nbd: Split nbd.c

We have NBD server code and client code, all mixed in a file. Now split
them into separate files under nbd/, and update MAINTAINERS.

filter_nbd for iotest 083 is updated to keep the log filtered out.

Signed-off-by: Fam Zheng <famz@redhat.com>
Message-Id: <1452760863-25350-3-git-send-email-famz@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
diff --git a/nbd/nbd-internal.h b/nbd/nbd-internal.h
new file mode 100644
index 0000000..c0a6575
--- /dev/null
+++ b/nbd/nbd-internal.h
@@ -0,0 +1,113 @@
+/*
+ * NBD Internal Declarations
+ *
+ * Copyright (C) 2016 Red Hat, Inc.
+ *
+ * This work is licensed under the terms of the GNU GPL, version 2 or later.
+ * See the COPYING file in the top-level directory.
+ */
+
+#ifndef NBD_INTERNAL_H
+#define NBD_INTERNAL_H
+#include "block/nbd.h"
+#include "sysemu/block-backend.h"
+
+#include "qemu/coroutine.h"
+
+#include <errno.h>
+#include <string.h>
+#ifndef _WIN32
+#include <sys/ioctl.h>
+#endif
+#if defined(__sun__) || defined(__HAIKU__)
+#include <sys/ioccom.h>
+#endif
+#include <ctype.h>
+#include <inttypes.h>
+
+#ifdef __linux__
+#include <linux/fs.h>
+#endif
+
+#include "qemu/sockets.h"
+#include "qemu/queue.h"
+#include "qemu/main-loop.h"
+
+/* #define DEBUG_NBD */
+
+#ifdef DEBUG_NBD
+#define TRACE(msg, ...) do { \
+    LOG(msg, ## __VA_ARGS__); \
+} while(0)
+#else
+#define TRACE(msg, ...) \
+    do { } while (0)
+#endif
+
+#define LOG(msg, ...) do { \
+    fprintf(stderr, "%s:%s():L%d: " msg "\n", \
+            __FILE__, __FUNCTION__, __LINE__, ## __VA_ARGS__); \
+} while(0)
+
+/* This is all part of the "official" NBD API.
+ *
+ * The most up-to-date documentation is available at:
+ * https://github.com/yoe/nbd/blob/master/doc/proto.txt
+ */
+
+#define NBD_REQUEST_SIZE        (4 + 4 + 8 + 8 + 4)
+#define NBD_REPLY_SIZE          (4 + 4 + 8)
+#define NBD_REQUEST_MAGIC       0x25609513
+#define NBD_REPLY_MAGIC         0x67446698
+#define NBD_OPTS_MAGIC          0x49484156454F5054LL
+#define NBD_CLIENT_MAGIC        0x0000420281861253LL
+#define NBD_REP_MAGIC           0x3e889045565a9LL
+
+#define NBD_SET_SOCK            _IO(0xab, 0)
+#define NBD_SET_BLKSIZE         _IO(0xab, 1)
+#define NBD_SET_SIZE            _IO(0xab, 2)
+#define NBD_DO_IT               _IO(0xab, 3)
+#define NBD_CLEAR_SOCK          _IO(0xab, 4)
+#define NBD_CLEAR_QUE           _IO(0xab, 5)
+#define NBD_PRINT_DEBUG         _IO(0xab, 6)
+#define NBD_SET_SIZE_BLOCKS     _IO(0xab, 7)
+#define NBD_DISCONNECT          _IO(0xab, 8)
+#define NBD_SET_TIMEOUT         _IO(0xab, 9)
+#define NBD_SET_FLAGS           _IO(0xab, 10)
+
+#define NBD_OPT_EXPORT_NAME     (1)
+#define NBD_OPT_ABORT           (2)
+#define NBD_OPT_LIST            (3)
+
+/* NBD errors are based on errno numbers, so there is a 1:1 mapping,
+ * but only a limited set of errno values is specified in the protocol.
+ * Everything else is squashed to EINVAL.
+ */
+#define NBD_SUCCESS    0
+#define NBD_EPERM      1
+#define NBD_EIO        5
+#define NBD_ENOMEM     12
+#define NBD_EINVAL     22
+#define NBD_ENOSPC     28
+
+static inline ssize_t read_sync(int fd, void *buffer, size_t size)
+{
+    /* Sockets are kept in blocking mode in the negotiation phase.  After
+     * that, a non-readable socket simply means that another thread stole
+     * our request/reply.  Synchronization is done with recv_coroutine, so
+     * that this is coroutine-safe.
+     */
+    return nbd_wr_sync(fd, buffer, size, true);
+}
+
+static inline ssize_t write_sync(int fd, void *buffer, size_t size)
+{
+    int ret;
+    do {
+        /* For writes, we do expect the socket to be writable.  */
+        ret = nbd_wr_sync(fd, buffer, size, false);
+    } while (ret == -EAGAIN);
+    return ret;
+}
+
+#endif