| = Migration = |
| |
| QEMU has code to load/save the state of the guest that it is running. |
| These are two complementary operations. Saving the state just does |
| that, saves the state for each device that the guest is running. |
| Restoring a guest is just the opposite operation: we need to load the |
| state of each device. |
| |
| For this to work, QEMU has to be launched with the same arguments the |
| two times. I.e. it can only restore the state in one guest that has |
| the same devices that the one it was saved (this last requirement can |
| be relaxed a bit, but for now we can consider that configuration has |
| to be exactly the same). |
| |
| Once that we are able to save/restore a guest, a new functionality is |
| requested: migration. This means that QEMU is able to start in one |
| machine and being "migrated" to another machine. I.e. being moved to |
| another machine. |
| |
| Next was the "live migration" functionality. This is important |
| because some guests run with a lot of state (specially RAM), and it |
| can take a while to move all state from one machine to another. Live |
| migration allows the guest to continue running while the state is |
| transferred. Only while the last part of the state is transferred has |
| the guest to be stopped. Typically the time that the guest is |
| unresponsive during live migration is the low hundred of milliseconds |
| (notice that this depends on a lot of things). |
| |
| === Types of migration === |
| |
| Now that we have talked about live migration, there are several ways |
| to do migration: |
| |
| - tcp migration: do the migration using tcp sockets |
| - unix migration: do the migration using unix sockets |
| - exec migration: do the migration using the stdin/stdout through a process. |
| - fd migration: do the migration using an file descriptor that is |
| passed to QEMU. QEMU doesn't care how this file descriptor is opened. |
| |
| All these four migration protocols use the same infrastructure to |
| save/restore state devices. This infrastructure is shared with the |
| savevm/loadvm functionality. |
| |
| === State Live Migration === |
| |
| This is used for RAM and block devices. It is not yet ported to vmstate. |
| <Fill more information here> |
| |
| === What is the common infrastructure === |
| |
| QEMU uses a QEMUFile abstraction to be able to do migration. Any type |
| of migration that wants to use QEMU infrastructure has to create a |
| QEMUFile with: |
| |
| QEMUFile *qemu_fopen_ops(void *opaque, |
| QEMUFilePutBufferFunc *put_buffer, |
| QEMUFileGetBufferFunc *get_buffer, |
| QEMUFileCloseFunc *close); |
| |
| The functions have the following functionality: |
| |
| This function writes a chunk of data to a file at the given position. |
| The pos argument can be ignored if the file is only used for |
| streaming. The handler should try to write all of the data it can. |
| |
| typedef int (QEMUFilePutBufferFunc)(void *opaque, const uint8_t *buf, |
| int64_t pos, int size); |
| |
| Read a chunk of data from a file at the given position. The pos argument |
| can be ignored if the file is only be used for streaming. The number of |
| bytes actually read should be returned. |
| |
| typedef int (QEMUFileGetBufferFunc)(void *opaque, uint8_t *buf, |
| int64_t pos, int size); |
| |
| Close a file and return an error code. |
| |
| typedef int (QEMUFileCloseFunc)(void *opaque); |
| |
| You can use any internal state that you need using the opaque void * |
| pointer that is passed to all functions. |
| |
| The important functions for us are put_buffer()/get_buffer() that |
| allow to write/read a buffer into the QEMUFile. |
| |
| === How to save the state of one device === |
| |
| The state of a device is saved using intermediate buffers. There are |
| some helper functions to assist this saving. |
| |
| There is a new concept that we have to explain here: device state |
| version. When we migrate a device, we save/load the state as a series |
| of fields. Some times, due to bugs or new functionality, we need to |
| change the state to store more/different information. We use the |
| version to identify each time that we do a change. Each version is |
| associated with a series of fields saved. The save_state always saves |
