memory: remove memory_region_test_and_clear_dirty
It is unused after g364fb has been converted to use DirtyBitmapSnapshot.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
diff --git a/include/exec/memory.h b/include/exec/memory.h
index 783ef64..6779d14 100644
--- a/include/exec/memory.h
+++ b/include/exec/memory.h
@@ -1091,32 +1091,14 @@
hwaddr size);
/**
- * memory_region_test_and_clear_dirty: Check whether a range of bytes is dirty
- * for a specified client. It clears them.
- *
- * Checks whether a range of bytes has been written to since the last
- * call to memory_region_reset_dirty() with the same @client. Dirty logging
- * must be enabled.
- *
- * @mr: the memory region being queried.
- * @addr: the address (relative to the start of the region) being queried.
- * @size: the size of the range being queried.
- * @client: the user of the logging information; %DIRTY_MEMORY_MIGRATION or
- * %DIRTY_MEMORY_VGA.
- */
-bool memory_region_test_and_clear_dirty(MemoryRegion *mr, hwaddr addr,
- hwaddr size, unsigned client);
-
-/**
* memory_region_snapshot_and_clear_dirty: Get a snapshot of the dirty
* bitmap and clear it.
*
* Creates a snapshot of the dirty bitmap, clears the dirty bitmap and
* returns the snapshot. The snapshot can then be used to query dirty
- * status, using memory_region_snapshot_get_dirty. Unlike
- * memory_region_test_and_clear_dirty this allows to query the same
- * page multiple times, which is especially useful for display updates
- * where the scanlines often are not page aligned.
+ * status, using memory_region_snapshot_get_dirty. Snapshotting allows
+ * querying the same page multiple times, which is especially useful for
+ * display updates where the scanlines often are not page aligned.
*
* The dirty bitmap region which gets copyed into the snapshot (and
* cleared afterwards) can be larger than requested. The boundaries