Include hw/irq.h a lot less
In my "build everything" tree, changing hw/irq.h triggers a recompile
of some 5400 out of 6600 objects (not counting tests and objects that
don't depend on qemu/osdep.h).
hw/hw.h supposedly includes it for convenience. Several other headers
include it just to get qemu_irq and.or qemu_irq_handler.
Move the qemu_irq and qemu_irq_handler typedefs from hw/irq.h to
qemu/typedefs.h, and then include hw/irq.h only where it's still
needed. Touching it now recompiles only some 500 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-Id: <20190812052359.30071-13-armbru@redhat.com>
diff --git a/hw/display/tc6393xb.c b/hw/display/tc6393xb.c
index 0b7c59c..10e7f74 100644
--- a/hw/display/tc6393xb.c
+++ b/hw/display/tc6393xb.c
@@ -10,10 +10,12 @@
* Contributions after 2012-01-13 are licensed under the terms of the
* GNU GPL, version 2 or (at your option) any later version.
*/
+
#include "qemu/osdep.h"
#include "qapi/error.h"
#include "qemu/host-utils.h"
#include "hw/hw.h"
+#include "hw/irq.h"
#include "hw/display/tc6393xb.h"
#include "hw/block/flash.h"
#include "ui/console.h"