| /* |
| * COarse-grain LOck-stepping Virtual Machines for Non-stop Service (COLO) |
| * (a.k.a. Fault Tolerance or Continuous Replication) |
| * |
| * Copyright (c) 2016 HUAWEI TECHNOLOGIES CO., LTD. |
| * Copyright (c) 2016 FUJITSU LIMITED |
| * Copyright (c) 2016 Intel Corporation |
| * |
| * Author: Zhang Chen <zhangchen.fnst@cn.fujitsu.com> |
| * |
| * This work is licensed under the terms of the GNU GPL, version 2 or |
| * later. See the COPYING file in the top-level directory. |
| */ |
| |
| #ifndef QEMU_COLO_PROXY_H |
| #define QEMU_COLO_PROXY_H |
| |
| #include "slirp/slirp.h" |
| #include "qemu/jhash.h" |
| #include "qemu/timer.h" |
| |
| #define HASHTABLE_MAX_SIZE 16384 |
| |
| #ifndef IPPROTO_DCCP |
| #define IPPROTO_DCCP 33 |
| #endif |
| |
| #ifndef IPPROTO_SCTP |
| #define IPPROTO_SCTP 132 |
| #endif |
| |
| #ifndef IPPROTO_UDPLITE |
| #define IPPROTO_UDPLITE 136 |
| #endif |
| |
| typedef struct Packet { |
| void *data; |
| union { |
| uint8_t *network_header; |
| struct ip *ip; |
| }; |
| uint8_t *transport_header; |
| int size; |
| /* Time of packet creation, in wall clock ms */ |
| int64_t creation_ms; |
| } Packet; |
| |
| typedef struct ConnectionKey { |
| /* (src, dst) must be grouped, in the same way than in IP header */ |
| struct in_addr src; |
| struct in_addr dst; |
| uint16_t src_port; |
| uint16_t dst_port; |
| uint8_t ip_proto; |
| } QEMU_PACKED ConnectionKey; |
| |
| typedef struct Connection { |
| /* connection primary send queue: element type: Packet */ |
| GQueue primary_list; |
| /* connection secondary send queue: element type: Packet */ |
| GQueue secondary_list; |
| /* flag to enqueue unprocessed_connections */ |
| bool processing; |
| uint8_t ip_proto; |
| /* offset = secondary_seq - primary_seq */ |
| tcp_seq offset; |
| /* |
| * we use this flag update offset func |
| * run once in independent tcp connection |
| */ |
| int syn_flag; |
| } Connection; |
| |
| uint32_t connection_key_hash(const void *opaque); |
| int connection_key_equal(const void *opaque1, const void *opaque2); |
| int parse_packet_early(Packet *pkt); |
| void fill_connection_key(Packet *pkt, ConnectionKey *key); |
| void reverse_connection_key(ConnectionKey *key); |
| Connection *connection_new(ConnectionKey *key); |
| void connection_destroy(void *opaque); |
| Connection *connection_get(GHashTable *connection_track_table, |
| ConnectionKey *key, |
| GQueue *conn_list); |
| void connection_hashtable_reset(GHashTable *connection_track_table); |
| Packet *packet_new(const void *data, int size); |
| void packet_destroy(void *opaque, void *user_data); |
| |
| #endif /* QEMU_COLO_PROXY_H */ |