| the state as the newer version. But load_state sometimes is able to |
| load state from an older version. |
| |
| === Legacy way === |
| |
| This way is going to disappear as soon as all current users are ported to VMSTATE. |
| |
| Each device has to register two functions, one to save the state and |
| another to load the state back. |
| |
| int register_savevm(DeviceState *dev, |
| const char *idstr, |
| int instance_id, |
| int version_id, |
| SaveStateHandler *save_state, |
| LoadStateHandler *load_state, |
| void *opaque); |
| |
| typedef void SaveStateHandler(QEMUFile *f, void *opaque); |
| typedef int LoadStateHandler(QEMUFile *f, void *opaque, int version_id); |
| |
| The important functions for the device state format are the save_state |
| and load_state. Notice that load_state receives a version_id |
| parameter to know what state format is receiving. save_state doesn't |
| have a version_id parameter because it always uses the latest version. |
| |
| === VMState === |
| |
| The legacy way of saving/loading state of the device had the problem |
| that we have to maintain two functions in sync. If we did one change |
| in one of them and not in the other, we would get a failed migration. |
| |
| VMState changed the way that state is saved/loaded. Instead of using |
| a function to save the state and another to load it, it was changed to |
| a declarative way of what the state consisted of. Now VMState is able |
| to interpret that definition to be able to load/save the state. As |
| the state is declared only once, it can't go out of sync in the |
| save/load functions. |
| |
| An example (from hw/input/pckbd.c) |
| |
| static const VMStateDescription vmstate_kbd = { |
| .name = "pckbd", |
| .version_id = 3, |
| .minimum_version_id = 3, |
| .fields = (VMStateField[]) { |
| VMSTATE_UINT8(write_cmd, KBDState), |
| VMSTATE_UINT8(status, KBDState), |
| VMSTATE_UINT8(mode, KBDState), |
| VMSTATE_UINT8(pending, KBDState), |
| VMSTATE_END_OF_LIST() |
| } |
| }; |
| |
| We are declaring the state with name "pckbd". |
| The version_id is 3, and the fields are 4 uint8_t in a KBDState structure. |
| We registered this with: |
| |
| vmstate_register(NULL, 0, &vmstate_kbd, s); |
| |
| Note: talk about how vmstate <-> qdev interact, and what the instance ids mean. |
| |
| You can search for VMSTATE_* macros for lots of types used in QEMU in |
| include/hw/hw.h. |
| |
| === More about versions === |
| |
| You can see that there are several version fields: |
| |
| - version_id: the maximum version_id supported by VMState for that device. |
| - minimum_version_id: the minimum version_id that VMState is able to understand |
| for that device. |
| - minimum_version_id_old: For devices that were not able to port to vmstate, we can |
| assign a function that knows how to read this old state. This field is |
| ignored if there is no load_state_old handler. |
| |
| So, VMState is able to read versions from minimum_version_id to |
| version_id. And the function load_state_old() (if present) is able to |
| load state from minimum_version_id_old to minimum_version_id. This |
| function is deprecated and will be removed when no more users are left. |
| |
| === Massaging functions === |
| |
| Sometimes, it is not enough to be able to save the state directly |
| from one structure, we need to fill the correct values there. One |
| example is when we are using kvm. Before saving the cpu state, we |
| need to ask kvm to copy to QEMU the state that it is using. And the |
| opposite when we are loading the state, we need a way to tell kvm to |
| load the state for the cpu that we have just loaded from the QEMUFile. |
| |
| The functions to do that are inside a vmstate definition, and are called: |
| |
| - int (*pre_load)(void *opaque); |
| |
| This function is called before we load the state of one device. |
| |
| - int (*post_load)(void *opaque, int version_id); |
| |
| This function is called after we load the state of one device. |
| |
| - void (*pre_save)(void *opaque); |
| |
| This function is called before we save the state of one device. |
| |
| Example: You can look at hpet.c, that uses the three function to |
| massage the state that is transferred. |
