| /* |
| * Pixel drawing function templates for QEMU SM501 Device |
| * |
| * Copyright (c) 2008 Shin-ichiro KAWASAKI |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to deal |
| * in the Software without restriction, including without limitation the rights |
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| * copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| * THE SOFTWARE. |
| */ |
| |
| #if DEPTH == 8 |
| #define BPP 1 |
| #define PIXEL_TYPE uint8_t |
| #elif DEPTH == 15 || DEPTH == 16 |
| #define BPP 2 |
| #define PIXEL_TYPE uint16_t |
| #elif DEPTH == 32 |
| #define BPP 4 |
| #define PIXEL_TYPE uint32_t |
| #else |
| #error unsupport depth |
| #endif |
| |
| #ifdef BGR_FORMAT |
| #define PIXEL_NAME glue(DEPTH, bgr) |
| #else |
| #define PIXEL_NAME DEPTH |
| #endif /* BGR_FORMAT */ |
| |
| |
| static void glue(draw_line8_, PIXEL_NAME)( |
| uint8_t *d, const uint8_t *s, int width, const uint32_t *pal) |
| { |
| uint8_t v, r, g, b; |
| do { |
| v = ldub_raw(s); |
| r = (pal[v] >> 16) & 0xff; |
| g = (pal[v] >> 8) & 0xff; |
| b = (pal[v] >> 0) & 0xff; |
| ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b); |
| s ++; |
| d += BPP; |
| } while (-- width != 0); |
| } |
| |
| static void glue(draw_line16_, PIXEL_NAME)( |
| uint8_t *d, const uint8_t *s, int width, const uint32_t *pal) |
| { |
| uint16_t rgb565; |
| uint8_t r, g, b; |
| |
| do { |
| rgb565 = lduw_raw(s); |
| r = ((rgb565 >> 11) & 0x1f) << 3; |
| g = ((rgb565 >> 5) & 0x3f) << 2; |
| b = ((rgb565 >> 0) & 0x1f) << 3; |
| ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b); |
| s += 2; |
| d += BPP; |
| } while (-- width != 0); |
| } |
| |
| static void glue(draw_line32_, PIXEL_NAME)( |
| uint8_t *d, const uint8_t *s, int width, const uint32_t *pal) |
| { |
| uint8_t r, g, b; |
| |
| do { |
| ldub_raw(s); |
| #if defined(TARGET_WORDS_BIGENDIAN) |
| r = s[1]; |
| g = s[2]; |
| b = s[3]; |
| #else |
| b = s[0]; |
| g = s[1]; |
| r = s[2]; |
| #endif |
| ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b); |
| s += 4; |
| d += BPP; |
| } while (-- width != 0); |
| } |
| |
| /** |
| * Draw hardware cursor image on the given line. |
| */ |
| static void glue(draw_hwc_line_, PIXEL_NAME)(SM501State * s, int crt, |
| uint8_t * palette, int c_y, uint8_t *d, int width) |
| { |
| int x, i; |
| uint8_t bitset = 0; |
| |
| /* get hardware cursor pattern */ |
| uint32_t cursor_addr = get_hwc_address(s, crt); |
| assert(0 <= c_y && c_y < SM501_HWC_HEIGHT); |
| cursor_addr += 64 * c_y / 4; /* 4 pixels per byte */ |
| cursor_addr += s->base; |
| |
| /* get cursor position */ |
| x = get_hwc_x(s, crt); |
| d += x * BPP; |
| |
| for (i = 0; i < SM501_HWC_WIDTH && x + i < width; i++) { |
| uint8_t v; |
| |
| /* get pixel value */ |
| if (i % 4 == 0) { |
| bitset = ldub_phys(cursor_addr); |
| cursor_addr++; |
| } |
| v = bitset & 3; |
| bitset >>= 2; |
| |
| /* write pixel */ |
| if (v) { |
| v--; |
| uint8_t r = palette[v * 3 + 0]; |
| uint8_t g = palette[v * 3 + 1]; |
| uint8_t b = palette[v * 3 + 2]; |
| ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b); |
| } |
| d += BPP; |
| } |
| } |
| |
| #undef DEPTH |
| #undef BPP |
| #undef PIXEL_TYPE |
| #undef PIXEL_NAME |
| #undef BGR_FORMAT |