ui/console: declare console types in console.h
We are going to split the console.c unit next, and implement
separately. But we need to check the underlying type in various places.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-36-marcandre.lureau@redhat.com>
diff --git a/include/ui/console.h b/include/ui/console.h
index 465f0f9..0f7f50d 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -12,6 +12,27 @@
# include "ui/shader.h"
#endif
+#define TYPE_QEMU_CONSOLE "qemu-console"
+OBJECT_DECLARE_TYPE(QemuConsole, QemuConsoleClass, QEMU_CONSOLE)
+
+#define TYPE_QEMU_GRAPHIC_CONSOLE "qemu-graphic-console"
+OBJECT_DECLARE_SIMPLE_TYPE(QemuGraphicConsole, QEMU_GRAPHIC_CONSOLE)
+
+#define TYPE_QEMU_TEXT_CONSOLE "qemu-text-console"
+OBJECT_DECLARE_SIMPLE_TYPE(QemuTextConsole, QEMU_TEXT_CONSOLE)
+
+#define TYPE_QEMU_FIXED_TEXT_CONSOLE "qemu-fixed-text-console"
+OBJECT_DECLARE_SIMPLE_TYPE(QemuFixedTextConsole, QEMU_FIXED_TEXT_CONSOLE)
+
+#define QEMU_IS_GRAPHIC_CONSOLE(c) \
+ object_dynamic_cast(OBJECT(c), TYPE_QEMU_GRAPHIC_CONSOLE)
+
+#define QEMU_IS_TEXT_CONSOLE(c) \
+ object_dynamic_cast(OBJECT(c), TYPE_QEMU_TEXT_CONSOLE)
+
+#define QEMU_IS_FIXED_TEXT_CONSOLE(c) \
+ object_dynamic_cast(OBJECT(c), TYPE_QEMU_FIXED_TEXT_CONSOLE)
+
/* keyboard/mouse support */
#define MOUSE_EVENT_LBUTTON 0x01
@@ -112,10 +133,6 @@
Error **errp);
/* consoles */
-#define TYPE_QEMU_CONSOLE "qemu-console"
-OBJECT_DECLARE_TYPE(QemuConsole, QemuConsoleClass, QEMU_CONSOLE)
-
-
struct QemuConsoleClass {
ObjectClass parent_class;
};
diff --git a/ui/console.c b/ui/console.c
index 3d88495..ed9e713 100644
--- a/ui/console.c
+++ b/ui/console.c
@@ -106,13 +106,8 @@
typedef QemuConsoleClass QemuGraphicConsoleClass;
-#define TYPE_QEMU_GRAPHIC_CONSOLE "qemu-graphic-console"
-OBJECT_DECLARE_SIMPLE_TYPE(QemuGraphicConsole, QEMU_GRAPHIC_CONSOLE)
OBJECT_DEFINE_TYPE(QemuGraphicConsole, qemu_graphic_console, QEMU_GRAPHIC_CONSOLE, QEMU_CONSOLE)
-#define QEMU_IS_GRAPHIC_CONSOLE(c) \
- object_dynamic_cast(OBJECT(c), TYPE_QEMU_GRAPHIC_CONSOLE)
-
typedef struct QemuTextConsole {
QemuConsole parent;
@@ -139,26 +134,16 @@
typedef QemuConsoleClass QemuTextConsoleClass;
-#define TYPE_QEMU_TEXT_CONSOLE "qemu-text-console"
-OBJECT_DECLARE_SIMPLE_TYPE(QemuTextConsole, QEMU_TEXT_CONSOLE)
OBJECT_DEFINE_TYPE(QemuTextConsole, qemu_text_console, QEMU_TEXT_CONSOLE, QEMU_CONSOLE)
-#define QEMU_IS_TEXT_CONSOLE(c) \
- object_dynamic_cast(OBJECT(c), TYPE_QEMU_TEXT_CONSOLE)
-
typedef struct QemuFixedTextConsole {
QemuTextConsole parent;
} QemuFixedTextConsole;
typedef QemuTextConsoleClass QemuFixedTextConsoleClass;
-#define TYPE_QEMU_FIXED_TEXT_CONSOLE "qemu-fixed-text-console"
-OBJECT_DECLARE_SIMPLE_TYPE(QemuFixedTextConsole, QEMU_FIXED_TEXT_CONSOLE)
OBJECT_DEFINE_TYPE(QemuFixedTextConsole, qemu_fixed_text_console, QEMU_FIXED_TEXT_CONSOLE, QEMU_TEXT_CONSOLE)
-#define QEMU_IS_FIXED_TEXT_CONSOLE(c) \
- object_dynamic_cast(OBJECT(c), TYPE_QEMU_FIXED_TEXT_CONSOLE)
-
struct VCChardev {
Chardev parent;
QemuTextConsole *console;