tcg: Return success from patch_reloc
This will move the assert for success from within (subroutines of)
patch_reloc into the callers. It will also let new code do something
different when a relocation is out of range.
For the moment, all backends are trivially converted to return true.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
diff --git a/tcg/tcg.c b/tcg/tcg.c
index e85133e..54f1272 100644
--- a/tcg/tcg.c
+++ b/tcg/tcg.c
@@ -66,7 +66,7 @@
static void tcg_target_init(TCGContext *s);
static const TCGTargetOpDef *tcg_target_op_def(TCGOpcode);
static void tcg_target_qemu_prologue(TCGContext *s);
-static void patch_reloc(tcg_insn_unit *code_ptr, int type,
+static bool patch_reloc(tcg_insn_unit *code_ptr, int type,
intptr_t value, intptr_t addend);
/* The CIE and FDE header definitions will be common to all hosts. */
@@ -268,7 +268,8 @@
/* FIXME: This may break relocations on RISC targets that
modify instruction fields in place. The caller may not have
written the initial value. */
- patch_reloc(code_ptr, type, l->u.value, addend);
+ bool ok = patch_reloc(code_ptr, type, l->u.value, addend);
+ tcg_debug_assert(ok);
} else {
/* add a new relocation entry */
r = tcg_malloc(sizeof(TCGRelocation));
@@ -288,7 +289,8 @@
tcg_debug_assert(!l->has_value);
for (r = l->u.first_reloc; r != NULL; r = r->next) {
- patch_reloc(r->ptr, r->type, value, r->addend);
+ bool ok = patch_reloc(r->ptr, r->type, value, r->addend);
+ tcg_debug_assert(ok);
}
l->has_value = 1;