ui/curses: Fix color attribute of monitor for curses

Current text_console_update() writes totally broken color attributes
to console_write_ch(). The format now is writing,

[WRONG]
	bold << 21 | fg << 12 | bg << 8 | char
	fg == 3bits curses color number
	bg == 3bits curses color number

I can't see this format is where come from. Anyway, this doesn't work
at all.

What curses expects is actually (and vga.c is using),

[RIGHT]
	bold << 21 | bg << 11 | fg << 8 | char
	fg == 3bits vga color number
	bg == 3bits vga color number

And curses set COLOR_PAIR() up to match this format, and curses's
chtype. I.e,

	bold | color_pair | char
	color_pair == (bg << 3 | fg)

To fix, this simply uses VGA color number everywhere except curses.c
internal. Then, convert it to above [RIGHT] format to write by
console_write_ch(). And as bonus, this reduces to expose curses define
to other parts (removes COLOR_* from console.c).

[Tested the first line is displayed as white on blue back for monitor
in curses console]

Signed-off-by: OGAWA Hirofumi <hirofumi@mail.parknet.co.jp>
Message-id: 87r3j95407.fsf@mail.parknet.co.jp
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
diff --git a/ui/curses.c b/ui/curses.c
index 7e7e402..274e09b 100644
--- a/ui/curses.c
+++ b/ui/curses.c
@@ -333,8 +333,14 @@
 static void curses_setup(void)
 {
     int i, colour_default[8] = {
-        COLOR_BLACK, COLOR_BLUE, COLOR_GREEN, COLOR_CYAN,
-        COLOR_RED, COLOR_MAGENTA, COLOR_YELLOW, COLOR_WHITE,
+        [QEMU_COLOR_BLACK]   = COLOR_BLACK,
+        [QEMU_COLOR_BLUE]    = COLOR_BLUE,
+        [QEMU_COLOR_GREEN]   = COLOR_GREEN,
+        [QEMU_COLOR_CYAN]    = COLOR_CYAN,
+        [QEMU_COLOR_RED]     = COLOR_RED,
+        [QEMU_COLOR_MAGENTA] = COLOR_MAGENTA,
+        [QEMU_COLOR_YELLOW]  = COLOR_YELLOW,
+        [QEMU_COLOR_WHITE]   = COLOR_WHITE,
     };
 
     /* input as raw as possible, let everything be interpreted
@@ -343,10 +349,11 @@
     nodelay(stdscr, TRUE); nonl(); keypad(stdscr, TRUE);
     start_color(); raw(); scrollok(stdscr, FALSE);
 
+    /* Make color pair to match color format (3bits bg:3bits fg) */
     for (i = 0; i < 64; i++) {
         init_pair(i, colour_default[i & 7], colour_default[i >> 3]);
     }
-    /* Set default color for more than 64. (monitor uses 0x74xx for example) */
+    /* Set default color for more than 64 for safety. */
     for (i = 64; i < COLOR_PAIRS; i++) {
         init_pair(i, COLOR_WHITE, COLOR_BLACK);
     }