dmg: use DIV_ROUND_UP
I used the clang-tidy qemu-round check to generate the fix:
https://github.com/elmarco/clang-tools-extra
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
diff --git a/block/dmg.c b/block/dmg.c
index 900ae5a..6c0711f 100644
--- a/block/dmg.c
+++ b/block/dmg.c
@@ -111,7 +111,7 @@
uncompressed_sectors = s->sectorcounts[chunk];
break;
case 1: /* copy */
- uncompressed_sectors = (s->lengths[chunk] + 511) / 512;
+ uncompressed_sectors = DIV_ROUND_UP(s->lengths[chunk], 512);
break;
case 2: /* zero */
/* as the all-zeroes block may be large, it is treated specially: the