chardev: forbid 'wait' option with client sockets

The 'wait'/'nowait' parameter is used to tell server sockets whether to
block until a client is accepted during initialization. Client chardevs
have always silently ignored this option. Various tests were mistakenly
passing this option for their client chardevs.

Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20190211182442.8542-6-berrange@redhat.com>
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
diff --git a/chardev/char-socket.c b/chardev/char-socket.c
index 743b7b1..728342d 100644
--- a/chardev/char-socket.c
+++ b/chardev/char-socket.c
@@ -1047,6 +1047,12 @@
             error_setg(errp, "%s", "Websocket client is not implemented");
             return false;
         }
+        if (sock->has_wait) {
+            error_setg(errp, "%s",
+                       "'wait' option is incompatible with "
+                       "socket in client connect mode");
+            return false;
+        }
     }
 
     return true;
@@ -1220,7 +1226,11 @@
     sock->tn3270 = is_tn3270;
     sock->has_websocket = true;
     sock->websocket = is_websock;
-    sock->has_wait = true;
+    /*
+     * We have different default to QMP for 'wait' when 'server'
+     * is set, hence we can't just check for existence of 'wait'
+     */
+    sock->has_wait = qemu_opt_find(opts, "wait") || is_listen;
     sock->wait = is_waitconnect;
     sock->has_reconnect = qemu_opt_find(opts, "reconnect");
     sock->reconnect = reconnect;