| |
| If you use memory API functions that update memory layout outside |
| initialization (i.e., in response to a guest action), this is a strong |
| indication that you need to call these functions in a post_load callback. |
| Examples of such memory API functions are: |
| |
| - memory_region_add_subregion() |
| - memory_region_del_subregion() |
| - memory_region_set_readonly() |
| - memory_region_set_enabled() |
| - memory_region_set_address() |
| - memory_region_set_alias_offset() |
| |
| === Subsections === |
| |
| The use of version_id allows to be able to migrate from older versions |
| to newer versions of a device. But not the other way around. This |
| makes very complicated to fix bugs in stable branches. If we need to |
| add anything to the state to fix a bug, we have to disable migration |
| to older versions that don't have that bug-fix (i.e. a new field). |
| |
| But sometimes, that bug-fix is only needed sometimes, not always. For |
| instance, if the device is in the middle of a DMA operation, it is |
| using a specific functionality, .... |
| |
| It is impossible to create a way to make migration from any version to |
| any other version to work. But we can do better than only allowing |
| migration from older versions to newer ones. For that fields that are |
| only needed sometimes, we add the idea of subsections. A subsection |
| is "like" a device vmstate, but with a particularity, it has a Boolean |
| function that tells if that values are needed to be sent or not. If |
| this functions returns false, the subsection is not sent. |
| |
| On the receiving side, if we found a subsection for a device that we |
| don't understand, we just fail the migration. If we understand all |
| the subsections, then we load the state with success. |
| |
| One important note is that the post_load() function is called "after" |
| loading all subsections, because a newer subsection could change same |
| value that it uses. |
| |
| Example: |
| |
| static bool ide_drive_pio_state_needed(void *opaque) |
| { |
| IDEState *s = opaque; |
| |
| return ((s->status & DRQ_STAT) != 0) |
| || (s->bus->error_status & BM_STATUS_PIO_RETRY); |
| } |
| |
| const VMStateDescription vmstate_ide_drive_pio_state = { |
| .name = "ide_drive/pio_state", |
| .version_id = 1, |
| .minimum_version_id = 1, |
| .pre_save = ide_drive_pio_pre_save, |
| .post_load = ide_drive_pio_post_load, |
| .needed = ide_drive_pio_state_needed, |
| .fields = (VMStateField[]) { |
| VMSTATE_INT32(req_nb_sectors, IDEState), |
| VMSTATE_VARRAY_INT32(io_buffer, IDEState, io_buffer_total_len, 1, |
| vmstate_info_uint8, uint8_t), |
| VMSTATE_INT32(cur_io_buffer_offset, IDEState), |
| VMSTATE_INT32(cur_io_buffer_len, IDEState), |
| VMSTATE_UINT8(end_transfer_fn_idx, IDEState), |
| VMSTATE_INT32(elementary_transfer_size, IDEState), |
| VMSTATE_INT32(packet_transfer_size, IDEState), |
| VMSTATE_END_OF_LIST() |
| } |
| }; |
| |
| const VMStateDescription vmstate_ide_drive = { |
| .name = "ide_drive", |
| .version_id = 3, |
| .minimum_version_id = 0, |
| .post_load = ide_drive_post_load, |
| .fields = (VMStateField[]) { |
| .... several fields .... |
| VMSTATE_END_OF_LIST() |
| }, |
| .subsections = (const VMStateDescription*[]) { |
| &vmstate_ide_drive_pio_state, |
| NULL |
| } |
| }; |
| |
| Here we have a subsection for the pio state. We only need to |
| save/send this state when we are in the middle of a pio operation |
| (that is what ide_drive_pio_state_needed() checks). If DRQ_STAT is |
| not enabled, the values on that fields are garbage and don't need to |
| be sent. |
| |
| = Return path = |
| |
| In most migration scenarios there is only a single data path that runs |
| from the source VM to the destination, typically along a single fd (although |
| possibly with another fd or similar for some fast way of throwing pages across). |
| |
| However, some uses need two way communication; in particular the Postcopy |
| destination needs to be able to request pages on demand from the source. |
| |
| For these scenarios there is a 'return path' from the destination to the source; |
| qemu_file_get_return_path(QEMUFile* fwdpath) gives the QEMUFile* for the return |
| path. |
| |
| Source side |
