commit | 2e1d70b9e03ca3f1c6185b54010bc9e47e0a0d0c | [log] [tgz] |
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author | Gerd Hoffmann <kraxel@redhat.com> | Tue Oct 10 15:54:50 2017 +0200 |
committer | Gerd Hoffmann <kraxel@redhat.com> | Tue Oct 17 10:25:42 2017 +0200 |
tree | 98f4a8f35a8a696ddcae2a20ea87db4425c8d396 | |
parent | 46e19e149f3b129a22c440caba853188df67deab [diff] |
opengl: add flipping vertex shader Add vertex shader which flips the texture upside down while blitting it. Add argument to qemu_gl_run_texture_blit() to enable flipping. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20171010135453.6704-4-kraxel@redhat.com