-OBJECT_DECLARE_TYPE(QemuConsole, QemuConsoleClass, QEMU_CONSOLE)
-
-
 struct QemuConsoleClass {
     ObjectClass parent_class;
 };
diff --git a/ui/console.c b/ui/console.c
index 3d88495..ed9e713 100644
--- a/ui/console.c
+++ b/ui/console.c
@@ -106,13 +106,8 @@
 
 typedef QemuConsoleClass QemuGraphicConsoleClass;
 
-#define TYPE_QEMU_GRAPHIC_CONSOLE "qemu-graphic-console"
-OBJECT_DECLARE_SIMPLE_TYPE(QemuGraphicConsole, QEMU_GRAPHIC_CONSOLE)
 OBJECT_DEFINE_TYPE(QemuGraphicConsole, qemu_graphic_console, QEMU_GRAPHIC_CONSOLE, QEMU_CONSOLE)
 
-#define QEMU_IS_GRAPHIC_CONSOLE(c) \
-    object_dynamic_cast(OBJECT(c), TYPE_QEMU_GRAPHIC_CONSOLE)
-
 typedef struct QemuTextConsole {
     QemuConsole parent;
 
@@ -139,26 +134,16 @@
 
 typedef QemuConsoleClass QemuTextConsoleClass;
 
-#define TYPE_QEMU_TEXT_CONSOLE "qemu-text-console"
-OBJECT_DECLARE_SIMPLE_TYPE(QemuTextConsole, QEMU_TEXT_CONSOLE)
 OBJECT_DEFINE_TYPE(QemuTextConsole, qemu_text_console, QEMU_TEXT_CONSOLE, QEMU_CONSOLE)
 
-#define QEMU_IS_TEXT_CONSOLE(c) \
-    object_dynamic_cast(OBJECT(c), TYPE_QEMU_TEXT_CONSOLE)
-
 typedef struct QemuFixedTextConsole {
     QemuTextConsole parent;
 } QemuFixedTextConsole;
 
 typedef QemuTextConsoleClass QemuFixedTextConsoleClass;
 
-#define TYPE_QEMU_FIXED_TEXT_CONSOLE "qemu-fixed-text-console"
-OBJECT_DECLARE_SIMPLE_TYPE(QemuFixedTextConsole, QEMU_FIXED_TEXT_CONSOLE)
 OBJECT_DEFINE_TYPE(QemuFixedTextConsole, qemu_fixed_text_console, QEMU_FIXED_TEXT_CONSOLE, QEMU_TEXT_CONSOLE)
 
-#define QEMU_IS_FIXED_TEXT_CONSOLE(c) \
-    object_dynamic_cast(OBJECT(c), TYPE_QEMU_FIXED_TEXT_CONSOLE)
-
 struct VCChardev {
     Chardev parent;
     QemuTextConsole *console;