| Forward path - written by migration thread |
| Return path - opened by main thread, read by return-path thread |
| |
| Destination side |
| Forward path - read by main thread |
| Return path - opened by main thread, written by main thread AND postcopy |
| thread (protected by rp_mutex) |
| |
| = Postcopy = |
| 'Postcopy' migration is a way to deal with migrations that refuse to converge |
| (or take too long to converge) its plus side is that there is an upper bound on |
| the amount of migration traffic and time it takes, the down side is that during |
| the postcopy phase, a failure of *either* side or the network connection causes |
| the guest to be lost. |
| |
| In postcopy the destination CPUs are started before all the memory has been |
| transferred, and accesses to pages that are yet to be transferred cause |
| a fault that's translated by QEMU into a request to the source QEMU. |
| |
| Postcopy can be combined with precopy (i.e. normal migration) so that if precopy |
| doesn't finish in a given time the switch is made to postcopy. |
| |
| === Enabling postcopy === |
| |
| To enable postcopy, issue this command on the monitor prior to the |
| start of migration: |
| |
| migrate_set_capability postcopy-ram on |
| |
| The normal commands are then used to start a migration, which is still |
| started in precopy mode. Issuing: |
| |
| migrate_start_postcopy |
| |
| will now cause the transition from precopy to postcopy. |
| It can be issued immediately after migration is started or any |
| time later on. Issuing it after the end of a migration is harmless. |
| |
| Note: During the postcopy phase, the bandwidth limits set using |
| migrate_set_speed is ignored (to avoid delaying requested pages that |
| the destination is waiting for). |
| |
| === Postcopy device transfer === |
| |
| Loading of device data may cause the device emulation to access guest RAM |
| that may trigger faults that have to be resolved by the source, as such |
| the migration stream has to be able to respond with page data *during* the |
| device load, and hence the device data has to be read from the stream completely |
| before the device load begins to free the stream up. This is achieved by |
| 'packaging' the device data into a blob that's read in one go. |
| |
| Source behaviour |
| |
| Until postcopy is entered the migration stream is identical to normal |
| precopy, except for the addition of a 'postcopy advise' command at |
| the beginning, to tell the destination that postcopy might happen. |
| When postcopy starts the source sends the page discard data and then |
| forms the 'package' containing: |
| |
| Command: 'postcopy listen' |
| The device state |
| A series of sections, identical to the precopy streams device state stream |
| containing everything except postcopiable devices (i.e. RAM) |
| Command: 'postcopy run' |
| |
| The 'package' is sent as the data part of a Command: 'CMD_PACKAGED', and the |
| contents are formatted in the same way as the main migration stream. |
| |
| During postcopy the source scans the list of dirty pages and sends them |
| to the destination without being requested (in much the same way as precopy), |
| however when a page request is received from the destination, the dirty page |
| scanning restarts from the requested location. This causes requested pages |
| to be sent quickly, and also causes pages directly after the requested page |
| to be sent quickly in the hope that those pages are likely to be used |
| by the destination soon. |
| |
| Destination behaviour |
| |
| Initially the destination looks the same as precopy, with a single thread |
| reading the migration stream; the 'postcopy advise' and 'discard' commands |
| are processed to change the way RAM is managed, but don't affect the stream |
| processing. |
| |
| ------------------------------------------------------------------------------ |
| 1 2 3 4 5 6 7 |
| main -----DISCARD-CMD_PACKAGED ( LISTEN DEVICE DEVICE DEVICE RUN ) |
| thread | | |
| | (page request) |
| | \___ |
| v \ |
| listen thread: --- page -- page -- page -- page -- page -- |
| |
| a b c |
| ------------------------------------------------------------------------------ |
| |
| On receipt of CMD_PACKAGED (1) |
| All the data associated with the package - the ( ... ) section in the |
| diagram - is read into memory, and the main thread recurses into |
| qemu_loadvm_state_main to process the contents of the package (2) |
| which contains commands (3,6) and devices (4...) |
| |
| On receipt of 'postcopy listen' - 3 -(i.e. the 1st command in the package) |
| a new thread (a) is started that takes over servicing the migration stream, |
| while the main thread carries on loading the package. It loads normal |
| background page data (b) but if during a device load a fault happens (5) the |
| returned page (c) is loaded by the listen thread allowing the main threads |
| device load to carry on. |
| |
| The last thing in the CMD_PACKAGED is a 'RUN' command (6) letting the destination |
| CPUs start running. |
| At the end of the CMD_PACKAGED (7) the main thread returns to normal running behaviour |
| and is no longer used by migration, while the listen thread carries |
| on servicing page data until the end of migration. |
| |
| === Postcopy states === |
| |
| Postcopy moves through a series of states (see postcopy_state) from |
| ADVISE->DISCARD->LISTEN->RUNNING->END |
| |
| Advise: Set at the start of migration if postcopy is enabled, even |
| if it hasn't had the start command; here the destination |
| checks that its OS has the support needed for postcopy, and performs |
| setup to ensure the RAM mappings are suitable for later postcopy. |
| The destination will fail early in migration at this point if the |
| required OS support is not present. |
| (Triggered by reception of POSTCOPY_ADVISE command) |
| |
| Discard: Entered on receipt of the first 'discard' command; prior to |
| the first Discard being performed, hugepages are switched off |
| (using madvise) to ensure that no new huge pages are created |
| during the postcopy phase, and to cause any huge pages that |
| have discards on them to be broken. |
| |
| Listen: The first command in the package, POSTCOPY_LISTEN, switches |
| the destination state to Listen, and starts a new thread |
| (the 'listen thread') which takes over the job of receiving |
| pages off the migration stream, while the main thread carries |
| on processing the blob. With this thread able to process page |
| reception, the destination now 'sensitises' the RAM to detect |
| any access to missing pages (on Linux using the 'userfault' |
| system). |
| |
| Running: POSTCOPY_RUN causes the destination to synchronise all |
| state and start the CPUs and IO devices running. The main |
| thread now finishes processing the migration package and |
| now carries on as it would for normal precopy migration |
| (although it can't do the cleanup it would do as it |
| finishes a normal migration). |
| |
| End: The listen thread can now quit, and perform the cleanup of migration |
| state, the migration is now complete. |
| |
| === Source side page maps === |
| |
| The source side keeps two bitmaps during postcopy; 'the migration bitmap' |
| and 'unsent map'. The 'migration bitmap' is basically the same as in |
| the precopy case, and holds a bit to indicate that page is 'dirty' - |
| i.e. needs sending. During the precopy phase this is updated as the CPU |
| dirties pages, however during postcopy the CPUs are stopped and nothing |
| should dirty anything any more. |
| |
| The 'unsent map' is used for the transition to postcopy. It is a bitmap that |
| has a bit cleared whenever a page is sent to the destination, however during |
| the transition to postcopy mode it is combined with the migration bitmap |
| to form a set of pages that: |
| a) Have been sent but then redirtied (which must be discarded) |
| b) Have not yet been sent - which also must be discarded to cause any |
| transparent huge pages built during precopy to be broken. |
| |
| Note that the contents of the unsentmap are sacrificed during the calculation |
| of the discard set and thus aren't valid once in postcopy. The dirtymap |
| is still valid and is used to ensure that no page is sent more than once. Any |
| request for a page that has already been sent is ignored. Duplicate requests |
| such as this can happen as a page is sent at about the same time the |
| destination accesses it. |
| |